Argonath RPG - A World of its own
GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Bass on September 27, 2010, 02:03:59 pm
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I've got some commands in mind..
/c carlock for ordinary car owners, locks the car, and gives this : You don't have the keys for this car.
/c addfood for adding amounts of food in your house, you can't stash 1000 pizza or w/e in your jacket :P.
More to come :).
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I've got some commands in mind..
/c carlock for ordinary car owners, locks the car, and gives this : You don't have the keys for this car.
/c addfood for adding amounts of food in your house, you can't stash 1000 pizza or w/e in your jacket :P.
More to come :).
i dont like the carlock, that way, its possible that 90% of the cars ingame will be locked, results will be new players leaving imo.
the /c addfood is not bad, touh, it can hurt the profits of food bussiness'
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/c carlock is not possible (ffs ive already said that 99 times)
/c addfood
Whats the use? You dont lose food when you quit/Die.
the /c addfood is not bad, touh, it can hurt the profits of food bussiness'
Erm...even if this was created...How would it hurt the food business? :conf:
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Better luck next time Bass
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i tought that when you die/quit you lose food...
since when do you keep food? :eek:
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i tought that when you die/quit you lose food...
since when do you keep food? :eek:
Shows how much you know..
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I think it's more fair to have it, what you buy you get.
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but i guess /c sendfood / /c givefood must be there...
I feel its importance and need time to time...
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but i guess /c sendfood / /c givefood must be there...
I feel its importance and need time to time...
Yeah, good idea
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well, unless people dont want to just do /c send and give the money for the food, then go to the food place.. and buy it..
you can use it if someone wants it, and give it to them instantly.
good idea.
touh, wouldnt it be easier to give money?
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Okay sendfood will be added
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Okay sendfood will be added
Cool.
Btw Daddy, i need u ingame now if you can, cuz i have a problem with a car.. again!!!!!
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I guess if you have a car locking system, it should only be for vehicles that you own - although it would be good if the locking system automatically set itself to off after a certain period of time (due to players leaving). Likewise, if it is for any other ordinary vehicle, maybe the lock goes off when the player that locked it logs out/after a certain period of time, again?
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vcmp car lock is bugged...
but can be done the same way like cop cars are locked :)
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thats an over-ride for car locks, just like 1.1 had.
The actual lock in VCMP is bugged.
You might have noticed, that when you try to open a cop car...your character would automatically move to the 2nd door when he finds the 1st locked.
After you cant even open the 2nd door, your character will just start walking around the car....no matter u press F or what...
He wont even try a door.
So you have to respawn before you can have a try again.
If i create a manual over-ride for every car, you will have to /kill everytime after you lock/unloack a car.
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Damn.. It looks so hard D:
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after all its GTA...
If u dont steal cars, then what can u do lol :)
ps. grapes are sour...
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In Vice City, your car is our car
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In Vice City, your car is our car
Haha - woo, I own something now! :razz:
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ps. grapes are sour...
i agree, but i love grapes. :cool:
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/c rank , shows ARPD's rank for someone.
/c changerank [cadet,officer.. Etc] , changes rank , ARPD Captain+ can do it.
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/c rank , shows ARPD's rank for someone.
/c changerank [cadet,officer.. Etc] , changes rank , ARPD Captain+ can do it.
these are good..
but i dont want vcmp scripts to turn into samp's :lol:
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thats an over-ride for car locks, just like 1.1 had.
The actual lock in VCMP is bugged.
You might have noticed, that when you try to open a cop car...your character would automatically move to the 2nd door when he finds the 1st locked.
After you cant even open the 2nd door, your character will just start walking around the car....no matter u press F or what...
He wont even try a door.
So you have to respawn before you can have a try again.
If i create a manual over-ride for every car, you will have to /kill everytime after you lock/unloack a car.
Isn't this guy a genius? :D
/c rank , shows ARPD's rank for someone.
/c changerank [cadet,officer.. Etc] , changes rank , ARPD Captain+ can do it.
That would be an awesome addition, would help ARPD ranks be more organized
these are good..
but i dont want vcmp scripts to turn into samp's :lol:
umm..... then what's the point of playing on an RP server, lets just GTA:VC>Start Game>New Game :D
If we keep thinking that VC:MP is getting changed into SA:MP, then the VC:MP server players can never experience good RP.....
