Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: David_Omid on May 11, 2010, 10:53:43 pm
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These two commands are changing in the near future to a superior system
The details of this new system will not be announced, revealed or discussed on this topic
However, I need to warn all players that there will be a change to weapon and drugs saving and loading
When the new system is implemented, players will only be able to store a maximum of 30,000 bullets per weapon slot and 50,000 grams per weed or heroin slot
This means that if you have over 30,000 bullets saved in a weapon slot and the new system goes live, you will lose all of your bullets apart from the first 30,000
This also means that if you have over 50,000 grams of weed or heroin stored when the new system goes live, you will lose all of your weed or heroin apart from the first 50,000
If you have more than 30,000 bullets in any of your weapon slots or more than 50,000 grams of weed or heroin, you need to either remove them from that slot or you will lose them when the new system is active. It doesn't matter what you do with them, all that matters is that you move them.
The new system will be live when it is finished. I expect to have finished it by this coming weekend but I can't promise anything as I'm quite busy. This topic should give you enough time to move your weapons whatever happens though.
Thank you
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Cheers for the info.
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Thanks for informing us in good time.
Thanks david - Can't say thank-you enough
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Is this 30,000 policy all together (including deagle/combat etcc) or is it 30,000 for each weapon? Can we also store armour?
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Finally. The actual system is obsolete, I'm so glad you're making a new one! :)
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Is this 30,000 policy all together (including deagle/combat etcc) or is it 30,000 for each weapon? Can we also store armour?
It is a maximum of 30,000 bullets per weapon slot. This means that you can have a maximum of 30,000 bullets in slot 1, slot 2, slot 3, slot 4, slot 5 and slot 6, so actually you can have a total of 180,000 bullets but you can only have a maximum of 30,000 bullets in a single slot. The rest will be removed if you have more than 30,000 in a slot.
As for armour, like I said, I will not be giving any details about the new system
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But existing ammo in slots (under 30'000) will remain when the system goes live? :)
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But existing ammo in slots (under 30'000) will remain when the system goes live? :)
Correct, same for weed and heroin under 50,000
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Sounds like a plan my man.
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Wondering why nobody asked this before.. but, why the limitation?
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Because of hackers and bug abusers.
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Glad you informed us, David. Thank you
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You do good work man. Thank you for your time and making these scripts.
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It has a good and bad outcome in my opinion.
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The /store section of the script has been finished
The only part I need to change now is the /load section, so development of the new system is almost finished
I am letting everyone know as it is a good indication of how much time they have left to move their weapons and drugs which exceed the limits...
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Good work David!
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bad news D:
looks like I have lots of work ahead of me.
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bad news D:
looks like I have lots of work ahead of me.
Well, I guess there's a reason why you earned the award for the best criminal dealer!
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Really bad for me :/ Got 50k+ deagle with I bought from Wash for long time ago :/ and M4... :cry:
But who doesn't want to stop these hackers! ;)
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bad news D:
looks like I have lots of work ahead of me.
Someone's in trouble.... :)
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Someone's in trouble.... :)
yeah really xD lol poor euguene YUH some weapons discount from euguene :P :hoor:
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I'm glad I sold my weaponry when I did.
Do I smell large amounts of weapons flooding the market? If so, I'm up for buying 30k of everything. ;)
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Hopefully finishing the script tonight, although I can't promise anything
After it's finished it will be tested in-game by certain people in order to check for abusable bugs or ones which can cause weapon loss
Post Merge: May 15, 2010, 05:55:32 pm
System finished and tested on a test server
All I need to do now is slightly optimise it and then put it on the main server for further testing to make sure there are no problems in an environment full of players
If the tests are successful then I will replace the current /store and /load with the new system