Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Decy on August 31, 2007, 11:53:52 pm

Title: INFO: Police Help and Useful Information
Post by: Decy on August 31, 2007, 11:53:52 pm
Welcome to this Police Help topic

The aim of this topic is to give you help and useful information on what is generally required to be a good police officer for Argonath RPG. Hopefully you will learn a lot from this topic and put these tips into Action.

Before we continue...

The various law enforcement agencies this topic applies to are:
CSPD/DPD = Countryside Police Department/Dillimore Police Department
LSPD = Los Santos Police Department
LVPD = Las Venturas Police Department
SFPD = San Fierro Police Department

These agencies will merge into the one category, 'Police Departments', therefore all information under the 'Police Department' title applies to CSPD,LSPD,LVPD, and SFPD.

Police Departments

The Basic Rules

All police departments have rules which all officers must abide by. Each individual department may have different rules. Failure to follow rules can result in fines or suspensions. In this case, failure to follow the basic rules frankly means your a bad cop. The basic rules are:

Basic Commands

Here are the basic commands you should know before you go out and patrol as a cop. The command template is in green, and an example for the command is in red.

/l <your text here> = To speak locally (only players nearby can hear you)
/l hello

/s <your text here> = To shout at someone (basically same as /l)
/s stop

/r <your text here> = Police Radio (appears as blue)
/r This is Unit 31, im on it

/d <your text here> = Dispatch radio (appears as red)
/d We have a domestic disturbance at Ganton

For both these radio commands ',over' appears at the end of your text, and your Unit number appears beside your name.

/mdc <id> = Mobile Data Computer (use this in a police car to see the ids name, crime and reporter)
/mdc 12

/su <id> <reason> = Suspecting an individual (Have a valid reason for reporting)
/su 12 Assualt on police officer

/jail <id> <time between 30-120> = Jailing a suspect (must be in a police station with suspect)
/jail 12 60

/m <text>= Megaphone (Use this in a police car or on foot to speak through megaphone)
/m This is the LSPD Surrender NOW

/registration <id>= Checks if player has Passport and Driving license
/registration 12

/getarrest= Animation which can be used when a suspect has surrendered with handsup

Radio usage

Use the radio for professional reasons only. Call fellow officers by unit numbers and try not to swear. Do not use it for irrelevant chat, and qoute your Department and unit number on it as soon as you go on duty.

Starting off as a cop

You should do this, in order, as soon as you spawn as a cop:

1)Go into the station to see if any missions etc are ongoing at the time.
2)Find another cop to partner up with (it is vital cops go in pairs for their protection)
3)Look for a police vehicle in the station carpark. If you cannot find a car then either:
4)Radio (/r <text)to the other cops explaining you are on duty and what your currently doing

Patrolling on foot

If you are on foot patrol with a partner, your safety is essential. Before you start off on foot patrol:

When you are on foot patrol it is important to follow the following rules:
1)Unequip all weapons, holding a weapon shows aggression
2)Notify fellow officers of your location through the radio every few minutes (/r <text)
3)Notify fellow officers of suspicious activity through the radio (/r <text)

Patrolling in a car

Before starting your patrol in a car, make sure you and your partner know the following rule:

After starting off, it is important to abide the following rules:
Driver:
1)Always drive on the right hand side of the road
2)Always stop at junctions and keep your speed to a safe level
3)Keep your sirens off unless you are attending a crime scene or are in pursuit.
3)Do not mount the footpath, this will endanger lives.
Passenger:
1)Use the radio to update fellow officers of any suspicious activities you see (/r <text)
2)Every 2 minutes, update fellow officers of your position (/r <text)

Suspecting/Fining an individual

These are valid suspecting reasons. Remember that one of the basic rules is to give a valid reason for suspecting. Valid reasons and corresponding jail times are:


Fining is less serious than suspecting someone, usually for minor offences.Valid reasons to fine an individual and the typical prices are below:


Pursing a suspect on foot

If you are pursuing a suspect on foot it is important to follow the following rules:
Suspect is Unarmed
1)Give the suspect at least 2 chances to surrender by telling them to surrender.
2)Use your nightstick, do not use a gun on an unarmed suspect unless he is still in a car
3)Tell him to put his handsup if he surrenders, and then use /getarrested command and wield your desert eagle, you cant shoot your gun using this animation
4)Radio fellow officers telling them you have got the suspect in custody, notifying them that the arrest is yours (/r <text)
Suspect is Armed
1)Take as much cover as you can to protect yourself
2)Give the suspect one chance to surrender by telling them to surrender
3)From behind cover, radio fellow officers of your location and that you are facing an armed suspect (/r <text)
4)If the suspect doesnt surrender after your first warning, then radio fellow officers notifying them that you are gonna shoot him (/r <text)
Suspect is in a car
1)Stay on the footpath or to the side of the road for your safety
2)Aim for the car tyres
3)If the car stops, run over to the driver side and point a gun in the door. Then tell them to surrender and come out with their hands up

Pursing a suspect in a car

It is important to remember the following when in high speed pursuit:
Driver:
1)Put sirens on when you can see the driver of the cars tag, but turn it off when the drivers tag disappears
2)Keep a safe distance behind the car your chasing, sudden stops and lag can lead to crashes
3)When they are turning, use this opportunity to ram them from the side and immobilise them (this is called the PIT manoeuvre aim for the back door of the car your chasing to spin it out)
4)When the suspects car stops, stay in the car, it may move off again. Only if you are sure that suspect wont move off again you may leave the car
Passenger:
1)Firstly, use the radio to tell fellow officers the name of the individual you are chasing,what car they are driving, what colour it is etc (/r <text)
2)Secondly, when entering a new area on the map, notify through radio what area you are currently in and what direction the chase is going. (/r <text)
3)Try and anticipate where the chase is going. Then you can radio for help by requesting a roadblock further down the road (/r <text)
4)When you can see the drivers name tag, use the megaphone to tell them to pull over with their hands up (/m <text)
5)When the suspects car stops, get out, try and leave your door open, and aim at the car saying surrender. If it moves off again, aim for the tyres.
6)If they surrender, ensure they sit in the back seats of the car

Jailing a suspect

Hopefully, you will jail people alot. Here is what you should do when jailing someone:
1)Make sure you and the suspect is in the station
2)Look at the suspects crime to gvie them an appropriate time
3)Type /jail <suspects id> <time between 30-120> to jail the suspect
4)Use the radio to tell fellow officers that you arrested a suspect
5)Stay in the station until the suspect is released

Extra Police positions

Tired of being a common officer? Want to try something new? Well ive invented a few positions which are VERY underestimated and should be used at all times.

Dispatch

Vastly unused, Dispatch is a very underestimated police position.

General information

A dispatcher has a very important role in the police force. Not only do they control and designate missions to officers on patrol, they can also act as receptionists for visitors at the main desk and as guards in the cell blocks.

Job rules
1)Control radio communications with /d command
2)Designate tasks to officers on patrol (give a specific unit a task such as 'patrol around LS stadium')
3)Welcome and answer questions from visitors at the main desk
4)Guard the cell blocks
5)Keep general care of the station facilities and offices.

Aerial Support

Aerial Support is vital for high speed pursuits, searches, and vast area coverage,giving officers on the ground vital information.

General Information

The job of Aerial Support is to aid police searches, keep track of high speed pursuits and get a birds eye view of big events, while reporting to ground units various pieces of information which could be invaluable.

Job rules
1)Each Aerial Support unit must consist of a pilot and co-pilot
2)The co-pilot must use the radio to update ground units of any progress
3)They must respond to vital crime incidents
4)They have the ability to cross borders into different cities.

Internal Affairs

These are the guys who look for corrupt cops

General Information

Internal Affairs look for corrupt cops, and then question them and persuade them not to do it again.

