Argonath RPG - A World of its own
Argonath RPG Community => Hardware/Software support => Resolved issues => Topic started by: Cane on March 15, 2011, 08:54:55 pm
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I'm planning on buying a new video card for my laptop, but I'm unfamiliar with them. I'm currently using the stock Intel HD card that came with the laptop (which is crap, by the way). If you need my computer's specs, please tell me what you need to know. Thanks in advance.
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NVIDIA Geforce GT 320M Cuda - 1GB up to 2747MB Turbocache :rules:
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Buy ATI.
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Since when you replace a videocard of a laptop???
Can you let me known what Laptop type it is...
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Mate onboard graphics cards on shit laptops cant be replaced. Get a desktop next time.
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Yep. Laptops dont have graphics cards mate :P the gpu is on the same board as everything else.
Mate onboard graphics cards on shit laptops cant be replaced. Get a desktop next time.
Laptops with onboard gpu from nvidias GTX 400 series aint shit at all.
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You have to change the motherboard if you want other GC
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Durp. Sorry, I guess I wasn't thinking correctly when I posted this. My desktop was in the shop for a while, so I guess I forgot about it.
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Laptops use a Mini PCI slot for their graphics cards I believe, Desktops either use PCI, or PCI x16 for theirs.
What some people do is get an adaptor from Mini PCI to PCI/PCI x16 and plug the graphics card in outside of the laptop.
This however limits the performance of the card as it does not really have the correct bandwidth etc.
Also, your power supply in your laptop will in most cases have not enough power, and will not have the correct plugs, as most of the Graphics cards now are not just powered from the Slot.
In short, its probably better to keep your laptop as it is, or get a desktop
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Just buy any graphic card that is shader 3 with 1gig of size.
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Just buy any graphic card that is shader 3 with 1gig of size.
It's not just the Memory, I know cards with 512mb memory that are better than others with 1GB
It's the shader speed, how many there are, Core Speed, how many there are, also how good it is at texture mapping etc.