Argonath RPG - A World of its own
Argonath RPG Community => Groups & Families => Clans, Groups & Families => Groups and Families Archive => Topic started by: Aragorn on September 19, 2010, 10:27:58 pm
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I decided to post this topic long time ago but had no time... As you may notice we are reconstructing this part of our community forums and for that are many reasons... Also I will put some of my opinions, which I was not publishing yet but lets start from the beginning...
1. Argonath Teaming (History)
Teams of players played a big role in Argonath life... First of all Argonath RPG was founded and supported by Rock Stars clan (=MS= at that time)... After inactivity of most its players clan got the second life with "new blood" in it... Clan had as the best fighters so the best roleplayers and atmosphere in it was incredibly friendly... But even Rock Stars were all admins it did not spoil its relations with the new players on the new-founded server...
The first clan which sticked to Argonath RPG was =RM= clan (not the nowadays [RM] or whatever tags it has now)... It happened that this clan members were all banned from the other RPG server (those times were only two RPG servers on MTA:VC) and they moved to our one to test what is it...
Those times Argonath had a dark times of flamers and provokers from the competitors server, and we needed the high amount of admins, especially our night time zone... But as all players were new we could not give admins rights to everyone who asks for it...
=RM=clan was not asking for admins rights... They were a deathmatch clan who liked the RPG idea on MTA:VC... And I decided to talk to them... I invited them to the Vercetti Estate and had a long talk... The deal was simple... I give them a try as admins clan, and from their side needs to protect server against flamers and hackers in the night time zone...
I know that sounds incredibly immature... But i gave a try to this deal...
How was it going on after? =RM= stood as a defense wall against Argonath competitors... They were on duty almost all nights... They handled themselves the inside clan arguing and protected players with all responsibility... One of them, =RM=_Empire made an Argonath rap song as veterans remember as a gift to the friendship...
So... As you see, ArgonathRPG admins team was started from Deathmatching clan... But the good relations and some credits of trust made this guys the great admins of server...
One of the first roleplay groups was a group of Beni Kowalski... I do not remember the first its name (Beni had a habbit of multiple groups running and was operating it amazingly good), but one of its names was =TS= (The Scorpions)... Beni created mafias and business groups, he tried all roles and all players who were willing to join a group...
Of cos we had fight with him and his group... The reason: too much deathmatchers... But Beni was the first who allowed the noobs (new players) to be involved in Argonath's life... From Beni they were learning the server's rules, the server's possibilities in business and participating in events...
Beni with all his dm-ing members those times did much more then those who announced themselves roleplayers, coming to us and criticizing our players, admins team and asking for admins rights to handle this "OMFG too much dmers!" issue...
2. Old Argonath Clans
Of cos I can name them...
That are: "Argonath Veterans" (those times Almighty Veterans I think as we did not allow them to use Argonath name those dark age s of between servers wars), "New Skills", "White Shadow"... This were the first stable Argonath clans which managed to be the top clans of portal... In future this clans played the great role in handling the Argonath RPG sa:mp server and its community...
And I thank the multiplayer god that this clans were born and educated on MTA:VC server because the amount of hackers and deathmatchers of SA:MP community beat all MTA:VC amount of players... Nowadays Argonath sa:mp server is nearly the paradise for roleplayer... You cannot imagine what was those days: deathmatch chaos... We almost had not time for roleplay, we were camping at the spawn places to stop the deathmatching as faster as possible plus every minute - 20 cheaters... But we survived... And all thanks to this clans and trusted Argonath supporters-players...
This clans were grown on the old and first Argonath vision... Their members were not crying about every dmer they saw, or hacker, attacked them with minigun... They were not crying about spawnkilling, that was taken place in the first sa:mp version... They were not setting the new rules of who can be a cop and who cannot be a cop... This clans were the most easy to cooperate with... And in many things this clans were those you can thank for that atmosphere of fun on server you probably remember...
My opinion: Yes, it can sound cruel, but SA:MP community (and here I mean San Andreas Multiplayer not our server) was and is the way different from us those times, people, who had fun more then moaning, who were not thinking about rising amount of restrictions and were handling mostly themselves, who were roleplaying ANY situation without demanding of special scripts for that, who were not waiting for questions from new players but were suggesting help themselves, were not afraid to take the noob with them in a car and show the city without "pfft thats a noob i will be bored"...
This is why many of you liked Argonath and sticked to it...
3. Argonath RPG teams, new wave - SA:MP Age...
The SA:MP Age - the Age of Montana and Corleone Families... This two mafias were with us on MTA:VC and still are here... I am really thankful to them for their trust to us and friendship... Montana Family turned to the FBI... I still remember our meeting with them in San Fiero Cathedral (From Government side: Aragorn and Legolas)... That was the choice of trust...
Should I tell you how many complains were on Montana and Corleone once they registered officially? There were fights, warnings to groups, arguing with admins team... But we survived this time also... And we are still all together...
My opinion: Mafias gained a lot of members into community, because they were not denying the newbies, and by that they were involving new players into community (that I said and decided to repeat here as well, in the Montana Age)... We can argue with groups, we can demand from them to be perfect roleplayers, but if we would really do that - we would not have any player nowadays and sit just three clans picking up our noses, denying every noob that does not know all our rules...
4. Argonath RPG rules
There was no a lot of rules... Basically we based the rules around one and main - respect our players... It already supposes "no flame/troll, no forcing roleplay, no shitting server" etc. This rule was the base for player to understand what is Argonath... With sa:mp developing the community started demanding the new and new rules, making the whole "Bible for Roleplayer"... After that went even more far - special scripts for controlling players to play by this Bible... Somehow sa:mp players wanted to make Argonath the server of 1000 rules with 5000 restrictions... In such model of "perfect roleplay" no any mafia or other group fitted...
My opinion: by making more and more rules to clans (means mafia clans) we are killing the possibility of players to have a chance of getting know Argonath closer... While player is new and have to learn more about server, admins got 1000 reports on him... Groups can handle it better as providing the server rules to new members in a form of roleplay...
Where can be problem? Only in the leadership of the group, when leaders themselves shit all and everything and have no clew what is allowed and what is not... But in that case we also watch - if the group leadership is young or not...
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5. The clan wars
When I was back active I spent a lot of time on server to see the situation by my own eyes... I got on spectating the interesting clan war between Stracci and Ancelotti... I was interested in how two families will handle it... And to my surprise they were doing it in a decent way... I did not hear any flame to each other or provokes like "Stracci suck - Ancelotti suck more" etc. It started decent and both groups managed to finish the war in the same decent way without respawn leading it to the non-endless war...
"Wow! Guys are great! - I thought... I was happy and already that time I wanted to write the topic with thanks to all groups of Argonath and mentioning this clan war as well as the example of the perfect roleplay clan war...
Good that I did not do it, because then I would look like idiot... I found out the worst clans relations I ever saw... More even, this two clans hate each other and still contact... Of cos it leads to flame... Of cos flame born a new flame... and now it is already non-stopable hate...
Lets move to the ancient times - the Old Age of Argonath... When Rock Stars were "invited" to the clan war by the clan of competitors... As they provoked me, I said "no problem"... As i was not the leader at that time I contacted the founder... We were talking privately and long... In the end he told me to deny this "invitation"... If clan invites to compete the other clan with hate and aggression, nobody will win that war... I remember those words even nowadays... and he was right...
If your clan wins this "lets see who suck, retards!" competition - what he gains from that? Fun? no...
He gains the revenger... And next time this clan can be "pwned" by the revenger... It will increase bullshit between each other... And will not have the end...
I hope some of the groups will find for themselves something from this point...
6. Argonath Teaming Modern Age
How can be all this groups which are in fight with each other call themselves "Argonath Community"???
The worst handling the between groups relations I ever saw on Argonath... And it looks like some groups are doing it in purpose to destabilize the clan institute on portal, the Institute which was created and handled long time by such grands like Rock Stars, Argonath Veterans, White Shadows, Montana, Corleone...
I specially visited several of the biggest mafias on Argonath these days... And surprisingly they are all nice and cool when separated... I liked the inside clans discipline between members... I was amazed of the friendly Koltsov guys, who gave me a parking place for my Party Truck (for money of cos :lol:), strong Corleone roles for each member (each member knew good their tasks), A great relations inside Gvardia members, great fighting skills of Stracci guys... Separated you guys all rock... But to set you all in one room - you will bite each other to death...
The flame and provokes on forums are already out of limits...
7. Advantages of groups
Now about one issue I would like to talk... After becoming active I found out one not pleasant situation... Somehow Gvardia mafia got a permission to set the gates on their territory... I would like to ask - why? Why from all mafias only this one got such a gift? i will not start to talk about history of this decision... I will just point one moment - either all groups can have such possibility or Gvardia should lose their one...
Perhaps this gift made Gvardia group think they are somehow different from others and stand on a higher rank positions... I would like to break this statement - no... And the nearest future we will decide - either we will remove gates from their territory or we will allow other gangs have their own... If the second one - I can already say at once - Stracci and Koltsov will have all rights to set the gates on their territory...
8. Argonath RPG United Nations
Either people did not get my idea correct or just decided to use it for creating the new roleplay group...
Anyways... ARUN is not supposed to be a roleplay group or having advantages over other groups... It cannot have HQ in game, money in game, or rank system, like managers and advisors...
So what is the ARUN?