Job rules
1)They must deal with a corrupt officers (cop abusers) without using violence
2)They must bring the officer back to HQ for questioning
3)They must keep watch on any known corrupt cops
4)If the corrupt cop abuses cop rights again, they should give the name to admins and let them handle it
Title: Re: INFO: Police Help and Useful Information
Post by: Pje_iceman on September 03, 2007, 05:38:56 pm
you forgot /registration for checking if the drivers got driverslicense  :cop:

Anyway this looks really great mate, good job :D

 - Iceman
Title: Re: INFO: Police Help and Useful Information
Post by: Carhartt on September 03, 2007, 05:44:45 pm
Great selection Decy, i think it is very nice for new players and sometimes for regulars too  ;)
Title: Re: INFO: Police Help and Useful Information
Post by: Decy on September 03, 2007, 06:11:22 pm
I added it :) And yea, hopefully people will refer to this if they are in doubts about what to do as a cop
Title: Re: INFO: Police Help and Useful Information
Post by: batesy on September 03, 2007, 06:24:31 pm
yer maybe people who are new could also read this maybe it will stop them abusing and see that there is more to being a cop than just to make money its also fun RP  :cop: :D :idea:
Title: Re: INFO: Police Help and Useful Information
Post by: dan_lcfc on September 03, 2007, 07:10:16 pm
Nice page Decy, this should be a sticky
Title: Re: INFO: Police Help and Useful Information
Post by: Newspaper on September 03, 2007, 07:10:55 pm
Nice page of info Decy, my compliments..  ;)
Title: Re: INFO: Police Help and Useful Information
Post by: Gimli on September 03, 2007, 07:11:25 pm
Thanks Decy, I printed out some info like the jailing times and fines.

-xcasio :)
Title: Re: INFO: Police Help and Useful Information
Post by: niveks on September 03, 2007, 07:53:45 pm
thanks for the infos with the jail times i have printed too :cop:
Title: Re: INFO: Police Help and Useful Information
Post by: Austin on September 03, 2007, 09:53:01 pm
nice work  :)
Title: Re: INFO: Police Help and Useful Information
Post by: Yoshi on September 04, 2007, 01:33:00 am
overall nice guide and attempt, but if people NEED to follow this guide, I am very sure alot of people will leave the server.

as the way it goes now, with asking surrender once etc, it is going fine as most cops do this.

Oh and P.S.

In real life states like texas houstin PD are allowed to continue persuits unless they go out of the state Houstin.. and seeing as this is bassically one state, you can purseu all the way.

Besides, I think this part overall, would only work if there more then 40 cops and over 100 civils shared over the state of san andreas/argonath.

Thats what I think.

Its a big game, a big state. Impossible to get it like that m8. even if u want to have the real life RPG which is bassically it allready currently.
Title: Re: INFO: Police Help and Useful Information
Post by: John_Vaughan on September 04, 2007, 03:15:56 am
NICE Police help and thanks Decy for it, I think i will be a Police Dispatcher now!

Title: Re: INFO: Police Help and Useful Information
Post by: MrEcks on September 04, 2007, 03:53:39 am
This will really help with regulars and others trying to be regulars, but for those noob cops who just show up and think they know it all already, not at all.

It's a great page of info. though, we need more pages like these for other things like assassins and such.
Title: Re: INFO: Police Help and Useful Information
Post by: litehwk357 on September 04, 2007, 05:28:35 am
EDIT for the pit manouver:

you want to get into the rear quarter-panel (by the back tire, with the very front of your front bumper) and turn into the car slightly until they are at a slight angle, then you want to steer straight, and continue to give the car gas, and the suspect should be sent spinning.

alot of times if you get that far up to where your hitting they're doors, then your just going to push them, and not spin them.
Title: Re: INFO: Police Help and Useful Information
Post by: SgtSUiCiDAL on September 04, 2007, 02:16:46 pm
very helpful.
i'm glad we have a guide to crimes and punishments now.

one crime that came up in the game was theft and there wasn't a punishment for that unless that would be the same as robbery.

i registered an account [ARPD_Dispatch]... if someone was to roleplay dispatch is it possible to let people use this account so it is more indentifiable when using radio...?
we could even go further by registering separate division eg. [LSPD_Dispatch] [SFPD_Dispatch] and so on.

