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GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Ratko Gavrilovic on July 20, 2011, 05:31:10 pm

Title: Texture editing question
Post by: Ratko Gavrilovic on July 20, 2011, 05:31:10 pm
Hi there!
About a year ago, I used TXDworkshop to export .txd images from texture files, for example from walls.
Then I used to edit these walls in a picture editing program and import the picture back in with TXDworkshop, and then with IMG tool.

But I totally forgot how to find the texture of the wall you want to edit.
Help would be appreciated :)
Title: Re: Texture editing question
Post by: Dolfagr on July 20, 2011, 05:45:48 pm
There is a search function in TXD workshop on the right bottom side.
Title: Re: Texture editing question
Post by: Ratko Gavrilovic on July 20, 2011, 07:56:58 pm
But I don't know the wall name.
Title: Re: Texture editing question
Post by: Jubin on July 20, 2011, 08:27:20 pm
The name is usually logical name for it. in your example "wall.txd" or something similar. I do have a question from which .IMG file I need to get that wall texture to change, so I could see the change in-game, from SAMP with it's objects? or San Andreas model folder one?
Title: Re: Texture editing question
Post by: Dolfagr on July 20, 2011, 08:49:49 pm
The name is usually logical name for it. in your example "wall.txd" or something similar. I do have a question from which .IMG file I need to get that wall texture to change, so I could see the change in-game, from SAMP with it's objects? or San Andreas model folder one?

He doesn't mean that. Some walls around SA have different names. Example in Jefferson and El Corona have different wall texture names.

Second question.

Open TXD workshop and export any file you need, mod it then import overwriting it and should work.
Title: Re: Texture editing question
Post by: Ratko Gavrilovic on July 20, 2011, 09:56:39 pm
They don't have obvious names.
Jefferson motel wall is for example ob_vd_hoy.txd
So how do I get these names?
Title: Re: Texture editing question
Post by: Dolfagr on July 21, 2011, 09:42:24 am
They don't have obvious names.
Jefferson motel wall is for example ob_vd_hoy.txd
So how do I get these names?

I am not sure where you can get the names, however Que and Sisko are experts with Graffiti modding, try to ask them and they might come up with a solution.
Title: Re: Texture editing question
Post by: Sisko on July 22, 2011, 05:43:36 pm
The easiest way is to install a map editor, find the wall you want to edit in the map editor, double click it for further details where you can find the .dff and .txd name for the object. From there, open .Txd Workshop and export the image needed.

Cheers,
Sisko
Title: Re: Texture editing question
Post by: Ratko Gavrilovic on July 22, 2011, 06:11:49 pm
The easiest way is to install a map editor, find the wall you want to edit in the map editor, double click it for further details where you can find the .dff and .txd name for the object. From there, open .Txd Workshop and export the image needed.

Cheers,
Sisko
Right! Thank you very much Sisko! :D
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