Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: SugarD on June 04, 2012, 03:40:58 am

Title: Community Suggestions For SA:MP SAFD
Post by: SugarD on June 04, 2012, 03:40:58 am
I would like to hear from you, the users of SA:MP, on positive suggestions you have for SA:MP SAFD. I know some don't visit our forums, or are unaware of their presence, so I figured I would give this topic in here a try.

So, getting to the point here, what would you suggest to improve SA:MP SAFD? How can we get more involved with the community, in your opinion, and what else can we do to better promote a positive image to you? Do you see any problems that you have an idea of resolution for? Is there a script-related issue that is preventing you from roleplaying with us? Is there something that "puts you off" about us that makes you not want to roleplay with us? Let us know with a reply here!

Please note, negative comments will not be tolerated. If you see an issue you would like to address, do it in a non-attacking way with constructive criticism...not moaning or flaming. We want to hear from you, but we also don't want people getting upset or feeling bullied! :) 


Submitted respectfully to the users of this community,
Commissioner J. Schappell
Argonath RPG Fire Department
http://arfd.argonathrpg.com/ (http://arfd.argonathrpg.com/)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SafetyMoose on June 04, 2012, 03:54:27 am

1.) More work with fire / rescue groups that are not part of SAFD officially, perhaps set up a system similar to SAPD regarding their sub-groups board.

2.) SAFD needs to get involved more with Police Scenes much like IRL fire department does, they seem to enjoy keeping amongst themselves rather then try to integrate with other RP scenarios.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on June 04, 2012, 03:58:50 am
1.) More work with fire / rescue groups that are not part of SAFD officially, perhaps set up a system similar to SAPD regarding their sub-groups board.

2.) SAFD needs to get involved more with Police Scenes much like IRL fire department does, they seem to enjoy keeping amongst themselves rather then try to integrate with other RP scenarios.
1. Great idea! I will look into implementing this. I know right now we have a positive stance with SACS FD, but as far as I know we haven't worked with them much lately. I would be happy to extend this to them too. :)
2. Another great idea. I know we try to do this from time to time, but it's possible that users have lost interest in some ways and forgotten they could do this. Any ideas on specific examples so we can give players other ideas to promote this more? :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SafetyMoose on June 04, 2012, 05:04:00 pm
1. Great idea! I will look into implementing this. I know right now we have a positive stance with SACS FD, but as far as I know we haven't worked with them much lately. I would be happy to extend this to them too. :)
2. Another great idea. I know we try to do this from time to time, but it's possible that users have lost interest in some ways and forgotten they could do this. Any ideas on specific examples so we can give players other ideas to promote this more? :)

well, for number two, its a two sided thing. SAPD needs to open up the opportunity for Fire / EMS to get involved with their calls, for example working with 207s or major shootouts. Giving the FD a place to stage and RP from close to the scene would broaden the scope of RP opportunities. In order to properly do this you need to have cooperation from both sides initially untill you can build up the habit of having both parties involved.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on June 04, 2012, 07:40:49 pm
well, for number two, its a two sided thing. SAPD needs to open up the opportunity for Fire / EMS to get involved with their calls, for example working with 207s or major shootouts. Giving the FD a place to stage and RP from close to the scene would broaden the scope of RP opportunities. In order to properly do this you need to have cooperation from both sides initially untill you can build up the habit of having both parties involved.
I agree with you 100% there. Upon Paul and Pancher's return to full activity, I'll try to speak with them to see what I can do about promoting this with them. I would love to see much more interaction between the two. :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on September 03, 2012, 10:23:37 pm
*Bump!*

We are still searching for community suggestions! :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Krueger on September 03, 2012, 10:27:16 pm
lol in this topic just 2 people posted... lol 3 with meh!! fck yeah
Title: Re: Community Suggestions For SA:MP SAFD
Post by: ~Legend~ on September 03, 2012, 10:39:43 pm
1.) More work with fire / rescue groups that are not part of SAFD officially, perhaps set up a system similar to SAPD regarding their sub-groups board.

2.) SAFD needs to get involved more with Police Scenes much like IRL fire department does, they seem to enjoy keeping amongst themselves rather then try to integrate with other RP scenarios.

