Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Mr-Bland on July 30, 2007, 04:49:03 am

Title: A Good Officers Guide
Post by: Mr-Bland on July 30, 2007, 04:49:03 am
Good Officer's Guide
:cop: :cop: :cop:

Hi, Officer Mr_Bland wants to share some of his tips with you guys! This is my first wall of text, so bear with me.

first off...

Ask them to surrender first!
you can do so by using /m <text> or /s <text>and when talking to a person, use
/l <text>


Note: use these for RPG situations

When I say /su that is the same /suspect

/d for private police chat

Suspecting

Ok, the basic thing needed to be a successful Argonath cop.

NOTE: use this command responsibly; misuse can get you in major trouble! the admins are always watching :trust:

NOTE: this can also come in handy for checking if an offense is "eligible" (ex "Farting in public" would be abuse.)
If someone starts saying "OMFG noob cops thats abuse ffs!" use /id <full name> and do /crime <ID> to see their crime, and determine if it is permissible. if not, use /cancelsuspect <ID> <reason>

Here is a list of crimes that are okay to use /su for


Here are some crimes that are sometimes ok to /su for if they are advertising it (/ad)


Note: If someone advertises for being a hitman, I personally think you should not /su them unless they make a hit, and even then, there is no need, as they will be auto-suspected for murder.

And crimes that are not ok to /su for


Quote
You can try to issue fines for some petty crimes, but just TRY to RP with people. It isn't cops ans robbers. see someone stranded- help them out. -Jcstodds

Also note that if you /su by a player's name it will automatically default to ID 0 and if you know this happened, immediately /cancelsuspect so they will not have to deal with a crime they did not perform.

Another note: the ID of the player is next to their name in parentheses in the HUD (heads up display)

 :ps: if you see no HUDs, use F10 to enable them


Pursuit

OK, pursuit, perhaps the most frustrating part of a officers job.

Foot Pursuit
Probably the hardest of the two types of pursuit.

on foot, your best bet is to use your baton/night stick if they are running. so you can run and swing simultaneously.

If the suspect refuses to surrender, and gets in a car, DO NOT shoot the car, shoot out the tires first! this way they will spin out of control and will crash easier, and it also saves time, and conserves ammo.

If the suspect is armed and shooting you, I THINK it gives you the right to shoot back. Admins please correct me if I am wrong! If they are players who don't lag, I suggest you use the Desert Eagle. But, if they do lag, use a shotgun if you have one.

One last thing, if the person you are chasing stops all of the sudden, DON'T shoot them. only aim at them. Why? Because they may be typing /handsup or "I surrender" etc... but, if they start to run you already have them in you sights, so you can easy bust a cap in their ass!

Vehicle pursuit

Oh god this guide is getting boring to write...

Anyway, In a car, you can easily ram a suspect off the road if you shot out their tires earlier.

PIT Maneuver (Precision Immobilization Technique) this is a well known technique that police use. this is where an officer rams in the rear wheel area, which causes the suspect to spin out.

(http://img409.imageshack.us/img409/1836/pitvq9.jpg)

Quote
  :ps: For the pit maneuver you have to aim for the front of the car because of the lag. -Jcstodds

Drive by, it gets annoying, what I do is stay a little bit further behind the suspect than normal, so the suspect has a hard time hitting you from that distance, and just wait till they wipe out, and if they have a sub machine gun, I suggest you call for back up!

Air Support

Last, Air Support. basically just needed to get units to high places, to other areas quickly, and is useful to follow criminals at night (H/caps lock turns on the spotlight)

Quote
Being air support is low paid but is fun and helpful. You need a) a good pilot and b) a good copilot. The copilot does all the talking on the radio and responds to calls, whilst the pilot can concentrate on flying. The helicopter is a good fast response unit which can land near the target quickly. The copilot and passengers can get out and immobilize/arrest the suspect. (Pilot should remain in and ready liftoff).
  Also another objective of a heli pilot is to rescue any stranded players  :P -Jcstodds

Quote
The co-pilot is a high requirement if not using ts.

Its speed isnt the best as some cars and bikes can outrun it, however a good pilot can often judge the route and shortcut.

As for lifts I have given many even to civilians, however on at last 2 occasions the cop I gave a lift too actully went and 'Cajacked' me (a least that what the big words on screen said, I get killed and conseqently lose the chopper...).

This last item is certainly a discouragement against giving lifts to anyone I dont know, whether they cops or civilian. - CBFASI

Quote
Don't shoot and hijack other police, and don't lock and abandon cop cars (or they wont re-spawn, and when they do they'll be locked) -Jcstodds

Teamspeak

Don't have time to type under fire? Have fingers that are too fat?

If yes, go here http://www.teamspeak.argonathrpg.com

Well thats all, I'm glad I got this over with!

