Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Bass on September 27, 2010, 02:03:59 pm

Title: Coupla commands
Post by: Bass on September 27, 2010, 02:03:59 pm
I've got some commands in mind..

/c carlock for ordinary car owners, locks the car, and gives this : You don't have the keys for this car.

/c addfood for adding amounts of food in your house, you can't stash 1000 pizza or w/e in your jacket :P.

More to come :).
Title: Re: Coupla commands
Post by: danigold1 on September 27, 2010, 02:52:00 pm
I've got some commands in mind..

/c carlock for ordinary car owners, locks the car, and gives this : You don't have the keys for this car.

/c addfood for adding amounts of food in your house, you can't stash 1000 pizza or w/e in your jacket :P.

More to come :).
i dont like the carlock, that way, its possible that 90% of the cars ingame will be locked, results will be new players leaving imo.
the /c addfood is not bad, touh, it can hurt the profits of food bussiness'
Title: Re: Coupla commands
Post by: Call_me_Dad on September 27, 2010, 03:29:11 pm
/c carlock is not possible (ffs ive already said that 99 times)

/c addfood
Whats the use? You dont lose food when you quit/Die.

the /c addfood is not bad, touh, it can hurt the profits of food bussiness'
Erm...even if this was created...How would it hurt the food business? :conf:
Title: Re: Coupla commands
Post by: Klaus on September 27, 2010, 03:36:02 pm
Better luck next time Bass
Title: Re: Coupla commands
Post by: danigold1 on September 27, 2010, 05:05:59 pm
i tought that when you die/quit you lose food...
since when do you keep food?  :eek:
Title: Re: Coupla commands
Post by: Klaus on September 27, 2010, 05:10:32 pm
i tought that when you die/quit you lose food...
since when do you keep food?  :eek:
Shows how much you know..
Title: Re: Coupla commands
Post by: Denlow on September 27, 2010, 06:45:12 pm
I think it's more fair to have it, what you buy you get.
Title: Re: Coupla commands
Post by: SpiralRock on September 28, 2010, 12:42:48 pm
but i guess /c sendfood / /c givefood must be there...
I feel its importance and need time to time...
Title: Re: Coupla commands
Post by: Bass on September 30, 2010, 11:16:58 pm
but i guess /c sendfood / /c givefood must be there...
I feel its importance and need time to time...

Yeah, good idea
Title: Re: Coupla commands
Post by: danigold1 on September 30, 2010, 11:41:29 pm
well, unless people dont want to just do /c send and give the money for the food, then go to the food place.. and buy it..
you can use it if someone wants it, and give it to them instantly.
good idea.
touh, wouldnt it be easier to give money?
Title: Re: Coupla commands
Post by: Call_me_Dad on October 01, 2010, 01:23:53 am
Okay sendfood will be added
Title: Re: Coupla commands
Post by: Bass on October 01, 2010, 01:43:05 am
Okay sendfood will be added

Cool.
Btw Daddy, i need u ingame now if you can, cuz i have a problem with a car.. again!!!!!
Title: Re: Coupla commands
Post by: ~Legend~ on October 01, 2010, 07:32:03 am
I guess if you have a car locking system, it should only be for vehicles that you own - although it would be good if the locking system automatically set itself to off after a certain period of time (due to players leaving). Likewise, if it is for any other ordinary vehicle, maybe the lock goes off when the player that locked it logs out/after a certain period of time, again?
Title: Re: Coupla commands
Post by: SpiralRock on October 01, 2010, 08:07:39 am
vcmp car lock is bugged...
but can be done the same way like cop cars are locked :)
Title: Re: Coupla commands
Post by: Call_me_Dad on October 01, 2010, 05:04:35 pm
thats an over-ride for car locks, just like 1.1 had.
The actual lock in VCMP is bugged.

You might have noticed, that when you try to open a cop car...your character would automatically move to the 2nd door when he finds the 1st locked.
After you cant even open the 2nd door, your character will just start walking around the car....no matter u press F or what...
He wont even try a door.
So you have to respawn before you can have a try again.

If i create a manual over-ride for every car, you will have to /kill everytime after you lock/unloack a car.
Title: Re: Coupla commands
Post by: Bass on October 01, 2010, 07:42:15 pm
Damn.. It looks so hard D:
Title: Re: Coupla commands
Post by: SpiralRock on October 02, 2010, 01:06:04 am
after all its GTA...
If u dont steal cars, then what can u do lol :)

ps. grapes are sour...
Title: Re: Coupla commands
Post by: Klaus on October 02, 2010, 01:27:44 am
In Vice City, your car is our car
Title: Re: Coupla commands
Post by: ~Legend~ on October 02, 2010, 01:22:57 pm
In Vice City, your car is our car

Haha - woo, I own something now!   :razz:
Title: Re: Coupla commands
Post by: danigold1 on October 02, 2010, 02:22:21 pm
ps. grapes are sour...
i agree, but i love grapes.  :cool:
Title: Re: Coupla commands
Post by: Bass on October 15, 2010, 01:42:26 pm
/c rank , shows ARPD's rank for someone.

