Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Dan_The_Noob on February 21, 2011, 05:23:07 am

Title: [NEED HELP] Car Speeds
Post by: Dan_The_Noob on February 21, 2011, 05:23:07 am
hi guys, as we all know.. alot of people want to know the top speed of a car before they buy it...
i was wondering if anyone could give me a hand on Argo Stunt  with testing the speeds...

i know the speedo on stunt is in MP/H but that will have to do because i dont think it will get fixed anytime soon..

heres the form i will be using... 
put any cars speeds, drivetrain and brake rating (out of 5)

Car Model :
Drivetrain :
Top Speed (MP/H):
Brakes :
Off-Road (Y/N):

for Off-Road  i mean does it lose or gain speed offroad (uphills, etc)... if Gain... Offroad = Y , if Lose... Offroad = N

i am collecting this info so it might be implemented into a car yard script for RS 5.0 :) 

Title: Re: [NEED HELP] Car Speeds
Post by: S1mon on February 21, 2011, 07:15:24 am
Car Model : Virgo
Drivetrain : RWD
Top Speed (MP/H): 150 kph
Brakes : 3/5
Drift (Y/N) : Yes, but hard to control
Can be flipped back onto wheels (Y/N) : Hard to do

Car Model : Taxi cab (based on Previon)
Drivetrain : FWD
Top Speed (MP/H): 144 kph
Brakes : 4/5
Drift (Y/N) : no
Can be flipped back onto wheels (Y/N) : hard to do
Title: Re: [NEED HELP] Car Speeds
Post by: Dan_The_Noob on February 21, 2011, 07:19:51 am
Car Model : Virgo
Drivetrain : RWD
Top Speed (MP/H): 150 kph
Brakes : 3/5
Drift (Y/N) : Yes, but hard to control
Can be flipped back onto wheels (Y/N) : Hard to do

Car Model : Taxi cab (based on Previon)
Drivetrain : FWD
Top Speed (MP/H): 144 kph
Brakes : 4/5
Drift (Y/N) : no
Can be flipped back onto wheels (Y/N) : hard to do

i'll add these to the notepad im writing of it :)

cool ive changed the format, but i jus removing "drift" and "flip"  and adding "offroad (Y/N)" instead
Title: Re: [NEED HELP] Car Speeds
Post by: EminemRulez on February 21, 2011, 09:42:18 am
Ever heard about this? (http://www.google.com/)
Title: Re: [NEED HELP] Car Speeds
Post by: Dan_The_Noob on February 21, 2011, 10:35:56 am
thatd be great if every server used the same speedo script and had the same gravity etc etc..

but unfortunately, google has different speeds for each car..
Title: Re: [NEED HELP] Car Speeds
Post by: Janar on February 21, 2011, 01:32:56 pm
Move this to stunt server board, if you want to know speeds on stunt server.
If you want to know RPG server speeds, then change first post.
Title: Re: [NEED HELP] Car Speeds
Post by: Dan_The_Noob on February 21, 2011, 02:51:56 pm
Move this to stunt server board, if you want to know speeds on stunt server.
If you want to know RPG server speeds, then change first post.

the testing is for a scripted "/carinfo" idea.. someone said if the idea would require someone to get the speed etc. of every car, which i am doing :)

the actual results are for ArgoRPG... but the testing is taking place on stunt :\
Title: Re: [NEED HELP] Car Speeds
Post by: 9r2e5i3k on February 21, 2011, 05:16:52 pm
Car Model : Taxi cab (based on Previon)
Taxi is based on Premier AFAIK.

Also, you could go in-game and hire people to get vehices of various models, then do your research at an airport or at Area 69. RP it, be a scientist (http://i54.tinypic.com/51owuw.gif)
Title: Re: [NEED HELP] Car Speeds
Post by: S1mon on February 21, 2011, 07:43:24 pm
I can help you, and maybe find a financiation for that project
Title: Re: [NEED HELP] Car Speeds
Post by: Rusty on February 21, 2011, 08:03:44 pm
Check your handling.cfg file it'll tell you what you need to know.
Title: Re: [NEED HELP] Car Speeds
Post by: S1mon on February 21, 2011, 10:16:28 pm
Check your handling.cfg file it'll tell you what you need to know.

The TS meaned the server speed. That's a thing that we CAN'T find in handling.cfg
Title: Re: [NEED HELP] Car Speeds
Post by: 9r2e5i3k on February 21, 2011, 10:26:35 pm
But cars don't handle differently on the server (as long as you haven't modded your game) AFAIK.

You can just multiply all the speeds from the handling.cfg by the speed factor/multiplier that you can find out by dividing the speed from the server of a car by the speed from the handling.cfg.

You can do it rather quickly in MS Excel if you paste all the data and copy the formula.
Title: Re: [NEED HELP] Car Speeds
Post by: Rusty on February 21, 2011, 11:31:22 pm
The TS meaned the server speed. That's a thing that we CAN'T find in handling.cfg

Vehicles don't have different speeds over any server unless you directly modify the handling.cfg ... what he needs can be found in that file.
Title: Re: [NEED HELP] Car Speeds
Post by: Dan_The_Noob on February 22, 2011, 03:30:15 am
Check your handling.cfg file it'll tell you what you need to know.

wheres the fun in that :D
i'ma go with the scientist idea Grz had :3
(http://i54.tinypic.com/51owuw.gif)


Title: Re: [NEED HELP] Car Speeds
Post by: S1mon on February 22, 2011, 05:59:41 am
There's a guy that needs help. That help can easily did RP-way.. And you say "google it"

  At all your topics in that section I'll post "RP-it" or "google-it". Will you be happy with it, instead of help?
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