From each old and big group (clans+roleplay teams) each leader gets invitation to the United Nations...
The United Nations will handle the problems between clans, between clans and their members (leaving issue for example - some groups demand money back etc. - in this case ARUN is a Court place for such issues), clan wars (reasons and conclusions how better to organize it) and so on...
It is only for developing purposes, does not need to be in game, does not need to have ranks... Every clan or group that wants to solve problem with outside and inside situations will have all rights to request the help from ARUN...
9. Groups Registration
We will remove the registration of groups by servers, as it is nonsense that each group either must register on every server or demand to remove the equall tags/names from the groups on other Argonath servers... So groups registration will be handled as clans registration with no difference... With that groups will be moved to its own board (which you already saw i think)...
The board will have an option... If the group topic will not be active for 3 (three) months (90 days), such group topic will go to archive... This will decrease the amount of one-day registration clans and will keep the board only with the current active groups...
The moving of topics will be started tomorrow...
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Well, I suppose I wrote too much and it will be boring to read... Hope, you did not fall asleep yet...
I also hope I wrote my opinion clear and at least opened some info for you...
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Nice wroten Aragorn :) , btw wasn't bored :)
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Nice one,
From what people like Dave and Brad have told me, The SA:MP server was once a nice and friendly place to play one.
I think its a shame that that had to change, Im hoping IV:MP can be a clean start from the moaning and rulebreaking.
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Was really interesting to read this. Always fun to hear the history of this wonderfull Community!
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I love Aragorn's writing style :cool:.
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I enjoyed reading this, looking forward to use the "Move topic" button.
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=TS=Daddy sends his regards :)
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Wow! That was really well written and interesting to read! Only sad that I now have less time for my studying :roll:
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Yes Indeed, nicely written Aragorn, you have a way with words
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=TS=Daddy sends his regards :)
=RM=Razorioum says Yo! :D
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Well spoken, especially the montana part, as all i was told were few histories about it by the ex-leader fernando :)
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Oh my god, stop reminding me of the past.. :(
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That are: "Argonath Veterans" (those times Almighty Veterans I think as we did not allow them to use Argonath name those dark age s of between servers wars), "New Skills", "White Shadow"... This were the first stable Argonath clans which managed to be the top clans of portal... In future this clans played the great role in handling the Argonath RPG sa:mp server and its community...
And I thank the multiplayer god that this clans were born and educated on MTA:VC server because the amount of hackers and deathmatchers of SA:MP community beat all MTA:VC amount of players... Nowadays Argonath sa:mp server is nearly the paradise for roleplayer... You cannot imagine what was those days: deathmatch chaos... We almost had not time for roleplay, we were camping at the spawn places to stop the deathmatching as faster as possible plus every minute - 20 cheaters... But we survived... And all thanks to this clans and trusted Argonath supporters-players...
This clans were grown on the old and first Argonath vision... Their members were not crying about every dmer they saw, or hacker, attacked them with minigun... They were not crying about spawnkilling, that was taken place in the first sa:mp version... They were not setting the new rules of who can be a cop and who cannot be a cop... This clans were the most easy to cooperate with... And in many things this clans were those you can thank for that atmosphere of fun on server you probably remember...
Heh, Grz and I try our best to make sure that the members of =AV= follow the MTA:VC way, in our eyes - the proper way of Argonath RPG. Might explain why so many =AV= members went onto to become part of RockStars and hold pretty high community positions - xcasio and Indigo.
As for the past...yeah, camping at spawns as admins banning hackers, deathmatchers etc...wasn't fun at all.
Example (note the amount of admins online, on the scene and the sheer amount of rulebreakers:
Great Grove Disaster (http://www.youtube.com/watch?v=-r3uPb4lrQo#)
You thought today was bad? Most of you say "This isn't 2007" "2007 sounded calm compared to this" - it wasn't. 2007, the opening year, was one of the worst by far...the people who made it through that year and remained at the community, although not many of us, still try out best to help out and make sure that the community remains stable...
Question our loyalty and dedication if you want - but four years of the above...isn't that enough?
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=RM=Ghost_Dog says hi.
I agree with mostly everything you said, We have good and bad things.. yet I believe if we team up we can fight and win the problem.. solving it.
As regarding the thing with A.R.U.N, It does have an HQ set in game :P
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It will be removed...
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=RM=Ghost_Dog says hi.
hi i iz =RM=Razorioum, long time no c
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Perhaps this gift made Gvardia group think they are somehow different from others and stand on a higher rank positions... I would like to break this statement - no...
Actually, we do not think we're superior because of two objects and no more than 10 lines of code. We see this gate as a special gift granted to us in exchange for a sacrifice that I'll get onto later.