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If we keep thinking that VC:MP is getting changed into SA:MP, then the VC:MP server players can never experience good RP.....
What? Stop talking rubbish. We experience good RP all the time....
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That would be an awesome addition, would help ARPD ranks be more organized
Nah it's not needed. The ARPD rank system is fine enough as it is. It just needs a small tweak but I've already asked ''someone'' to do it.
If we keep thinking that VC:MP is getting changed into SA:MP, then the VC:MP server players can never experience good RP.....
Experiencing/not experiencing good RP depends on players' behaviour, not on how close it is to SA:MP.
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Guys wtf? Why do you link everything to samp D: ? This is vcmp and it will be vcmp.
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vcmp >>>>>>>>>>>>>samp...
Samp needs addition, not vcmp :D
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vcmp >>>>>>>>>>>>>samp...
Samp needs addition, not vcmp :D
agreed.. plenty of more will two. :roll:
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Then what you all want is samp getting too many nice commands and vcmp will be always poor? I don't want that.
Anyways we need that rank commands in vcmp, it will be usefull..
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Anyways we need that rank commands in vcmp, it will be usefull..
pigs got enough fat than they can chew easily... LOL
what about criminal commands /c rank
1.demolition man
2.fcking pikey
3.LOLman
baa... srsly we dont want any more such commands.. pain in teh ass... put a tag or something
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put a tag or something
lol [ARPDOfficer]Bass
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Lol [kickanycop'sass]Klaus ? Seems cool.
XD, Srsly guys we need that rank shit, srs bsns yo
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Lol [kickanycop'sass]Klaus ? Seems cool.
[kickanycop'sass][EAF]Klaus doesn't fit in the box :help:
:ps: I still don't understand what "coupla" means...
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I guess he means "Couple of Commands" :roll:
As he wrote up 2 :)
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I'll suggest /c fixmyping to you Bass <3
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I'll suggest /c fixmyping to you Bass <3
OOO MY IIIII GOD
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Especially it all being part of Argonath, having certain scripts that are similar on the SA:MP and VC:MP servers shouldn't do much harm, as long as they are still well suited for its particular servers.
A good idea might go a long way.
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OMG back to lag moaning!!
Just add the damn commands omg omg omg!
:ps: I still don't understand what "coupla" means...
translate.google.com
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Hey, what about a HQ script for clans? VCMP is not about criminals only.. And maybe add some storefood and storedrugs inside, and loadskin for members?
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Your two times worse than Clutch, Mr. Bass :<
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Hey, what about a HQ script for clans? VCMP is not about criminals only..
No, not going happen. The HQ script was designed by myself and aXXo only for criminals. The gang HQ is an incentive for criminal groups, as of criminal groups were getting much less than cops. Gang HQs are only for criminal groups who have contributed to the server with a decent rate of activity.
And maybe add some storefood and storedrugs inside
Why would you need to bother storing drugs and food when you do not lose it? It's pointless
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Well, I guess clans do use various properties as HQs, but there are no specific scripts as such governing them.
In the future, there could be some - but I think roleplay is a lot more effective than scripts. ;)
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Omg, always letting me down.. I'm done, bbai
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SetVehicleDoorsStatus()
and many other functions in Pawno for VCMP are bugged
like
SetPlayerColor() SetVehiclePos() GivePlayerMoney()
I hope it will be fixed in 0.4 :D
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Omg, always letting me down.. I'm done, bbai
Lol, I still think those two commands should be added, in one form or another. It gives a personal touch to what you actually do own, in a sense. As for clan HQs, there definitely should be more script support (going back on earlier), as it is only fair - criminal groups already having their own features.
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Man every thing is made for criminals -_- ..
Maybe something like : [Auto-Kick] name for flooding ? cuz somepeople like to be annoying!
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We could do with something like that. ^
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klaus is right...
No storewep for non-gang members ... Have u guys seen cops putting illegal weps inside there houses??.. lol...
autokick is too risky for some scripts like buying food...
i feel importance of adding <amount> parameter to cmd: /c buyfood <item> <amount>
coz <amount> not in these scripts right now...
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Well start poking aXXo :poke:
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Yea, let's get Daddy back. :poke:
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Btw, where the heck is he? I don't see him niether on msn nor ingame..
And i agree on that amount thing.
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Btw, where the heck is he? I don't see him niether on msn nor ingame..
I spoke to him like 4 days ago on MSN. :conf: