Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: ZeRoX2 on July 25, 2011, 10:29:20 pm

Title: ATM Machines
Post by: ZeRoX2 on July 25, 2011, 10:29:20 pm
How about adding ATM Machines?
This will be good, more realistic. You can goto the bank and do /c ATM <Amount 0-5000>. The command can be done only once in an hour by the same player.
Title: Re: ATM Machines
Post by: Kessu on July 25, 2011, 10:32:38 pm
I don't know where this was suggested before (couldn't find the topic by looking at titles) but it didn't pass.

Since VC is so small already, you drive to bank in 5 minutes no matter where your at.. (I did not count baggage into this one what is at the Ocean beach) :D

So imo we don't need this script at all :)
Title: Re: ATM Machines
Post by: Call_me_Dad on July 26, 2011, 08:42:39 am
How about adding ATM Machines?
This will be good, more realistic. You can goto the bank and do /c ATM <Amount 0-5000>. The command can be done only once in an hour by the same player.
Why should /c atm work at bank only?
Theres already a /c withdraw.

About scattering ATMs around the city, it wont hurt much.
But as Kessu said, theres no urgent need for it. (Unless someone is robbing the bank, and you wanna withdraw :) )
Title: Re: ATM Machines
Post by: SugarD on July 26, 2011, 07:20:07 pm
Why should /c atm work at bank only?
Theres already a /c withdraw.

About scattering ATMs around the city, it wont hurt much.
But as Kessu said, theres no urgent need for it. (Unless someone is robbing the bank, and you wanna withdraw :) )
Well given how small VC is, you could just spread them out, but I agree, this would be cool to see. Is there an object for an ATM Machine in VC?
Title: Re: ATM Machines
Post by: Call_me_Dad on July 26, 2011, 08:43:00 pm
Yes there are ATM objects
But objects cant be added in the current VCMP version.

Though there are several ATM like objects in VC already.

This can be scripted, it wont hurt to have ATMs.
But tbh, there is no real need for this.
Title: Re: ATM Machines
Post by: SugarD on July 26, 2011, 09:14:07 pm
Yes there are ATM objects
But objects cant be added in the current VCMP version.

Though there are several ATM like objects in VC already.

This can be scripted, it wont hurt to have ATMs.
But tbh, there is no real need for this.
Hmm...can't remember the object off-hand, but would be pretty cool if they existed, even if not functional.
Title: Re: ATM Machines
Post by: stormeus on July 26, 2011, 11:39:36 pm
If I have nothing else to do for RS2, I'll sneak in a couple of ATMs.
Title: Re: ATM Machines
Post by: saberman on July 27, 2011, 11:23:24 am
I do not believe this should be scripted at all
Title: Re: ATM Machines
Post by: Morphine on July 27, 2011, 12:28:16 pm
Elaborate then...
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