you could leave the account at $0 and any money made could be transfered through an admin, just an idea.

let me know and i'll post the password
Title: Re: INFO: Police Help and Useful Information
Post by: BiteMe on September 04, 2007, 11:10:47 pm
Great work Decy :)
Title: Re: INFO: Police Help and Useful Information
Post by: SgtSUiCiDAL on September 06, 2007, 02:23:31 am
I've had a minor problem using this help guide, in that, when i /su and use AKF-Assist Known Felon and ADW-Assault with Deadly Weapon, not everyone knows what this means and instead of chasing the suspect, i have to explain what it means and refer them to this article.
Should i continue with the abbreviations (which i think is more efficient) till it catchs on or should i type something else as the reason, maybe till everyone knows about it or i could use [AKF-Assist Known Felon] and [ADW-Assault with Deadly Weapon].
But i'd rather use abbreviations, its quicker

Ideas anyone ?
Title: Re: INFO: Police Help and Useful Information
Post by: Duneseek on September 06, 2007, 03:07:54 am
Cool decy, Thanks for info.
This is like a guide that we should use for ARPD's SAPD. really helpful:D
Title: Problems i've found with Police Help Article by Decy
Post by: SgtSUiCiDAL on September 07, 2007, 07:54:18 am
First of all i'm glad we have a guide to crimes and punishments now.

One crime that came up in the game was theft and there wasn't a punishment for that unless that would be the same as robbery.

Another problem I've had using this help guide, is that, when i /su and use AKF-Assist Known Felon and ADW-Assault with Deadly Weapon, not everyone knows what this means and instead of chasing the suspect, i have to explain what it means and refer them to Decy's Police Help article, http://www.argonathrpg.com/forum/index.php?topic=7629.0 (http://www.argonathrpg.com/forum/index.php?topic=7629.0)
Should i continue with the abbreviations (which i think is more efficient) till it catchs on or should i type something else as the reason, maybe till everyone knows about it or i could use [AKF-Assist Known Felon] and [ADW-Assault with Deadly Weapon].
But i'd rather use abbreviations, its quicker

Ideas anyone ?
Title: Re: INFO: Police Help and Useful Information
Post by: Aragorn on September 07, 2007, 09:34:54 am
Actually I am a lil confused, why this topic appeared here and not on a police Department site...
I would like all police work be discussed there and not here... Especially the help to the new officers...
So that players will not jump from forum to forum to find out a good information...

Also check out this one:
ARPD FAQ (http://arpd.argonathrpg.com/index.php?option=com_content&task=view&id=21&Itemid=33)
Title: Re: INFO: Police Help and Useful Information
Post by: Decy on September 07, 2007, 05:53:23 pm
I've had a minor problem using this help guide, in that, when i /su and use AKF-Assist Known Felon and ADW-Assault with Deadly Weapon, not everyone knows what this means and instead of chasing the suspect, i have to explain what it means and refer them to this article.
Should i continue with the abbreviations (which i think is more efficient) till it catchs on or should i type something else as the reason, maybe till everyone knows about it or i could use [AKF-Assist Known Felon] and [ADW-Assault with Deadly Weapon].
But i'd rather use abbreviations, its quicker

Ideas anyone ?

Better to use 'ADW - Assualt with deadly weapon' for about a week to let people know

First of all i'm glad we have a guide to crimes and punishments now.

One crime that came up in the game was theft and there wasn't a punishment for that unless that would be the same as robbery.


Robbery will be the same as theft, you will be looking for about 40 seconds to that, i will add to list

Actually I am a lil confused, why this topic appeared here and not on a police Department site...
I would like all police work be discussed there and not here... Especially the help to the new officers...
So that players will not jump from forum to forum to find out a good information...

Also check out this one:
ARPD FAQ (http://arpd.argonathrpg.com/index.php?option=com_content&task=view&id=21&Itemid=33)

Well Aragorn, i can always put it on ARPD site in 'News and Announcements'. I will do that now and you can delete this topic if you like

As for this guide, if you have anymore ideas for crimes etc please PM me and if they are good i might put them on list, laters
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