Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Gird3r on August 31, 2010, 10:31:59 pm

Title: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Gird3r on August 31, 2010, 10:31:59 pm
GTA SA is very very huge, and there's plenty of unmarked stuff on the map (weed, heroin etc etc Certain non singleplayer buldings like main halls etc).

Do anyone have an map? Because finding your way around Argonath RPG SA:MP and it's incredible high number of locations is impossible...

I.e Being an taxi driver is impossible without customers getting angry because the specefic non-gta sa named locations are sometimes impossible to find.


EDIT:

Quaz has volunteered to start making an map with plenty of locations in the Argonath RPG server. Help him by telling him of places he should add in this topic.
Title: Re: Highly confusing.
Post by: b2311e on August 31, 2010, 10:53:57 pm
I agree, always meant to ask about a map for gas stations.
Title: Re: Highly confusing.
Post by: Vince on August 31, 2010, 11:55:10 pm
If possible can you give an example of a place which you didn't know?
Title: Re: Highly confusing.
Post by: Quaz on August 31, 2010, 11:55:43 pm
I'll work one out, with all the new/old special Argonath locations.
I hope I'm allowed to use [forgot his name] made map about the heroin/weed locations.
Title: Re: Highly confusing.
Post by: Quaz on September 01, 2010, 12:04:54 am
Alright, I've let my mind go over it a moment, and this is my plan to do this.

I'll drop my Design topic for a few days, and work on this map.
It will include;

- Weedfields
- Heroinspots
- All streetnames
- Scripted locations, with their names
- Known places in Argonath, which almost all people know about, with their names.
- Government buildings
- Gasstations

This are the things I can mind up, please note down some more additionals in this topic if you know some.
I'll add them to the list.

This map will be done in a few days/maybe a week and will be edit-able if some things has to be added.
Either new scripted places can be added in the future of course.

Kind regards,
Quaz
Title: Re: Highly confusing.
Post by: Gird3r on September 01, 2010, 12:14:49 am
Alright, I've let my mind go over it a moment, and this is my plan to do this.

I'll drop my Design topic for a few days, and work on this map.
It will include;

- Weedfields
- Heroinspots
- All streetnames
- Scripted locations, with their names
- Known places in Argonath, which almost all people know about, with their names.
- Government buildings

This are the things I can mind up, please note down some more additionals in this topic if you know some.
I'll add them to the list.

This map will be done in a few days/maybe a week and will be edit-able if some things has to be added.
Either new scripted places can be added in the future of course.

Kind regards,
Quaz

<3 You.

Are you going to use the original GTA:SA map for this or are you going to use Ianalbert's version (It's like an sattelite view of the map).
Title: Re: Highly confusing.
Post by: ~Jericho on September 01, 2010, 12:15:35 am
Good Luc on your map, Quaz :D
Title: Re: Highly confusing.
Post by: Petar on September 01, 2010, 07:27:29 pm
Add Gas Stations too ... how the fuck are we suposed to know where GS 17 ,gs1,2,3,4,5 are :S
Title: Re: Highly confusing.
Post by: Quaz on September 01, 2010, 07:45:25 pm
Added to the list.
Title: Re: Highly confusing.
Post by: Gird3r on September 03, 2010, 02:21:01 am
Nice [Bump]
Title: Re: Highly confusing.
Post by: Gird3r on September 04, 2010, 06:16:50 pm
Sorry bumping again, but this must be done. Help him by suggsesting locations to add. :)
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Quaz on September 04, 2010, 10:52:16 pm
Kaze, I might know a lot.
But I shouldn't know where all state vehicles are spawning. :o
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Lorenzo. on September 04, 2010, 10:55:44 pm
i got a map wich i quite usefull
I will post it tomorrow or some other day :)
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: EminemRulez on September 04, 2010, 11:01:34 pm
Quaz if you need help... You know where to find me, Marcel.