5. The clan wars
Now about one issue I would like to talk... After becoming active I found out one not pleasant situation... Somehow Gvardia mafia got a permission to set the gates on their territory... I would like to ask - why? Why from all mafias only this one got such a gift? i will not start to talk about history of this decision... I will just point one moment - either all groups can have such possibility or Gvardia should lose their one...
To answer your question, it involves a multitude of answers. A minor one is that we've been asking for well over a year, but on the more serious side, we've had to make a few sacrifices. To be quite honest, our group was beginning to go less and less stable over the months. Frank and Gimli had worked together for this, and we worked out a deal. For the gates, we had to get our asses into gear and stabilize our group. I personally had to sacrifice the most. I had to surrender my care-free attitude, as it was causing some sort of mayhem within the server, and seriously kick my ass into gear. The group and I had managed to do so, and in exchange, got to keep our gift.
So far, no other group who has asked for a gate or any of that sort has been willing to work out a deal with the developers and administration behind this.
This gate to us has more sentimental value than you think. This isn't just some super-duper-cool-awesome-leet thing for us. It taught some of us some respect towards the administration. You might be thinking, "Why would you like someone because of a gift they gave you?" It's not about the gift. It's about the fact that they cared to listen to us and be able to work something out. It's about respect towards one another.
I do not dissent any other groups from getting a gate. I do, however, dissent that they get a gate just because they asked for it. I HIGHLY dissent if they get a gate and they just go "lol kool gate" and don't think anything of it. The gate for us was a sign of "We care, Gvardia" to us. And what we did in return was a sign of "We care, too" to them.
Anyway, well written, Aragorn. It's always great to learn a little history. Yes, even Argonath's history. I've learned quite a bit about you from this post, in a good way.
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The history of getting gates for Gvardia is different from what I heard...
And has nothing with the deal of Gimli with Gvardia to stabilize the group...
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And guys, I wrote this history (and the nowadays situation btw) not just as a sacramental liric memories of old jerk...
It was made in purpose to show the examples to those who never had such experience and make mistakes...
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And guys, I wrote this history (and the nowadays situation btw) not just as a sacramental liric memories of old jerk...
It was made in purpose to show the examples to those who never had such experience and make mistakes...
I liked reading it, was fun to see how different things are now.
but one thing.. people who say 'oh my god the past argonath was so much better i want it back so bad i hate this kind of time' - Sad... You do not like how the server is now? How about you fix it instead of complaining and moaning? And ITs even funnier when the person turns around and says to some 'Stop moaning/complaining and fix it yourself' ... its very sad, especially when this comes from Older players.. I have seen new players, not even a month in the server, acting better than so called 'veterans' of the server (this isn't to the group =AV= if anyone thinks that.. I am talking about playersa individually.) think they are so great to boss the other players around, when they need the reality check that they could have a better attitude than they have now.
Thank you for writing this though, especially liked the part of 'RM' group, sounds like the group to be in if you had a choice.
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nice words :)
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...think they are so great to boss the other players around, when they need the reality check that they could have a better attitude than they have now.
Thank you for writing this though, especially liked the part of 'RM' group, sounds like the group to be in if you had a choice.
The veteran players have that stance for a reason...we are dedicated to the Argonath Vision and try to uphold it best we can. Even newer players that "act better than the veterans" may still not follow the Argonath Vision.
As for RM....you weren't around when their downfall occured...
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It's intresting to heard about the other clans of the old days (mta:vc generation) since I only had experience from the =AV= part.
However what Aragorn wrote was truth. There was less moaning on mta:vc because we could handle it on our own.
And sadly to say, most people will not understand unless they have played in that timeperiod (2006-2007) in mta:vc.
What we can do, is get mta:vc more active in some sort of way. And trust me, if you ever get the chance to see how Argonath used to be in the "old" days, your view on the vision will be that much different. Trust me, I rarely got reports about dminger even tough there could be 5 people wreaking havoc, that is something other mta:vc admins can testify on.
Aragorn, it's always intresting to hear what you have to say, my old friend. ;)
(Btw I remember when you employed me and some others in 2005 for an movie project at one of the rooftops in mta:vc, do not forget the positive things we had back then since we can learn from it, even tough we both can agree on that the old stuff back then with, you know what, was not that really good)
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The history of getting gates for Gvardia is different from what I heard...
And has nothing with the deal of Gimli with Gvardia to stabilize the group...
Gimli did the scripting, Frank Hawk worked out the deal.
Sorry for the word mix-up, I didn't mean stabilize in that way. I meant have more control over our members, as many of them (including myself at the time) had a bad habit of rulebreaking (in my case, constant usage of caps).
I think Frank Hawk kind of convinced Gimli for it to happen so I'd be one less pain in the ass for him :lol:
Any-hoo, I do not object any other group getting the gates. Them taking it for granted is what would set me off.
:ps: what history did you hear about our gates?
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Whoever decided to give gates to Gvardia, just ignored the developers opinion and made Gvardia that special... I dunno what was the plan of deal but I have to brake the "idea" like "Gvardia we care"...
We care not only about Gvardia... That is why I said the ways: either all have gates or none...
What made Frank Hawk to give advantage over other groups - not in my interest to dig even...
And lets drop it... Before i did not tell my opinion in the straight manner I am famous for...
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:ps: what history did you hear about our gates?
My history is that I have been denying Gvardia the gates for a long time.
Not because I am against Gvardia or them having a gate. But because if we give Gvardia a custom object, either we will have to give it to all groups who ask, or to have a good reason who is and who is not allowed to get one. When starting as community leader Frank Hawk did not take this in to account.
It was not his fault as he was not used to the habit of people that if they are denied by one person, they go to the next person and try to get what they want there.
The reason Gvardia kept the gates was that we did not want to embarass Frank on one of his first actions, and because of the A.R.U.N. concept that would allow a restriction in the number of groups that would be given something. However if there would have been consultation before placing the object, Gvardia would not have gotten the gate at all.
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I've personally got nothing against gvardia getting a gate, It fits the property but I do agree that it annoyed most other groups as we began to wonder what it was we'd done wrong to not deserve such a gift. Thanks for clearing It up as now I know the real story.
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And lets drop it... Before i did not tell my opinion in the straight manner I am famous for...
I prefer the straight manner though.
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Yesterday is history, tomorrow a mystery, today is a gift.
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Me too. I respect Aragorn a lot for his blunt opinionative manner. It just proves he's not afraid to speak his mind.
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Very nicely written. Enjoyed reading it.
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Me too. I respect Aragorn a lot for his blunt opinionative manner. It just proves he's not afraid to speak his mind.
Exactly.
I wonder who I take after then... :redface:
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Exactly.
I wonder who I take after then... :redface:
And me. :lol:
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My history is that I have been denying Gvardia the gates for a long time.
Not because I am against Gvardia or them having a gate. But because if we give Gvardia a custom object, either we will have to give it to all groups who ask, or to have a good reason who is and who is not allowed to get one. When starting as community leader Frank Hawk did not take this in to account.
It was not his fault as he was not used to the habit of people that if they are denied by one person, they go to the next person and try to get what they want there.
The reason Gvardia kept the gates was that we did not want to embarass Frank on one of his first actions, and because of the A.R.U.N. concept that would allow a restriction in the number of groups that would be given something. However if there would have been consultation before placing the object, Gvardia would not have gotten the gate at all.
I fully understand, thanks for making that clear.
And thanks for not removing them ;)
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I fully understand, thanks for making that clear.
And thanks for not removing them ;)
I take responsibility for taking the decision to implement the Gvardia gates in the form of good faith. I was not aware of the process of approval at the time in addition to the external impact it may have caused to other groups (overall message it was projecting). This was highlighted and discussed in the admin section where the decision was to make this an exceptional case and that any subsequent changes would not be implemented without the consent of the owners. Whilst bearing this in mind, the gates have been used well (by all parties) as far as I can tell and set the ball rolling on introducing scriptable objects under the ARUN concept. :)
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Surprisingly, the other groups didn't necessarily go on a huge revolt as one might think they would. Respect towards them for not TOTALLY flipping out (though there were some complaints).
Whilst bearing this in mind, the gates have been used well (by all parties) as far as I can tell and set the ball rolling on introducing scriptable objects under the ARUN concept. :)
Yep, they actually have had more use than just decoration.
While anyone can open them (which I'm PERFECTLY fine with, by the way), some players decided to be great sports and actually roleplay the gate being locked, making for a rather...'different' roleplay. I believe I remember Seskom attaching a tow truck hook to the gate and speeding off a bit to "bend it and get through". Hard to believe that all he wanted was a gun deal :cool:
The most surprising use for the gates is that they are DMer proof :lol:
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wooow, that is some history alright...
I remember in 2007, I was in a few grops/clans...
First was a Parkour clan made by Jellies, man that was fun..We just went around jumping onto really strange places and I still got memory of some of the places I jumped onto.. :lol:
Second was =NS=, [NS]...I joined New Skills on MTAVC server when I was active in MTA:VC mid-2007, then they transferred to SAMP and I did join them for a little while, but Watti was really harsh on what we could do so I left NS...
Then was the era of _Dragons, with Tony...I know, Aragorn, you most likely don't wanna bring up Tony, as he is a total asshole, but he really brought the whole mafia RP into Argonath...I remember the meetings Dragons had, I remember the friendships I got from Dragons and I remember the good times I had being a criminal with Dragons...Shock to some of you! Giac was a criminal! hehe...
