Argonath RPG - A World of its own

Argonath RPG Community => Forum and site ideas and information => Topic started by: Richard. on February 01, 2011, 01:12:13 pm

Title: GTA SA Mods section
Post by: Richard. on February 01, 2011, 01:12:13 pm
The idea is that Webmaster makes a GTA SA Mods section and boards in it, Skins/weapons/vehicles ect.
Title: Re: GTA SA Mods section
Post by: Charles_Carter on February 02, 2011, 12:53:31 pm
sappartad
Title: Re: GTA SA Mods section
Post by: JDC on February 05, 2011, 11:48:35 am
I think we had a topic named "The Mod Corner" somewhere.
Title: Re: GTA SA Mods section
Post by: CharlieKasper on February 07, 2011, 05:32:55 pm
I think we had a topic named "The Mod Corner" somewhere.
Argonath Pictures.
Title: Re:
Post by: Rocket on February 25, 2011, 08:01:09 am
Great idea ;)
Title: Re: GTA SA Mods section
Post by: Norrage on February 25, 2011, 08:05:54 am
I think we had a topic named "The Mod Corner" somewhere.
This.





What about making a subforum for mission help? Or another forum for savegames? Or any un-needed shit like that?
Title: Re:
Post by: Rocket on March 01, 2011, 10:37:59 am
Ill post soon few skin packs :)
Title: Re: GTA SA Mods section
Post by: duffman on March 01, 2011, 12:09:42 pm
I think we had a topic named "The Mod Corner" somewhere.
Title: Re: GTA SA Mods section
Post by: Richard. on March 03, 2011, 10:48:03 am
This.





What about making a subforum for mission help? Or another forum for savegames? Or any un-needed shit like that?
Good idea, i'll make topic for it later :)
Title: Re: GTA SA Mods section
Post by: shitix on March 05, 2011, 06:27:03 pm
Would be easier to show off mods/request mods in a mod section then in one single topic.
Title: Re: GTA SA Mods section
Post by: Webster on March 05, 2011, 06:33:09 pm
Would be easier to show off mods/request mods in a mod section then in one single topic.
Title: Re: GTA SA Mods section
Post by: Tanker on March 07, 2011, 02:33:02 am
Would be easier to show off mods/request mods in a mod section then in one single topic.
Title: Re: GTA SA Mods section
Post by: shitix on February 13, 2012, 04:43:40 pm
Bump-a-di-bump.

Can we reconsider this and get a modding section? :)
Title: Re: GTA SA Mods section
Post by: Jim_Nail on February 13, 2012, 04:44:57 pm
agreed
Title: Re: GTA SA Mods section
Post by: Smoking on February 15, 2012, 03:27:07 am
agree or gtfo
Title: Re: GTA SA Mods section
Post by: ~Legend~ on February 16, 2012, 10:57:12 pm
There's a specialised sticky within Argonath pictures (http://www.argonathrpg.eu/forum/index.php?board=11.0), but that board has become packed over the years.

Maybe we could open child boards within there to accommodate everything.
Title: Re: GTA SA Mods section
Post by: shitix on February 25, 2012, 07:27:58 pm
One sticky topic for tonns of mods aint what we want, we want a section we can request/show all kinds of mods.
Title: Re: GTA SA Mods section
Post by: .Tony on February 25, 2012, 08:05:51 pm
One sticky topic for tonns of mods aint what we want, we want a section we can request/show all kinds of mods.
Title: Re: GTA SA Mods section
Post by: Clone on February 26, 2012, 03:07:57 pm
Yeah I agree with shitix, one topic with all kinds of mods isn't really adequate. Instead a child board would be better with various topics for different kinds of mods.
Title: Re: GTA SA Mods section
Post by: Matt Murdock on February 27, 2012, 09:45:02 am
Would be easier to show off mods/request mods in a mod section then in one single topic.
Title: Re: GTA SA Mods section
Post by: SugarD on March 08, 2012, 09:14:16 pm
I don't see why not. I made one on ARFD Forums awhile back with very strict rules and formatting, with notations stated to users to use them at their own risk since Argonath doesn't support (or disallow) mods, for the most part. So far it's worked out well with very little moderation against those that cannot read sticky topics.
Title: Re: GTA SA Mods section
Post by: Jack Rosso on March 15, 2012, 06:15:46 pm
Yes.. there should be an board for it if you ask me, a seperate topic for each modification would be nice, especially for those who made them.
Title: Re: GTA SA Mods section
Post by: CharlieKasper on March 16, 2012, 10:53:08 am
And perhaps official modders of Argonath can get a sticky topic of their own.   :evil:
Title: Re: GTA SA Mods section
Post by: stormeus on March 16, 2012, 08:50:30 pm
Instead of just GTA:SA, make it a mods section for all GTA's, and have topics tagged according to game, for example:

[VC] Help with Phnom Penh '86
[III/VC] OnePiece's HD Cars
[SA] Argonath Map !! 3.0 Release !!
[IV] iCEnhancer 1.3

Or sub-boards for each game.



Something like this:

Quote
GTA Discussion
   -- Mod Releases
   -- Mod Requests
   -- Game Help

Might work. But that's just me.
Title: Re: GTA SA Mods section
Post by: BlackEagle on March 16, 2012, 09:08:35 pm
Why not? It's the 8th(?) year of San Andreas and 10th(?) of Vice City. There is a million mods out there. A single topic for all those definitely isn't enough.
Title: Re: GTA SA Mods section
Post by: SugarD on March 16, 2012, 09:10:59 pm
As I mentioned before, as long as the rules are set regarding them, and what servers allow and don't allow in terms of mods based on the Community Rules, then I don't see an issue with this.
Title: Re: GTA SA Mods section
Post by: JDC on March 27, 2012, 03:29:50 am
A child board with different topics (one for each kind of mod) isn't such a bad idea.
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