Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Jim_T on March 15, 2012, 08:38:59 am

Title: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: Jim_T on March 15, 2012, 08:38:59 am
Say's It All In The Title.

http://forum.sa-mp.com/showthread.php?t=323271 (http://forum.sa-mp.com/showthread.php?t=323271) Handcuffs looks pretty good on this.
Title: Re: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: Hidduh on March 15, 2012, 08:47:52 am
Once Argonath will be updated to the latest SA:MP version, the developers will announce this on the forums. As there hasn't been an announcement made yet, Argonath hasn't been updated yet so stick with the current SA:MP version you are using right now if you want to be able to connect.
Title: Re: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: Fuzzy on March 15, 2012, 10:20:02 am
0.3e is still in release candidate development so no, it wont be changed as the RC server only supports 20 players and isnt the full release  :lol:
Title: Re: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: Dean Willis on March 15, 2012, 10:29:27 am
0.3E is just security update and nothing else.
Title: Re: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: Reece on March 15, 2012, 10:44:31 am
0.3E is just security update and nothing else.

Not really.

It's 
Quote
S mainly a security update
but not
Quote
just
a security update.

Quote
- Fixed a bug introduced in 0.3d where a player might be able to avoid death if they have a custom animation applied.
- An issue setting the player colour of player IDs greater than 500 has been resolved.
- An issue where a player might get kicked if the server used SpawnPlayer() has been fixed.
- Fixed an issue with the server browser where it might crash if invalid data was returned by the server.

Although SA-MP 0.3e is mainly a security update, there are a few new features:

- Added some new models models made by cessil including tophat, cane, several different wall sections.
- Scripted dialogs now have a caption bar.

- The server can get the exact revision of the client using GetPlayerVersion().

 Fixed bug where the player might get teleported to 0,0,0 if they're surfing a vehicle that gets respawned/deleted.
- New pawns

- Fixed problem where player attached objects might appear floating, not attached to the player - if the game decided to stream the player out.
- Attached objects will be removed when the player respawns or enters class selection, not when the player dies (during the death animation).
- Added new objects from cessil: ~40 new walls including doorways and windows, handcuffs, police lights, speed bump, different coloured headphones.

Wouldn't really say that's just a security update, would you?
Title: Re: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: Gimli on March 15, 2012, 12:29:08 pm
Argonath will switch over to 0.3e once it is officially released and is no longer in the RC (release candidate) stage.
Title: Re: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: Jim_T on March 15, 2012, 04:23:02 pm
Okay thankyou everyone
Title: Re: Has ArgonathRPG Been ChangeD To 0.3e?
Post by: SVKRenz0 on March 15, 2012, 07:26:48 pm
Uhh, lock? :P
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