/c changerank [cadet,officer.. Etc] , changes rank , ARPD Captain+ can do it.
Title: Re: Coupla commands
Post by: danigold1 on October 15, 2010, 05:43:30 pm
/c rank , shows ARPD's rank for someone.

/c changerank [cadet,officer.. Etc] , changes rank , ARPD Captain+ can do it.
these are good..
but i dont want vcmp scripts to turn into samp's  :lol:
Title: Re: Coupla commands
Post by: Blue Blaze on October 15, 2010, 05:58:26 pm
thats an over-ride for car locks, just like 1.1 had.
The actual lock in VCMP is bugged.

You might have noticed, that when you try to open a cop car...your character would automatically move to the 2nd door when he finds the 1st locked.
After you cant even open the 2nd door, your character will just start walking around the car....no matter u press F or what...
He wont even try a door.
So you have to respawn before you can have a try again.

If i create a manual over-ride for every car, you will have to /kill everytime after you lock/unloack a car.

Isn't this guy a genius?  :D
/c rank , shows ARPD's rank for someone.

/c changerank [cadet,officer.. Etc] , changes rank , ARPD Captain+ can do it.


That would be an awesome addition, would help ARPD ranks be more organized


these are good..
but i dont want vcmp scripts to turn into samp's  :lol:

umm..... then what's the point of playing on an RP server, lets just GTA:VC>Start Game>New Game  :D

If we keep thinking that VC:MP is getting changed into SA:MP, then the VC:MP server players can never experience good RP.....

Title: Re: Coupla commands
Post by: Klaus on October 15, 2010, 06:56:37 pm
If we keep thinking that VC:MP is getting changed into SA:MP, then the VC:MP server players can never experience good RP.....
What? Stop talking rubbish. We experience good RP all the time....
Title: Re: Coupla commands
Post by: JayL on October 15, 2010, 07:50:49 pm
That would be an awesome addition, would help ARPD ranks be more organized

Nah it's not needed. The ARPD rank system is fine enough as it is. It just needs a small tweak but I've already asked ''someone'' to do it.

If we keep thinking that VC:MP is getting changed into SA:MP, then the VC:MP server players can never experience good RP.....

Experiencing/not experiencing good RP depends on players' behaviour, not on how close it is to SA:MP.
Title: Re: Coupla commands
Post by: Bass on October 16, 2010, 09:25:49 am
Guys wtf? Why do you link everything to samp D: ? This is vcmp and it will be vcmp.
Title: Re: Coupla commands
Post by: SpiralRock on October 16, 2010, 10:39:40 am
vcmp >>>>>>>>>>>>>samp...
Samp needs addition, not vcmp :D
Title: Re: Coupla commands
Post by: danigold1 on October 16, 2010, 11:00:27 am
vcmp >>>>>>>>>>>>>samp...
Samp needs addition, not vcmp :D
agreed.. plenty of more will two.  :roll:
Title: Re: Coupla commands
Post by: Bass on October 16, 2010, 11:21:26 am
Then what you all want is samp getting too many nice commands and vcmp will be always poor? I don't want that.
Anyways we need that rank commands in vcmp, it will be usefull..
Title: Re: Coupla commands
Post by: SpiralRock on October 16, 2010, 04:33:23 pm
Anyways we need that rank commands in vcmp, it will be usefull..

pigs got enough fat than they can chew easily... LOL
what about criminal commands /c rank
1.demolition man
2.fcking pikey
3.LOLman 


baa... srsly we dont want any more such commands.. pain in teh ass... put a tag or something
Title: Re: Coupla commands
Post by: Klaus on October 16, 2010, 04:55:29 pm
put a tag or something
lol [ARPDOfficer]Bass
Title: Re: Coupla commands
Post by: Bass on October 16, 2010, 09:24:09 pm
Lol [kickanycop'sass]Klaus ? Seems cool.
XD, Srsly guys we need that rank shit, srs bsns yo
Title: Re: Coupla commands
Post by: Klaus on October 16, 2010, 09:26:48 pm
Lol [kickanycop'sass]Klaus ? Seems cool.
[kickanycop'sass][EAF]Klaus doesn't fit in the box :help:

