Speed limits increase RP for cops and criminals.Explain?
Explain?A criminal speeds - A cop can pull him over and give him a ticket, and it also decreases ramming. It gives cops something more to do and gives criminals something to think about while driving
A criminal speeds - A cop can pull him over and give him a ticket, and it also decreases ramming. It gives cops something more to do and gives criminals something to think about while driving
it also makes the whole game seem boring and slow ^^ plus forced RP is not allowed (tickets etc.) so why bother ... if i see someone speeding i dont even care when im cop duty because i know how lame and hard it is to stay under 80km/h anywaysGiving a ticket ain't that much forcing, criminals can just speed off in wavy directions to avoid getting shot at :P. And officers should also do /speed before anything else
Giving a ticket ain't that much forcing, criminals can just speed off in wavy directions to avoid getting shot at :P. And officers should also do /speed before anything else
giving a ticket = demanding money... its actualy non-RP your right... its just abuse ;)If an officer abuses you take pics + report it at [email protected]
in real life u get a ticket, you have months to pay it... in Argonath u have 3 and a half seconds
If an officer abuses you take pics + report it at [email protected]
If he is moneyhungry, or threatening, contact an admin through /report.
And no, I still hate this idea :S
No. People will go :m4: wih driving./agree
something tells me you like pulling people over for speeding -.-I'm a criminal Gvardia mobster..
We know, read whole of the 1st post and then you may understand topic...Visit supreme Court for law changes.
A criminal speeds - A cop can pull him over and give him a ticket, and it also decreases ramming. It gives cops something more to do and gives criminals something to think about while drivingYes, this is what should happen. However, majority of cops simply /su, and then criminal starts fighting as he is threatened by the /su. Before you know it you have 2 cops dead and now a mass murderer on the loose. If law is removed, cops can still pull people over for dangerous driving or reckless driving (which are usually the result of speeding), but "/su speeding" would not be allowed.
We know, read whole of the 1st post and then you may understand topic...But IF they /su and ask for a ticket, pay it, they will ask for an unsus
Yes, this is what should happen. However, majority of cops simply /su, and then criminal starts fighting as he is threatened by the /su. Before you know it you have 2 cops dead and now a mass murderer on the loose. If law is removed, cops can still pull people over for dangerous driving or reckless driving (which are usually the result of speeding), but "/su speeding" would not be allowed.
GTA was MADE for wreckless driving.But this is RP server.
But this is RP server.
Even though this idea might be positive in theory, I fear the outcome will be bad.
When you drive fast in the cities, you need bigger space to avoid hitting another player, which is kind of hard when there are 100+ people online. (At least in Los Santos)
At least I get annoyed when people are driving so fast that they can't control their vehicle, which ends up in driving on the wrong side of the road and crashing into me.
Just a thought.
shoot orange dot get moneyI'm out of this thread gentlemen... This man has just /thread'd the whole thing.
how about remove the speed limit ... pulling someone over for RP is still legit (just dont /su)
and we have to crack down on cops killin suspects for traffic crimes... SERIOUSLY... for every suspect killed. the argonath economy loses $900
MATH behind my theory
say the economy was $10,000
Cop Kills Suspect...
Cop gets + $100 toward economy
Suspect gets - $1000 toward economy
total loss = $900 ($100 - $1000)
hence EVERY suspect killed for traffic crimes is MAKING US POOR
you are an insult to mathematics
you are an insult... period O-odid you also forget to realize economy doesn't go anywhere? lol. If suspect dies, he loses 1000$ and it goes nowhere, it just is gone., and when a cop receives money, it comes from nowhere, NO-WHERE. Its server generated cash which does NOT circulate before the cop receives it, it comes from the server. Infact, the 'economy' is positively effected (as far as gains) because there is 100$ more circulating around in server.
and its 10am i havent slept yet lol .. i forgot to put economy is down to $9100
did you also forget to realize economy doesn't go anywhere? lol. If suspect dies, he loses 1000$ and it goes nowhere, it just is gone., and when a cop receives money, it comes from nowhere, NO-WHERE. Its server generated cash which does NOT circulate before the cop receives it, it comes from the server. Infact, the 'economy' is positively effected (as far as gains) because there is 100$ more circulating around in server.
As for speed limits, I think they should be increased, like City Speeds to 150 or something, and increase from there...
What it does mean though, anyone /su speeding (e.g. speeding on an empty road except 1 cop parked up with /su ready) will be immediately let go unless the cops witness dangerous driving...
Traffic stops for speeding are almost the only only positive communication between a civilian and a cop. If the guy complies its no problem and cool. PLUS THEY ARE FUN AND THEY CREATE ROLEPLAy. Depending on who you pull over these traffic stops can be awesome.