Comments, and suggestions will be appreciated

 :ps: with every few suggestions, I will edit this and add them in, and I will give you the credit for what you suggest.

See http://www.arpd.argonath.com  for Argonaths Official police force.   

Title: Re: A Good Officers Guide
Post by: Fred Pepper on July 30, 2007, 04:55:41 am
Man... I hope all the bad cops read this...
Title: Re: A Good Officers Guide
Post by: Sonny on July 30, 2007, 04:06:57 pm
This is great. Don't think them dumbass abusers will care.
Good job!
Title: Re: A Good Officers Guide
Post by: CBFasi on July 30, 2007, 05:43:21 pm
Another use for Air Unit is chase co-ordination (day or night) as its one unit that not affected so much by streets, however only really works when using teamspeak.

However a I definately recommend teamspeak, but we do need some teaching to some of our players to keep comms clear and concise, doesnt help when they get excited and have the mic set on sound level activation, amazing what comes over the comms sometimes...
Title: Re: A Good Officers Guide
Post by: tiderman on July 30, 2007, 08:11:47 pm
I can say PIT manouver doesnt work so well in SA-MP :D

But good guide though
Title: Re: A Good Officers Guide
Post by: Neave on July 30, 2007, 08:17:59 pm
I can say PIT manouver doesnt work so well in SA-MP :D

But good guide though


Yeah.. you try a PIT manouver on SAMP and your the one who flys all over
Title: Re: A Good Officers Guide
Post by: Jcstodds on July 30, 2007, 08:55:28 pm
For the pit manouvre you have to aim for the front of the car because of the lag.

See http://www.arpd.argonath.com  for Argobnaths Official police force.   

Ps. Use /m (megaphone) to ask someone to pullover. Do NOT simply ram them or cut them up, as this is very irritating.

Also Drvivng without license is not a crime and do not pull people over for driving without license.

You can try to issue fines for some petty crimes, but just TRY to RP with people. It isnt cops ans robbers. see someone stranded- help them out.
Dont shoot and hijack other police, and dont lock and abandon cop cars (or they wont respawn, and when they do they'll be locked)

Being air support is low paid but is fun and helpful. You need a) a good pilot and b) a good copilot. The copilot doeas all the talking on the radio and respnds to calls, whilst the pilot can concentrate on flying. The helicopter is a good fast response unit which can land near the target quickly. The copilot and passengers can get out n immobilise/ arrest the suspect. (Pilot should remain in and ready liftoff).
  Also another objective of a heli pilot is to rescue any stranded players  :P 

(Thats all I can think of atm, but otherwise good guise man :) ))
Title: Re: A Good Officers Guide
Post by: Mr-Bland on August 01, 2007, 05:43:28 am
I have done the pit maneuver myself and it works for me  ;)
Title: Re: A Good Officers Guide
Post by: CBFasi on August 01, 2007, 08:18:53 pm

Being air support is low paid but is fun and helpful. You need a) a good pilot and b) a good copilot. The copilot doeas all the talking on the radio and respnds to calls, whilst the pilot can concentrate on flying. The helicopter is a good fast response unit which can land near the target quickly. The copilot and passengers can get out n immobilise/ arrest the suspect. (Pilot should remain in and ready liftoff).
  Also another objective of a heli pilot is to rescue any stranded players  :P 


The co-pilot is a high requirement if not using ts.

Its speed isnt the best as some cars and bikes can outrun it, however a good pilot can often judge the route and shortcut.

As for lifts I have given many even to civilians, however on at last 2 occasions the cop I gave a lift too actully went and 'Cajacked' me (a least that what the big words on screen said, I get killed and conseqently lose the chopper...).

This last item is certainly a discouragement against giving lifts to anyone I dont know, whether they cops or civilian.
Title: Re: A Good Officers Guide
Post by: MoLD on August 02, 2007, 01:08:57 am
*cough* *cough* Sticky *cough* *cough*


nice guide and awesome diagrams

but the P.I.T manuever doesnt work most times in sa-mp(as everyone else said)
you need to get parallel to the vehicle you are chasing and hit it when you are about 1 ft in front of him(kinda like jcstodds said)
i find that thats the most effective way to take down criminals in a chase
then when they're recovering you can get out and  :war: their tires out  :cop: :cop:
Title: Re: A Good Officers Guide
Post by: Abraham on August 02, 2007, 01:41:23 am
http://www.argonathrpg.com/forum/index.php?topic=6253.msg62364#msg62364

Hehe, I just had to do it :D
Title: Re: A Good Officers Guide
Post by: _ALIENS_ on August 02, 2007, 03:37:59 am
Hmmm this is good  :)
Title: Re: A Good Officers Guide
Post by: Abraham on August 02, 2007, 12:42:42 pm
Yes, this is a very good guide, even myself who don't even play cop likes it...

'even though my guide is allot better...
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