In early 2008 I made my own clan, along with Shifter..Maybe some of you will remember - GoA - Guns of Agility. I dunno why we chose that name..But this was one of the most successful clans to ever come to Argonath..We had about 50 members by the end of the first month, and about 20 of those were admins - xcasio, r4zor, shifter, me etc...Then we made the bad decision to join with Tony with Dragons and become DoA - Dragons of Agility..Within 2 weeks Tony had convinced most of the clan to leave to Dragons, so I shut it down...D/GoA was a very professional clan with very good RPers in it...We took it upon ourselves to teach new players and accept new players in, and teach them the proper way to RP...In doing this, we made some very good friends and we were very popular with a lot of newer players...
Sometimes it's good for groups to know a bit of history about other groups, to get an insight into the times in which Argonath had a smaller community, times when things were simpler, times when Aragorn and Gandalf knew everything that was going on and was heavily involved in all RPs, leading the community in the right direction, having meetings with group leaders to ensure they were doing good...
Oh I also just remembered from 2007, the alliance of groups..I forget what it was called, but it shut down very soon after I joined..I remember my good friend =AV=Kerr was one of the leaders of it, and he was always asking me to come in wars against other people outside of the alliance :lol:
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Then was the era of _Dragons, with Tony...I know, Aragorn, you most likely don't wanna bring up Tony, as he is a total asshole, but he really brought the whole mafia RP into Argonath...
The Era of Dragons is too loud name... And I think your opinion comes from not knowing all things around groups that time...
Corleone and Montana were the leaders of criminal groups roleplay... They were the first, before Tony even appeared... Tone was weak... I am telling it not because my bad attitude to him... But because I had to protect Dragons every time like a babysitter...
From this three groups that was Tony who was always contacting me on MSN and requesting any types of help... This is exactly the reason I was pissed off when he started shitting me and calling others asslickers, being an asslicker himself in his way of meaning (asked Aragorn to help? Asslicker, said appreciation to the Argonath? asslicker, is Aragorn's friend? Asslicker)... So all I could provide after he started a shit - an opinion about unthankful bastard...
So I cannot call the Dragons activity as an Era of Dragons...
Montana, Corleone, Stracci - those were the strongest groups... As in discipline positions so in roleplay activity...
As about not mentioning the Dragons - hard to believe for you, maybe, but I even forgot there was such a group... Apparently they were not lasted long...
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I certainly agree about Montana, Corleone and Stracci being the groups of the time - but I do think Dragons provided a lot of opportunities for a lot of people. I do know a lot about Tony and Rodriguez, about their past, about how they always used to come to you, always had their bad attitudes - but collectively, I do think Dragons did a bit for Argonath, and we I don't think we can deny it.
They weren't around for an overly long amount of time...5,6,7 months... - maybe they are in my head more because I was part of it and I got to experience it, I dunno, but they were a part of the time..
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We do not deny they give some opportunity to people, but not to be the Era... :)
There were many groups who started and ended like Dragons...
I did not mention them all... But I named "Era" of Montana or Corleone because they were (and are) grands... Dragons I cannot name "grands"... Most of what I remember from game play - Tony_Dragons lonely cruise... Plus 2-3 more members randomly connecting to server...
5-6 months - nothing in compare with the "grands" of criminal roleplay gangs...
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I'd like to say, nice bit of history on post 1+2.
As some of you know, I was in =AV= for some time. I was made friendly by Nexxt when I was new, then he told me to apply for AV, so I did, I got accepted, but then... we stopped any interaction, this annoyed me, it was almost like everyone gets into the clan, it seemed and still does (sorry for offence) like a status symbol / selfish clan, some aspects at-least. (I do not know entirely as I do not interact with much of AV - the members usually do not stand out as if they're representing a clan)
At the time, there was a lot of AV squabbling, arguing, flaming and general disrespect to each other, it wasn't like a clan I've been in, so I left, not sure if it still exists now, I heard it closed - many of the ex?managers do not use the AV tag...
I think CoastGuard should be scripted, not because I have the "Argonath RPG Armed Forces CoastGuard" group, but I think it'd give others a rp opportunity, and the ARAFCG can use it also :).
Also same with the staircase upto the carrier in Sf navy base - the base is used by none CG members too.
As for the NinjaPie Clan, as the founder and leader since 2006, I can say; coming to Argonath saved the Clan. Our dear Clan is friendly clan, we are friends with each other members and do the best to support each other, this is why we are invite only - I do not want our clan becoming , well I do not want to insult / start an argument but... Like the AV i knew / the server where NinjaPie started from.
Once again, sorry if you feel offended, it's the honest truth... I do not know what has changed now.
I created the Bureau of Citizens Advice for helping new players, regulars. Making some adverts annoyed people, I was like "What?", so I gradually slowed down doing them. I made an ad like /ad [BCA]You should use a police car if you are a cop, then an admin warned me, and I explained I didn't meant o abuse /ad , then got banned. Then I spoke to Gandalf and he said it was against Argonath Vision to advise people, and this got me confused. I was doing this for over a year, why didn't no1 tell me :P.
So ya, I am banned on SA:MP.
When I joined Argonath MTA:SA, I was flamed, harassed and disrespected in under 1 hour of joining.
All i said was "Hi, I play on Argonath SA:MP , can anyone help"? And I got like the worst uneducated flames. :lol: , ofcourse I reported this to the MTA:SA admins on the forums - you might see the thread there now, owners / managers did take notice and said if admins do not shape up they will not haste to make a admin shuffle.
I joined VC:MP , the people there was so nice! They where the people I would rather be with, but due to Citizenship and Migrations Board on SA:MP, at the time I was a Higher admin there and I did not want to seem unloyal - now I'm the first none admin Director :P, I actually gave up FBI for CMB. If I could I'd request to rejoin FBI. But I got bored on sa:Mp and found XU (gimli, nexxt) etc rp of cop funny, so did that, then got carried away :B - that's before when my Red County Farm was spoiled due to the /ad prices going up, I used to have JCDstods as my prized customer, even others joined in for non scripted food!
Now I'm mooching off of SASFBF in hopes to revive my farm - hopefully I'll get unbanned and continue with this plan - (I will need to hire some slaves for $50k per head first ofcourse to get access to them moneys :lol:)
Right now, me and other people share the views of a United Argonath - at-least where defence groups are concerned - police, army (not referring to the group by safetymoose) - in the form of Department of Defence, but as you know Aragorn- you do not support it :(. It has the backing + interest of FBI, Argonath RPg Armed Forces, United Argonath Peace keeping forces, Supreme court etc, The group is RPish, and needs a forum but i cant provide that atm due to the lack of my skills in changing a host for the Department of Defence Forums - hopefully ben_hells will send me the tutorial in 3 days or under so i can get it fixed. National Security council - Cityhall forum - go see.
Hopefully if as iMunna promised over msn - he will look to help this project develop, no disrespect to you Aragorn, Gandalf, but without your express support (GIVE US A FORUM ^.^) , it'd be extremely hard to get this project developed, it's kind of the RP side of ARUN but without the crime families and clans :) - aims to allow groups to work well and use military codes / rules / even make our own custom court for military court martial etc >: ) .
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I'd like to say, nice bit of history on post 1+2.
As some of you know, I was in =AV= for some time. I was made friendly by Nexxt when I was new, then he told me to apply for AV, so I did, I got accepted, but then... we stopped any interaction, this annoyed me, it was almost like everyone gets into the clan, it seemed and still does (sorry for offence) like a status symbol / selfish clan, some aspects at-least. (I do not know entirely as I do not interact with much of AV - the members usually do not stand out as if they're representing a clan)
At the time, there was a lot of AV squabbling, arguing, flaming and general disrespect to each other, it wasn't like a clan I've been in, so I left, not sure if it still exists now, I heard it closed - many of the ex?managers do not use the AV tag...
It's still there. We cleared all the shit out...luckily you left before it got to that stage, as you were the one who was causing most of the trouble.
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I do not want our clan becoming , well I do not want to insult / start an argument but... Like the AV i knew
Get your facts straight before you start throwing out shit, will you? Glorifying your own clan by talking shit about one of the longest living / the first official clan in the community will not work.
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Curse, Stop bullshitting our clan.
I think your somewhat jealous that we're successful, You can't go saying shit about other clans when your own needs improvement...Lets look at you, Their Leader, You've been banned twice in the past few months, You kicked loads of your member in 09 because they disagreed with you (Aywar, Gibson, Newton), I stood by your side for ages and just watched you f**k my friends around. Then, Almost half a year later I decide to forgive you and do soem work for you, You treated me like shit, You didn't listen, Then made me take the blame.
So, Just watch what you go saying in the future, Sir.
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I've also had bad experiences with AV. I was forced out by several members for speaking against Vince as he did something wrong, so I decided to focus all of my attention on my own group which was one of the best decisions I had ever made.
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I've also had bad experiences with AV. I was forced out by several members for speaking against Vince as he did something wrong, so I decided to focus all of my attention on my own group which was one of the best decisions I had ever made.
Although, ironically, the people who forced you out were later forced out by the Clan Owners, including a few from the Leadership and the Management.
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speaking against Vince as he did something wrong
Closer to flaming the shit out of him and Nexxt.
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Dan, Newton was removed for constantly being immature - you and gibson where constantly arguing with him and each other.
Aywar was removed because he did not care for the clan, he did not wish to attend meetings, he did not take the rule seriously.
