Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Dan_The_Noob on January 19, 2011, 03:18:32 am
-
just curious, but would it be possible to raise water level at all?? because itd be cool to have a flood
-
Water cannot be modified in SA:MP.
-
It is actually possible in MTA:SA
i can just imagine... civillians driving boats in LSPD, cops using predators to stop them.. would be epic!
-
It is actually possible in MTA:SA
i can just imagine... civillians driving boats in LSPD, cops using predators to stop them.. would be epic!
Yes, I know that. But this is SA:MP General section.
-
This is the kind of threads I was referring to in this thread:
http://www.argonathrpg.eu/forum/index.php?topic=64734.0 (http://www.argonathrpg.eu/forum/index.php?topic=64734.0)
-
Water levels can also be modified at VC:MP, it's pretty fun. :)
They should work on a next version of SA:MP on these small things, such as water level and etc, which i'm sure many servers would find handy.
-
It's possible in MTA:SA and it's awesome, I played on a RP server that had water in the sewers, it ended up with me being chased in a boat by the police :D.
Would be cooler in SA:MP tough.
-
xcasio > Atlantis Event! Everyone agrees?
everyone else > OMG YAY!
xcasio > /setwaterlevel 9999.999
xcasio > mwhahahahahahaha
everyone else > LOL! *grabs a boat*
:D Would be cool to increase water level, i am wondering why kye doesn't add those things :(
-
No, water can be modified in SA:MP.
In my old community, we had to install a mod to achieve this.
The only problem was, I could never remove it without uninstalling SA:MP altogether :lol:
-
(http://upload.mattie-systems.nl/uploads/42472-sa-mp-052.png)
? ? ? ? ? ?
-
its a mod i beleive any player can use... However it is not allowed on argonath ;)
-
Only ever should floods come if CoastGuard is scripted job with scripted rescue missions.
Makes sense.