Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: smasher on November 04, 2011, 01:59:09 am

Title: Remote locking and spawning.
Post by: smasher on November 04, 2011, 01:59:09 am
It would be nice if we can remote lock the car from some distance like 50m. and i like /delivercar  but  that command  only set  your vehicle spawn location.It will be good if we can Spawn our cars where we want it to(Only if you own one). I know it make the game a bit less  realistic but It is a nice  idea. It will be helpfull if  our player spawn too far from state vehicles and from players. if you are a suspect you cant able to spawn your vehicle( So no  benefit  for criminals).COMMAND LIKE: /Spawn 2(  so 2 is your car number,i mean which is your second purchased car). Hope you guys understand what i mean.
Title: Re: Remote locking and spawning.
Post by: justmeben on November 04, 2011, 06:24:06 am
I only support the remote carlock because its more realistic, u dont need the number 2, every vehicle has its own ID
use /vehicles to see it.
Title: Re: Remote locking and spawning.
Post by: Rami on November 04, 2011, 11:43:14 am
Remote carlock - Supported.

Spawning cars - No, spawning cars and showing them up from no where is against ArgonathRPG rules.
Title: Re: Remote locking and spawning.
Post by: justmeben on November 04, 2011, 12:22:36 pm
Remove carlock - Supported.

Spawning cars - No, spawning cars and showing them up from no where is against ArgonathRPG rules.
Remove?
Did you mean Remote?
Title: Re: Remote locking and spawning.
Post by: Batta on November 04, 2011, 12:58:23 pm
Remote carlock - Supported.

Spawning cars - No, spawning cars and showing them up from no where is against ArgonathRPG rules.

Exactly.
Title: Re: Remote locking and spawning.
Post by: CyBeR_New on November 04, 2011, 01:22:13 pm
not supported,and the spawn vechile to ur location its bad idea for role play server.
Title: Re: Remote locking and spawning.
Post by: saberman on November 04, 2011, 03:18:58 pm
Both not supported for obvious reasons.
Title: Re: Remote locking and spawning.
Post by: Martin. on November 04, 2011, 03:24:28 pm
I dont support spawning cause first its extremely unrealistic and second of all I see no reason whatsoever for players to be able to spawn cars. Whats the point ? It only ruins the little bits of RP we still have. I want to remind that it is after all an RP server and not freeroam.

As for the remote carlock, I support that.
Title: Re: Remote locking and spawning.
Post by: smasher on November 04, 2011, 04:56:38 pm
Btw  i too thought  after posting this topic that no one will  react toward spawning cars because it make  gameunrealistic. Hope we can see Remote locking in next upgrade. 
Title: Re: Remote locking and spawning.
Post by: Kerbe on November 04, 2011, 04:59:18 pm
I support remote lock...but not spawning
Title: Re: Remote locking and spawning.
Post by: Leroy_Kolta on November 04, 2011, 09:03:06 pm
I support remote lock...but not spawning
Title: Re: Remote locking and spawning.
Post by: DellStorm on November 07, 2011, 03:44:24 pm
Hi Fellas,

Nice idea on the Remote lock. However does it really take you that long to use /carlock?

Regards, DellStorm
Title: Re: Remote locking and spawning.
Post by: Rami on November 07, 2011, 10:45:58 pm
Hi Fellas,

Nice idea on the Remote lock. However does it really take you that long to use /carlock?

Regards, DellStorm

Locking all of your cars (Avg. ~5) takes about 10mins if your cars are all over the city.
Title: Re: Remote locking and spawning.
Post by: Ted on November 07, 2011, 11:31:29 pm
Ah, so the carlock isn't permanent it unlocks when the owner is offline?
Title: Re: Remote locking and spawning.
Post by: Rami on November 08, 2011, 12:21:08 am
Ah, so the carlock isn't permanent it unlocks when the owner is offline?

Vehicles spawn only when the owner is online, else they won't be exist.
Title: Re: Remote locking and spawning.
Post by: Ted on November 08, 2011, 12:28:06 am
So in that case logout where your vehicles spawn then you can lock them. However if you are not going to use the vehicle why does it need locking in the first place? Allow someone else to use it if your not.
Title: Re: Remote locking and spawning.
Post by: smasher on November 08, 2011, 12:51:51 am
So in that case logout where your vehicles spawn then you can lock them. However if you are not going to use the vehicle why does it need locking in the first place? Allow someone else to use it if your not.
But some of us dont want that his/her can be usuable by  a stranger. if not friends or maybe enemy.
Title: Re: Remote locking and spawning.
Post by: Leroy_Kolta on November 08, 2011, 03:32:58 am
Unsuported. If you keep asking...There will be a limit to cars if you guys keep asking about remote locking and such.
Title: Re: Remote locking and spawning.
Post by: saberman on November 08, 2011, 05:53:10 am
Locking all of your cars (Avg. ~5) takes about 10mins if your cars are all over the city.
And who the hell keeps each of his cars spread over the city? Hell, just keep all in the same location.
Title: Re: Remote locking and spawning.
Post by: miha1111 on November 08, 2011, 01:17:05 pm
And who the hell keeps each of his cars spread over the city? Hell, just keep all in the same location.
Person who wants to make sure he has guarenteed ride if he can't find vehicle in some part of town.
Title: Re: Remote locking and spawning.
Post by: Martin. on November 08, 2011, 04:54:16 pm
And who the hell keeps each of his cars spread over the city? Hell, just keep all in the same location.

I do
Title: Re: Remote locking and spawning.
Post by: Kyrex on November 08, 2011, 07:06:16 pm
   
I support remote lock...but not spawning
Title: Re: Remote locking and spawning.
Post by: Talya_taya on November 09, 2011, 07:13:13 pm
I only support the remote carlock because its more realistic, u dont need the number 2, every vehicle has its own ID
use /vehicles to see it.
+1
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