 :ps: I still don't understand what "coupla" means...
Title: Re: Coupla commands
Post by: Emre on October 16, 2010, 09:36:13 pm
I guess he means "Couple of Commands" :roll:

As he wrote up 2 :)
Title: Re: Coupla commands
Post by: Ave on October 16, 2010, 11:09:29 pm
I'll suggest /c fixmyping to you Bass <3
Title: Re: Coupla commands
Post by: Davron on October 17, 2010, 01:30:49 am
I'll suggest /c fixmyping to you Bass <3
OOO MY IIIII GOD
Title: Re: Coupla commands
Post by: ~Legend~ on October 17, 2010, 03:18:48 am
Especially it all being part of Argonath, having certain scripts that are similar on the SA:MP and VC:MP servers shouldn't do much harm, as long as they are still well suited for its particular servers.
A good idea might go a long way.
Title: Re: Coupla commands
Post by: Bass on October 18, 2010, 12:06:31 am
OMG back to lag moaning!!
Just add the damn commands omg omg omg!

:ps: I still don't understand what "coupla" means...

translate.google.com
Title: Re: Coupla commands
Post by: Bass on October 20, 2010, 05:49:15 pm
Hey, what about a HQ script for clans? VCMP is not about criminals only.. And maybe add some storefood and storedrugs inside, and loadskin for members?
Title: Re: Coupla commands
Post by: Denlow on October 20, 2010, 06:12:34 pm
Your two times worse than Clutch, Mr. Bass :<
Title: Re: Coupla commands
Post by: Klaus on October 20, 2010, 07:38:06 pm
Hey, what about a HQ script for clans? VCMP is not about criminals only..
No, not going happen. The HQ script was designed by myself and aXXo only for criminals. The gang HQ is an incentive for criminal groups, as of criminal groups were getting much less than cops. Gang HQs are only for criminal groups who have contributed to the server with a decent rate of activity.
And maybe add some storefood and storedrugs inside
Why would you need to bother storing drugs and food when you do not lose it? It's pointless
Title: Re: Coupla commands
Post by: ~Legend~ on October 20, 2010, 07:52:56 pm
Well, I guess clans do use various properties as HQs, but there are no specific scripts as such governing them.
In the future, there could be some - but I think roleplay is a lot more effective than scripts. ;)
Title: Re: Coupla commands
Post by: Bass on October 22, 2010, 10:36:01 am
Omg, always letting me down.. I'm done, bbai
Title: Re: Coupla commands
Post by: Aldo on October 29, 2010, 08:38:48 am
SetVehicleDoorsStatus()

and many other functions in Pawno for VCMP are bugged

like

SetPlayerColor() SetVehiclePos() GivePlayerMoney()

I hope it will be fixed in 0.4 :D
Title: Re: Coupla commands
Post by: ~Legend~ on October 30, 2010, 12:16:35 am
Omg, always letting me down.. I'm done, bbai

Lol, I still think those two commands should be added, in one form or another. It gives a personal touch to what you actually do own, in a sense. As for clan HQs, there definitely should be more script support (going back on earlier), as it is only fair - criminal groups already having their own features.
Title: Re: Coupla commands
Post by: Bass on November 02, 2010, 02:51:27 pm
Man every thing is made for criminals -_- ..

Maybe something like : [Auto-Kick] name for flooding ? cuz somepeople like to be annoying!
Title: Re: Coupla commands
Post by: ~Legend~ on November 07, 2010, 10:06:14 pm
We could do with something like that. ^
Title: Re: Coupla commands
Post by: SpiralRock on November 14, 2010, 01:30:04 pm
klaus is right...
No storewep for non-gang members ... Have u guys seen cops putting illegal weps inside there houses??.. lol...

autokick is too risky for some scripts like buying food...
i feel importance of adding <amount> parameter to cmd: /c buyfood <item> <amount>
coz <amount> not in these scripts right now...

Title: Re: Coupla commands
Post by: Klaus on November 14, 2010, 06:43:54 pm
Well start poking aXXo :poke:
Title: Re: Coupla commands
Post by: ~Legend~ on November 19, 2010, 09:52:39 pm
Yea, let's get Daddy back.  :poke:
Title: Re: Coupla commands
Post by: Bass on November 20, 2010, 01:12:16 pm
Btw, where the heck is he? I don't see him niether on msn nor ingame..

And i agree on that amount thing.
Title: Re: Coupla commands
Post by: Klaus on November 20, 2010, 06:07:56 pm
Btw, where the heck is he? I don't see him niether on msn nor ingame..
I spoke to him like 4 days ago on MSN. :conf:
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