Cheers.
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Kent on September 04, 2010, 11:02:01 pm
Gas Station 12 => Dillimore, Red County
Gas Station 11 => unknown
Gas Station 10 => Flint County
Gas Station 9 => Idlewood, Los Santos
Gas Station 8 => Next to Angle Pine, Whetsone (?)
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: TheRock on September 05, 2010, 03:54:17 am
Gas Station 16 > Rodeo/Temple
Gas Station 2 (or 3) > Las Venturas (Opposite of 4 Dragons Casino)
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Jubin on September 05, 2010, 01:06:27 pm

Gas Station 2 (or 3) > Las Venturas (Opposite of 4 Dragons Casino)
If I remember it is Gas Station 1.
Gas Station 2 I think is the one that on the other side of the road from Morodor bridge.
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Void on September 05, 2010, 04:54:24 pm
Gas Station 12 => Dillimore, Red County
Gas Station 11 => unknown
Gas Station 10 => Flint County
Gas Station 9 => Idlewood, Los Santos
Gas Station 8 => Next to Angle Pine, Whetsone (?)

Gas Station 7 is at Angel Pine entrance, and GS8 is at the nearby Highway I believe.
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: EminemRulez on September 05, 2010, 05:06:35 pm
Let's rebuild the map? >:)
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Lorenzo. on September 06, 2010, 11:47:24 am
(http://i53.tinypic.com/2pt8944.jpg)


There you go
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Webster on September 06, 2010, 12:29:46 pm
ehm, a bigger version of it?
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: 8793574 on September 06, 2010, 12:35:49 pm
(http://i53.tinypic.com/2pt8944.jpg)


There you go
I can't see no map :s
It's kinda... you know.
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Lorenzo. on September 10, 2010, 11:43:24 pm
Oopsie, i thought you could click on it :S
My fault will try to fix it later :D
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Gird3r on September 18, 2010, 03:03:47 am
Sorry to bump this topic, but we need this map, badly.

Support Quaz by helping him with suggestions of Locations that are of interest.
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Lorenzo. on September 18, 2010, 11:06:40 pm
GS3 bone
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: EminemRulez on September 19, 2010, 01:28:47 am
(http://img69.imageshack.us/img69/5527/samap.jpg)
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: EminemRulez on September 19, 2010, 01:30:52 am
Detailed map version:
(http://img42.imageshack.us/img42/7288/samapprojectv061png.jpg)
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Melvin on September 19, 2010, 01:42:08 pm
Just an advice, Do not add state owned vehicles. They can be changed any minute and the map will be ruined then.
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Gird3r on September 19, 2010, 04:48:00 pm
As Quaz has been banned (and I heard he got some problems IRL too) I will take over the mission to create the map.
To Quaz, I hope you get your problems fixed IRL, you seems like an good person in general.


I will be using an current map I have that has all official gta sa singleplayer locations. And after that I will keep adding all other locations that has been suggsested already.

I will not:

Add state cars, reason stated below.
Player's houses.
Specefic road names, like E45 for example (not official, just an example)
I have seen an map that gives names to every single road according to the signs in gta:sa singleplayer, however they won't be added since it will clutter the map with to much icons.

As an added bonus, I will make an complete .rar file so you can use the modified map INGAME! This means changing the ingame menu map and the Radar itself (however they can't be seperated from eachother so you need to have both changed for it to work).

Stay tuned, the map making process will start right now. Keep suggesting locations. To make it more easy to me. Please download this picture:
http://ian-albert.com/misc/gamemaps/gtasa/full/gtasa-blank-1.0.jpg (http://ian-albert.com/misc/gamemaps/gtasa/full/gtasa-blank-1.0.jpg)
Open it in paint, then hover your mousepointer over the intresting location and tell me the exact pixels for that location.
All official singleplayer locations (like the casinos, Police stations etc) is not neccessary to tell.
This means all icons found on this map:
http://ian-albert.com/misc/gamemaps/gtasa/full/gtasa-geographic-1.0.jpg (http://ian-albert.com/misc/gamemaps/gtasa/full/gtasa-geographic-1.0.jpg)

Thanks for the support.

EDIT: All Gas stations have been found, will add them.
Title: Re: [Argonath RPG SA:MP map] Help Quaz here please.
Post by: Quaz on September 19, 2010, 05:26:25 pm
To Quaz, I hope you get your problems fixed IRL, you seems like an good person in general.
Thank you, for your support.
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