Gibson left because Newton left.
You left for another clan.
You may have stood by me once, but that didn't last long, you had your own dreams, I had dreams for my Clan members.
My bans have not affected the way in which our clan are, we are still as strong as ever, just today we had a good time playing MSN games ;). We are friends.
Although I have some bans, it does not make our clan bad, and are you going to say my bans make me a bad person?... I do not think this, I made mistakes.
My role as leader is honorary and respect from clan members, if they did not want me there they would be able to ask me to resign, but that's not happened ever, and I do not see it happening.
The people who truly matter in NinjaPie clan are the members. ;) .
Understand I wanted to post my opinions, not "shovel" or "serve up" "bullshit", these opinions are facts in my case, as why would I lie to my self?
Don't get me wrong, I cared for AV, at-least not as much for NP, but I did, so much so I suggested real veterans to join - Jenn, Louis to join, they ended up joining, great people.
If I was the problem you could've said, that's what we do in NinjaPie, we are friends, not the big brother house :lol: - although even there you could talk to Big brother about house-mates.
Dan, in the Era of Yourself, Aywar, Matrix, Gibson - it was not what NinjaPie was ever like in its entire 3 year history, you've no-one to blame but yourselves. Members such as Dave, Green_Thumb, Hiro, are still present, till today, caring as much as they can.
Like I said, I did not want to start an argument, just tell my side.
Although, ironically, the people who forced you out were later forced out by the Clan Owners, including a few from the Leadership and the Management.
I don't know how someone could not want Romeo, he is awesome. :roll:
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Dan, Newton was removed for constantly being immature - you and gibson where constantly arguing with him and each other.
Aywar was removed because he did not care for the clan, he did not wish to attend meetings, he did not take the rule seriously.
Gibson left because Newton left.
You left for another clan.
You may have stood by me once, but that didn't last long, you had your own dreams, I had dreams for my Clan members.
I only argued with these members because I thought I was doing what I was supposed to do with my rank, Enforce the rules.
Aywar was not kicked because he didn't care, He was kicked because he refused to go to a 'meeting'.
I am not starting an argument here, I am sticking up for the clan, Which has treated me like another individual, not something to boast about, Which is more than I can say for NP. You say you value your members when you can't even stay in a server for a month without being banned.
The problem with you, Which you seem to ignore every time it is mentioned is that in groups/other people you only see yourself, Not the other. You say that your clan valued its members when you do nothing with them.
The sad thing is, Im no doubt wrong here, As it always is with you, Anything said against you is biased information, And intact we're the ones who are wrong...Its always been the same.
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As some of you know, I was in =AV= for some time. I was made friendly by Nexxt when I was new, then he told me to apply for AV, so I did, I got accepted, but then... we stopped any interaction, this annoyed me, it was almost like everyone gets into the clan, it seemed and still does (sorry for offence) like a status symbol / selfish clan, some aspects at-least. (I do not know entirely as I do not interact with much of AV - the members usually do not stand out as if they're representing a clan)
At the time, there was a lot of AV squabbling, arguing, flaming and general disrespect to each other, it wasn't like a clan I've been in, so I left, not sure if it still exists now, I heard it closed - many of the ex?managers do not use the AV tag...
Of any clan, I think =AV= have been one of the most succsess full clans I have ever seen on Argonath.
That you dare shitting at the clan I used to be in the old times, is unacceptable.
Sorry for offense? You are as hell not sorry at all.
Also, every clan has it's problems. That is an fact. But =AV= have always been an respectable clan in my eyes.
1000 cheers from Gird3r to =AV=
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I only commented on what I came across in the past. You do not know what we do as a clan dan you left.
I'm not judging AV, I think its a good clan, but I remember it had a bad past.
Some of the people I know in AV other then you are awesome. Nah, you're ok. ;).
The owners unbanned me, I made a mistake which I did not understand when I was doing, going to continue with it? :neutral:
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Closer to flaming the shit out of him and Nexxt.
That was afterwards. Vince knows what he did to provoke that.
We're cool now anyway. So it doesn't matter. :lol:
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Stracci Rulz :D im not in stracci , but that mafia is best :D ... BUT OF GANGS !!! R9 RULLZZZZZZZZZZZZZZ :money:
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Wow... I knew Argonath had a rich history. But who knew it was this in depth, I hope that I'm around to see a completely new generation of RPers and to pass on my own developed skills onto new players.
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^
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Not boring at all, intersting to read.
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I still believe that 2008's were alot better.
I didnt notice anyone moaning so badly about money,though it was quite hard to get any.
Now,Argonath is a bit worse,but who am i to jugde?
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Unstickied as it is still relevant today.
Would like group leaders to read through Aragorns posts as well as Clans and Groups mods (or potential ones).