Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP General => Topic started by: Ragdoll on February 05, 2011, 06:40:45 pm

Title: Bandwidth.
Post by: Ragdoll on February 05, 2011, 06:40:45 pm
Hi,

I recently noticed that IV:MP wastes A LOT... like too much (around 15-20MB in 5 minutes). It's kind of a problem for me, because I have very limited bandwidth (3.5GB per month) I was wondering if there is a way to lower the amount of bytes used in the game.

Thanks in advance.
Title: Re: Bandwidth.
Post by: Thomas 'Leroy' Crof on February 05, 2011, 07:58:00 pm
I was wondering if there is a way to lower the amount of bytes used in the game.
Not playing will lower the amount of bytes :P
Title: Re: Bandwidth.
Post by: Devin on February 05, 2011, 08:28:53 pm
Theres no way to change the amount of data the client sends back and forth. The only way will be to either play less or wait for a newer version of the client to come out which may hopefully lower the bandwidth usage.
Title: Re: Bandwidth.
Post by: Ragdoll on February 05, 2011, 09:35:07 pm
Man I hope Beta 2 helps with that... :S
Title: Re: Bandwidth.
Post by: Ragdoll on February 07, 2011, 06:02:35 pm
Alright, I figured something out... since all blips appear (even the ones that are far away from you), the client downloads everyone's movements, which makes it download a lot more than the SA:MP server... Is the current client version capable of allowing the loading of only blips that are close to us ?
Title: Re: Bandwidth.
Post by: Thomas 'Leroy' Crof on February 07, 2011, 06:17:47 pm
Alright, I figured something out... since all blips appear (even the ones that are far away from you), the client downloads everyone's movements, which makes it download a lot more than the SA:MP server... Is the current client version capable of allowing the loading of only blips that are close to us ?
I think not
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