I originally started thinking along the same lines as what was said over there ^

One thing that lacks, I feel, whenever working with any of the emergency services is that they often tend to stick to themselves - perhaps not on purpose, but it'd be brilliant to see everyone cooperating. This is definitely easier said than done, but if regulars and experienced members of each of the official (and unofficial) groups either informally or formally decided to actively work together, we could make some good headway.
Responses would be consistent, roleplays a lot "better" and more involving.

I think some good scripts are definitely in place already, and the best use can be made out of those. However, no script can beat roleplay right? ;P
It'd be very positive to see several emergency service groups working together on RP based situations as well, rather than relying on a script prompt, such as a fire breakout.


All in all, SAFD is very professional and conducts themselves as a very able department.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Krueger on September 03, 2012, 10:42:13 pm
lol in this topic just 2 people posted... lol 3 with meh!! fck yeah
4 now
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Matthew_Green on September 03, 2012, 10:50:34 pm
One way to improve SAFD is by adjusting the fire mission script. About every 5 minutes, someone asks on /e or /r "When is the next fire mission?" and right now there's about a 45-minute gap between missions. That means firemen can just grow weed, deal drugs, do stuff that was not intended to happen because of boredom. All due to the long period of "Free Time" between fire missions.

I suggest that the time between fire missions be shortened down to 10 - 20 minutes, as well as the continued experimentation of having 2+ different fire locations.

Such as on a fire mission: GS9 and LSPD are both on fire, or Mulholland Interchange and the LS-SF tunnel are both ingulfed in flames, and the departments have to decide which one has higher priority.

If the gap between fire missions was shortened down to 10 - 20 minutes, this should cut down on the amount of firemen dealing/growing drugs while waiting.

@Krueger : 5 now
Title: Re: Community Suggestions For SA:MP SAFD
Post by: ~Legend~ on September 03, 2012, 10:58:14 pm
I think all too often the firefighter's role becomes a case of waiting for a mission, and when it arrives, just getting it over and done with then going back to waiting. Obviously, it comes down to personal choice, but encouraging them to do different things related to their ARFD job would be good.

For instance, ARPD faces very broad and diverse situations on a daily basis.
One way of adding variety to the firefighter's role could be through encouraging greater roleplay. Or, if we were going on a script based idea, thinking about maybe giving out different kinds of missions - perhaps rescue missions from time to time, support missions etc.

More than one mission at the same time would keep them constantly active, but I guess that's one for the scripters to think about.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: ClazzyJogel on September 03, 2012, 11:03:45 pm
I have seen the SAFD alot recently, and I think their doing a great job, especially when co-operating with EMS/SAPD.
They are very respondive and are very willing to forexample respond to a 911 call, keep up the good work!

Suggestion:
- Using teamspeak betwen the different divisions within emergency (SAPD, EMS, SAFD) Would be a great thing, if possible!




(http://i48.tinypic.com/amqmpz.png)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Matthew_Green on September 03, 2012, 11:05:39 pm
I think all too often the firefighter's role becomes a case of waiting for a mission, and when it arrives, just getting it over and done with then going back to waiting. Obviously, it comes down to personal choice, but encouraging them to do different things related to their ARFD job would be good.

For instance, ARPD faces very broad and diverse situations on a daily basis.
One way of adding variety to the firefighter's role could be through encouraging greater roleplay. Or, if we were going on a script based idea, thinking about maybe giving out different kinds of missions - perhaps rescue missions from time to time, support missions etc.

More than one mission at the same time would keep them constantly active, but I guess that's one for the scripters to think about.



More than 1 mission at the same time has already been done. It was tested in the fire mission scripts about 4 months ago. When the multiple missions occured, they ended up being a sucess about 70% of the time. The other 30% bugged up and ended up having to be aborted by a scripter/manager.

But that was 4 months ago, that's why I still support the continued experimentation of them.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: ~Legend~ on September 03, 2012, 11:14:51 pm


More than 1 mission at the same time has already been done. It was tested in the fire mission scripts about 4 months ago. When the multiple missions occured, they ended up being a sucess about 70% of the time. The other 30% bugged up and ended up having to be aborted by a scripter/manager.

But that was 4 months ago, that's why I still support the continued experimentation of them.

Awesome.

Also thinking about feasibility of them.
Sometimes in the server, it can take a decent while to complete just the one mission depending on how many people respond.
But guess that's when a time limit may be required.

It may also encourage more to pick up th firefighter job though, if there's lots to do for everyone. Some may find that it can get too crowded at a mission (though this isn't overly common).
Title: Re: Community Suggestions For SA:MP SAFD
Post by: [WS]Jacob on September 03, 2012, 11:16:55 pm
Maybe encouraging events and station RPs would be a good thing. For example a RP fire station BBQ where everyone is invited to look around the station etc. Fireman need to be engaged in something in order for them to RP as currently unless there's a mission no RP is involved because they leave the station and do their own thing.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on September 03, 2012, 11:33:06 pm
Krueger, if you continue to post-hunt to troll, you will be facing moderation. Stop it.

@The Fire Mission time-split decrease idea: If the Fire Missions weren't so easily abused, I would agree...but the problem is that this hinders roleplay situations by promoting scripted ones more, and it would heavily increase the abuse people do with it for cash. As for multiple Fire Missions happening at once, I do like that idea, not counting the abuse problems with the Fire Missions right now. :)

@The different types of Missions ideas: I have been proposing this for a very long time now too. I can't comment on what SA:MP RS5 may or may not hold right now, but I will confirm that some, if not all, of these ideas have been considered for LU RS1 for similar reasons.

@MrAnthrax: Thank you! :)
As for your comment about TeamSpeak, I would love for us to find a way to get the "radio channels" working better together, but as of right now we are stuck with separated channels, and users possibly having whisper lists.

@The Station RP ideas: I've been trying to do this long before the FD got any scripts at all. The problem is most users just ignore the roleplays, even when we try to get the public involved via /ad advertisements. I would love to increase the roleplays in the Station more still, though...and I will! :)


Thank you to everyone who has posted so far voicing your opinions and giving your ideas. I really do appreciate everyone's cooperation in discussing things so we can improve the roleplay for all. :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: ~Legend~ on September 08, 2012, 06:29:47 pm
Sounds good.

I remember how some people get annoyed of those on duty who use the ARFD vehicles when there's no mission going on.
I think it's important to remember that the job isn't limited just to missions, and of course so long as someone's not trying to disrupt people/misusing the equipment, but trying to roleplay a little more with the firefighter role (than just waiting around for a scripted mission), it shouldn't be a prob?
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on September 09, 2012, 01:48:43 am
Sounds good.

I remember how some people get annoyed of those on duty who use the ARFD vehicles when there's no mission going on.
I think it's important to remember that the job isn't limited just to missions, and of course so long as someone's not trying to disrupt people/misusing the equipment, but trying to roleplay a little more with the firefighter role (than just waiting around for a scripted mission), it shouldn't be a prob?
It shouldn't be, but thanks to many who like to abuse the scripts, it is. Thankfully SA:MP RS5 has already prevented such stupidity with it's new Mission designs. Assuming the reset happens for the new scripts, everyone abusing their abilities in the Missions now will be no farther than they were before they even started. ;)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Joey_Barker on September 09, 2012, 02:13:54 am
I posted an idea recently about not wearng turnout gear in the station as if you were a real fireman.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on September 09, 2012, 02:20:03 am
I posted an idea recently about not wearng turnout gear in the station as if you were a real fireman.
I saw that and I've responded. Thank you for posting ideas! :D
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Jcstodds on September 09, 2012, 03:11:41 am
  As it was already said, would love to see more integration with cops and such scenarious. That said, 1 guy in a fireman is going to just get in the way more than help a large situation.
 
  Way to get around this: More patrolling with partners to make more RP, rather than more vehicles clogging up areas.


  My own personal experience with all firemen I have come across: They turn up at fire, put fire out without saying a word. Ignore any type of communication and all drive away afterwards. Could do fire investigations, cordon off areas, involve people in cleanup, maybe even give cops some work to do and say it was arson or something.
  When there is not a firemission, training scenarios could be given and advertised to the public. Safety talks, meetings with EMS, cops, pointing out danger areas etc. I don't know much about fireman to be honest, but whatever you do, the bigger group you do it with the more fun you will have. Even if it is just going to lunch at pizza stack.
  Get organised and try to get everyone together.

  You may already do all this, I have had little interaction with firemen (very few, and they were all as I described above) but good to see you looking for ideas.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on September 09, 2012, 03:29:49 am
  As it was already said, would love to see more integration with cops and such scenarious. That said, 1 guy in a fireman is going to just get in the way more than help a large situation.
 
  Way to get around this: More patrolling with partners to make more RP, rather than more vehicles clogging up areas.


  My own personal experience with all firemen I have come across: They turn up at fire, put fire out without saying a word. Ignore any type of communication and all drive away afterwards. Could do fire investigations, cordon off areas, involve people in cleanup, maybe even give cops some work to do and say it was arson or something.
  When there is not a firemission, training scenarios could be given and advertised to the public. Safety talks, meetings with EMS, cops, pointing out danger areas etc. I don't know much about fireman to be honest, but whatever you do, the bigger group you do it with the more fun you will have. Even if it is just going to lunch at pizza stack.
  Get organised and try to get everyone together.

  You may already do all this, I have had little interaction with firemen (very few, and they were all as I described above) but good to see you looking for ideas.
Thanks for the response Jcstodds! It was well written! :)

As for your experiences, from the sounds of it, that is more than likely the Volunteers we are having trouble with. Hopefully that can be remedied in SA:MP RS5, but your RP ideas are also a wonderful start. I have tried some of them already, but I will no doubt continue doing them, as well as give your other ones a try!

The response is much appreciated, and I want to thank you again for taking your time to explain your experiences and provide helpful ideas. Most people don't usually put that much effort into it, so believe me...they are more than welcome. :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Nathan on September 09, 2012, 07:49:04 am
I went on fireman duty in the last couple of days and here is a few things I noticed and possibly would like to change:
-Some firemen just car jack others because they want to do the job of spraying
-Some firemen abuse their equipment on others to get them away from a fire, as in spraying them because they were there first

Basically, I wish there was more "control" over these types of people, as in banning them from missions or removing their equipment. It'd really make things much smoother. Other than that, fireman missions are a blast when everything is done right.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on September 10, 2012, 01:40:02 am
I went on fireman duty in the last couple of days and here is a few things I noticed and possibly would like to change:
-Some firemen just car jack others because they want to do the job of spraying
-Some firemen abuse their equipment on others to get them away from a fire, as in spraying them because they were there first

Basically, I wish there was more "control" over these types of people, as in banning them from missions or removing their equipment. It'd really make things much smoother. Other than that, fireman missions are a blast when everything is done right.

I am very glad you brought up these issues, because this is something that has been bothering me for a long time.

There are a couple things I want to ask everyone in SA:MP to do for me:
1. If you see these things happen, please, please, please report them to admins and take screenshots for evidence/proof.
2. If admins aren't available, or clearly do nothing to handle the situation, please report the incidents on ARFD Forums.

The first method will ensure that the server's rules and procedures regarding the abuse are handled, however the second method, if the first is unsuccessful, will provide evidence that I can show to the server's Managers or higher to deal with the situation and players directly. I am just as sick of the abuse as you guys are, and I'm asking for your help in eliminating it.

As for those players who do this because they don't know how the system works, if you guys are on Fire Duty, please don't hesitate to help them out and show them how to roleplay the job. As it stands, SA:MP SAFD doesn't have too many trained members, (due to various reasons that make people not want to join), and so it is very difficult to get all the players correctly trained and helped out because very few are available to do it. Even if you aren't completely sure on the roleplay yourself, try out the basics that you do understand. Encourage players to share vehicles...start imaginary fire roleplays...RP at Fire Missions...roleplay in the Station...go to Medical calls...etc.

All of this will greatly help the situation.

As for everyone's responses, it is immensely appreciated that all of you are participating here still. I cannot stress this enough. You guys are awesome for getting involved because I truly do wish to make this group for the players so everyone can have fun with it...not just a select few. :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: benasack2000 on May 13, 2013, 09:56:12 pm
for SAFD command /ffban and /medicban also /ffrank and /medicrank


I really don't want to hear it from the people who aren't EVER in medic or FD duty and are gonna give a stupid comment like "theres never a reason to ban a firefighter or paramedic"



Also,

Enforcer - Rescue Squad

Ambulances at fire stations
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on May 13, 2013, 10:22:40 pm
  As it was already said, would love to see more integration with cops and such scenarious. That said, 1 guy in a fireman is going to just get in the way more than help a large situation.
 
  Way to get around this: More patrolling with partners to make more RP, rather than more vehicles clogging up areas.


  My own personal experience with all firemen I have come across: They turn up at fire, put fire out without saying a word. Ignore any type of communication and all drive away afterwards. Could do fire investigations, cordon off areas, involve people in cleanup, maybe even give cops some work to do and say it was arson or something.
  When there is not a firemission, training scenarios could be given and advertised to the public. Safety talks, meetings with EMS, cops, pointing out danger areas etc. I don't know much about fireman to be honest, but whatever you do, the bigger group you do it with the more fun you will have. Even if it is just going to lunch at pizza stack.
  Get organised and try to get everyone together.

  You may already do all this, I have had little interaction with firemen (very few, and they were all as I described above) but good to see you looking for ideas.
Sounds like Jcs should be fire chief. :)

for SAFD command /ffban and /medicban also /ffrank and /medicrank
No.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: benasack2000 on May 14, 2013, 04:28:48 am
Why Mikal? PD has it so should we

 :mad:
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 14, 2013, 04:31:44 am
for SAFD command /ffban and /medicban also /ffrank and /medicrank


I really don't want to hear it from the people who aren't EVER in medic or FD duty and are gonna give a stupid comment like "theres never a reason to ban a firefighter or paramedic"



Also,

Enforcer - Rescue Squad

Ambulances at fire stations
This topic is about suggestions to improve the FD itself. Scripted ideas should still be presented in their appropriate locations. :)

No.
Please give your reasons behind your opinion, or refrain from posting here. This is a suggestions topic. Not a place for the excuse to troll the group further.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Petarda on May 14, 2013, 11:10:42 am
Well since everyone is carjacking each other and everyone is fighting for engine you should give them equal money after mission,someone who has extinguished 10 fires will get same ammount of money as someone who maintained 10 fires.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mr_B3n on May 14, 2013, 01:08:44 pm
I agree with firemen should be arriving at particular police scenes could be used as a team to "break open doors (rply)". However general RP's or even fire hydrant checks across the streets...


SAFD has plenty of avenues that can be researched into, that could give more soul and insight to the actual abilities and skills of your organisation. Argonath Defense Force should be able to find particular RP's we could assist ARFD with. We all have our aims and skills that we aim towards, all that needs to be done is inter-group communications to organise such operations.

Title: Re: Community Suggestions For SA:MP SAFD
Post by: Thom on May 14, 2013, 01:45:44 pm
ARPD= light blue, Firemen that ren't in SAFD= dark red
SAPD= dark blue, Firemen in SAFD= why not a brown color?
Title: Re: Community Suggestions For SA:MP SAFD
Post by: TiMoN on May 14, 2013, 02:02:03 pm
Firemen and Paramedics/EMTs should participate in more acts, Medics should be available for response 24/7, people should care about getting hit with a bmx and getting hit with a dumper.
The SAFD itself should promote more activites between it's members or general ARFD members, for example:
Those are the stuff I though of, would be a great addition to be honest.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 14, 2013, 02:37:11 pm
Well since everyone is carjacking each other and everyone is fighting for engine you should give them equal money after mission,someone who has extinguished 10 fires will get same ammount of money as someone who maintained 10 fires.
Unfortunately, we don't have control over what people make. That would be a scripting idea suggestion, but thank you for the idea nonetheless. The input is appreciated, and it is indeed a good idea. :)

I agree with firemen should be arriving at particular police scenes could be used as a team to "break open doors (rply)". However general RP's or even fire hydrant checks across the streets...


SAFD has plenty of avenues that can be researched into, that could give more soul and insight to the actual abilities and skills of your organisation. Argonath Defense Force should be able to find particular RP's we could assist ARFD with. We all have our aims and skills that we aim towards, all that needs to be done is inter-group communications to organise such operations.
1. That is definitely a possibility. It would be up to Police to request Fire's assistance, but I definitely like it. Thank you for the ideas!
2. Inter-group communications and operations is something I always highly encourage. I would love for ARFD to work with ADF more. :)

ARPD= light blue, Firemen that ren't in SAFD= dark red
SAPD= dark blue, Firemen in SAFD= why not a brown color?
That is a script-related issue we don't have control over, but I do like it. Unfortunately it's not possible until ranks are implemented in-game, though. Thank you for the suggestion! :)

Firemen and Paramedics/EMTs should participate in more acts, Medics should be available for response 24/7, people should care about getting hit with a bmx and getting hit with a dumper.
The SAFD itself should promote more activites between it's members or general ARFD members, for example:
  • Business Inspections(Checking alarms, fire extinguishers, leaks, etc..)
  • Multiple duties within the department.(Fire Engineer, Mechanics, etc...)
  • Public Events((Races, Concerts, Parades, Carnivals, Large scale parties, etc..)
  • Public Meetings/Plannings(How to improve the department, what do you think of our employees or other ideas.)
  • Perhaps a public roleplay guide for new paramedics/firefighters/EMTs.
  • An Enforcer, used as a 'Rescue' vehicle, 'LSPD' text could be modified into own needs.
Those are the stuff I though of, would be a great addition to be honest.
1. I agree, however that is up to players themselves. Often I try to initiate random RP's with civilians, but many do not enjoy to participate. The few who do, however, tend to make them quite interesting and fun. I would love to get more involvement with the community going there.
2. Business inspections are done from time to time on an "unofficial basis" by people who like to RP it, but I do agree that more needs to be done with it. It is an avenue of roleplay that could easily be expanded within the Fire Department.
3. We do have such a thing in regards to both Fire and Fire-based Medical paths. I could look into more specializations for other positions, though. Good idea. :)
4. Public events are always enjoyable, and I would like to see more myself. I remember on 9/11/2011, we did a 10th anniversary remembrance to the September 11th terrorist attacks. We ended up getting over 100 players involved in a Fire, EMS, Police, Criminal, Civilian, Driver, etc. parade around Los Santos. It went quite well, and was followed by a lot of screenshots that got many excited. I would absolutely love to do more of these too. Thank you for the reminder! :)
5. For the civilian side of things, that is why I made these topics. I'm sure in-game meetings could be done too, so that's a great idea. I know when we do FD meetings in-game, all people on Fire Duty, regardless of rank, are always invited. Often we even allow all emergency services to join in if they wish to. The information is generally public, so I see no issue with it. :)
6. Something along those lines is in the works. Right now we're trying to finalize our Academy for all servers, but once that is done, all information will be made public so even ARFD Volunteer Firefighters can access it for informational use.
7. Although a scripted idea that would have to be suggested elsewhere, I have recommended this idea to the Developers before, and I do agree with it. Many others have also suggested it before, and I would absolutely love to have one for the purpose of more roleplay vehicles and opportunities.

Thank you for all the ideas. I really do appreciate that you took your time to come up with a variety of suggestions and comments.

The positive input of everyone is welcome here, and I enjoy to hear everyone's opinions on the subject. :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Bruce. on May 14, 2013, 03:08:28 pm
I think firemans should stome making Drugs cause its shame when u see a fire mission somewhere and no fireman respond cause he is making drugs.....If u want to make drugs go off duty and make it....not while u are on duty....u guys should add firemanban...

Regards
Officer Alex Brooks
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Hevar. on May 14, 2013, 03:43:06 pm
Do more team work =)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Kirgiz on May 14, 2013, 04:52:55 pm
Everything is better with lasers! Add lasers!
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 15, 2013, 01:55:52 am
I think firemans should stome making Drugs cause its shame when u see a fire mission somewhere and no fireman respond cause he is making drugs.....If u want to make drugs go off duty and make it....not while u are on duty....u guys should add firemanban...

Regards
Officer Alex Brooks
It is definitely something I want stopped. I've been trying to work with the FBI and local Law Enforcement to handle it, but unfortunately it is becoming a widespread problem. Due to the way the scripts are made, I have no way to deal with those who are doing it on duty. I appreciate the suggestion, though. :)

Do more team work =)
Can you please go into more detail? I'm always trying to get Volunteer Firefighters and SAFD members working together with each other, as well as other groups. Is there something you are seeing that we have missed? I would love to fix that as soon as possible, if it's an issue. :)

Everything is better with lasers! Add lasers!
Serious suggestions please. Trolling is not allowed here.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: benasack2000 on May 15, 2013, 03:48:37 am
Firemen and Paramedics/EMTs should participate in more acts, Medics should be available for response 24/7, people should care about getting hit with a bmx and getting hit with a dumper.
The SAFD itself should promote more activites between it's members or general ARFD members, for example:
  • Business Inspections(Checking alarms, fire extinguishers, leaks, etc..)
  • Multiple duties within the department.(Fire Engineer, Mechanics, etc...)
  • Public Events((Races, Concerts, Parades, Carnivals, Large scale parties, etc..)
  • Public Meetings/Plannings(How to improve the department, what do you think of our employees or other ideas.)
  • Perhaps a public roleplay guide for new paramedics/firefighters/EMTs.
  • An Enforcer, used as a 'Rescue' vehicle, 'LSPD' text could be modified into own needs.
Those are the stuff I though of, would be a great addition to be honest.

SUPPORT 100%

that's what im talking about
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Nathan on May 15, 2013, 07:14:36 am
Don't turn into the SAPD. Just do the missions and roleplay more.

EDIT: Shit, I just realized I already posted my suggestions in this thread.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 15, 2013, 07:20:59 am
Don't turn into the SAPD. Just do the missions and roleplay more.
The ARFD has been designed in a manner that recognizes past mistakes made in the ARPD and other groups, and has been set up as such to avoid them. As for Fire Missions and roleplay, I am trying to get people to focus more on the latter while doing the former. Many people don't like to roleplay at Fire Missions because they are either being greedy, (in the case of those who should not be doing them), or they just feel there isn't enough going on to create a decent roleplay with, (which is most of the other people). I can't give out details, but I have a feeling that SA:MP RS5 will help remedy this a bit since there will be a bit more focus on roleplaying at the Fire Missions due to their design. ;)

I do appreciate your opinions and comments, though. If you come up with more ideas, you are still welcome to continue posting them here. I recognize that people can change opinions over time, and can also come up with new ideas they didn't think of before. The more community input, the better. :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Bruce. on May 15, 2013, 09:26:13 am
It is definitely something I want stopped. I've been trying to work with the FBI and local Law Enforcement to handle it, but unfortunately it is becoming a widespread problem. Due to the way the scripts are made, I have no way to deal with those who are doing it on duty. I appreciate the suggestion, though. :)

Okay than as a cop that i am when i see a Fireman doing weed on duty...i will /su him for Drug dealing on duty.....
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Kirgiz on May 15, 2013, 12:14:56 pm

Serious suggestions please. Trolling is not allowed here.
That's not trolling. Your accusation is.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Petarda on May 15, 2013, 12:40:26 pm
Okay than as a cop that i am when i see a Fireman doing weed on duty...i will /su him for Drug dealing on duty.....
Weed is legal  :roll:
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Bruce. on May 15, 2013, 03:43:53 pm
Weed is legal  :roll:

i know that weed is legal....but i think that weed should be illegal when u are on duty(fireman,medic or cop duty)....cause they dont focus on their mission but they focus on weed.....if anyone want to do weed he should do it off duty.....thats all my point
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 15, 2013, 03:59:17 pm
That's not trolling. Your accusation is.
You were clearly making a joking suggestion that had nothing to do with the topic. Refrain from continuing to do so. Serious suggestions only, please.

i know that weed is legal....but i think that weed should be illegal when u are on duty(fireman,medic or cop duty)....cause they dont focus on their mission but they focus on weed.....if anyone want to do weed he should do it off duty.....thats all my point
Police are disallowed from using it currently. I do agree that emergency services shouldn't be using it either. In fact, that just gave me a clever idea for dealing with them, thank you... ;)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on May 15, 2013, 09:19:56 pm
Don't turn into the SAPD. Just do the missions and roleplay more.
Well said, scripts simply arnt needed for firemen, they are for ARPD because the suspect, cuff and jail commands can all be abused, firemen don't really have any commands to abuse.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 16, 2013, 12:43:39 pm
Well said, scripts simply aren't needed for firemen, they are for ARPD because the suspect, cuff and jail commands can all be abused, firemen don't really have any commands to abuse.
There aren't commands for people to abuse. There are commands for people to roleplay with. Scripts can still be abused without commands regardless.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Hevar. on May 16, 2013, 02:57:37 pm
I mean like oldschool when GS9 was on fire, then cops came and blocked all direction near GS9 untill firemen was finshed. So i mean firemen and cops should do more team work. Same goes to EMS they should team work with firemen instead for say '' Get in get in, plx plx''' just for money.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 16, 2013, 03:00:28 pm
I mean like oldschool when GS9 was on fire, then cops came and blocked all direction near GS9 untill firemen was finshed. So i mean firemen and cops should do more team work. Same goes to EMS they should team work with firemen instead for say '' Get in get in, plx plx''' just for money.
I do try my best to get this to happen, but I agree with you; more teamwork would be a giant plus. I'm always pushing for groups to work together, but unfortunately, not everyone wants to sometimes. I'll see what I can do about trying to get this to happen more, again. Thank you for the suggestion. :)
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on May 16, 2013, 08:27:13 pm
There aren't commands for people to abuse. There are commands for people to roleplay with. Scripts can still be abused without commands regardless.
If yourself even agree theres no commands to be abused, why would fireman ban be needed?
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Kirgiz on May 16, 2013, 09:34:07 pm
I think the only viable suggestion would be for you to mindfuck SAPD leaders on the issue of tight cooperation during fireman missions. You should ask for additional units to block roads especially in the habitable zones.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on May 16, 2013, 09:41:02 pm
I think the only viable suggestion would be for you to mindf**k SAPD leaders on the issue of tight cooperation during fireman missions. You should ask for additional units to block roads especially in the habitable zones.
What stops firemen from blocking roads? After all it is an emergency, in all the times I've been on fire duty, cops have always helped when asked, though some are stubborn sods who are just on duty to kill orange men, I remember once before the fire missions were even added, me and a bunch of other firemen decided to RP a gas leak at GS9, about 4 cops showed up and blocked the area off whilst we cleaned up, CBF was secretly spectating and gave us all a small reward, proof that scripts are not needed.

This server doesn't need scripts unless they are actually something that can't be RPed (despite the fact JDCs 'RP-IT' on every idea is annoying, some of it's true), it just needs good people who are actually here to RP, and not brag about their rank or how much stupid cash they have.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on May 17, 2013, 05:36:01 am
If yourself even agree theres no commands to be abused, why would fireman ban be needed?
As I said, it doesn't take commands for someone to abuse things.

Job-bans can also be used for roleplay purposes when they need their duty rights removed for corruption. ;)

I think the only viable suggestion would be for you to mindf**k SAPD leaders on the issue of tight cooperation during fireman missions. You should ask for additional units to block roads especially in the habitable zones.
Often I do try to do this. I have been in talks with all the Police Chiefs, SA:MP SAPD included, and they agree on the idea of cooperation being heavily enforced. For whatever reason, though, some users in the lower ranks still refuse to acknowledge help calls. I will try to pester Police units more to assist Fire over the radio, though. Thank you for the idea. :)

What stops firemen from blocking roads? After all it is an emergency, in all the times I've been on fire duty, cops have always helped when asked, though some are stubborn sods who are just on duty to kill orange men, I remember once before the fire missions were even added, me and a bunch of other firemen decided to RP a gas leak at GS9, about 4 cops showed up and blocked the area off whilst we cleaned up, CBF was secretly spectating and gave us all a small reward, proof that scripts are not needed.
Often we do with our trucks, but we need help with someone guiding and directing traffic, and arresting those who break through the scene. Our Fire personnel are not trained to do these things beyond basic vehicular blocks, and possible waving in one direction while yelling on a megaphone. We cannot handle situations where people bust through the barriers and end up killing more victims, bystanders, and emergency service personnel. We also don't have the numbers at a single scene to be doing everything on our own. It's just beyond our capabilities to take on so much at one scene.

As for the example with CBFasi, I agree. The only reason why the scripts were created in the first place was to encourage the RP in more unique ways with a reward available to those who showed good teamwork. Unfortunately, as time passed, the scripts were not updated to modern standards that had become available in SA:MP, and people learned to abuse them, hence why there are a lot of moneyhungry individuals now. The sad part is, I have no way to handle these users who misuse the job, as I have no scripted powers over anyone. The most I can do is issue Department-based punishments to those who have actually joined a Department, and nothing more. Most admins refuse to handle these situations too, so users are left feeling they are invulnerable to punishment, and continue to make it worse.

As for roleplaying itself, I still highly encourage this. It is a problem getting people to do it sometimes, but I try my best when I'm on duty to get roleplays going in between Fire Missions, and to encourage roleplaying at Fire Missions too, even if minimal, due to the amount of work some of these Fire Missions require, (which makes it that much harder to type while trying to keep someone from being blown up at the same time). Regardless of this, however, I agree that more focus needs to be put on roleplay. While I do encourage and enforce SAFD's leading members to promote roleplays, it seems I may need to push it harder so they actually get more people involved. The moneyhungry bias of players has got to change. I'm hoping with upcoming scripting advances in SA:MP RS5, that this may help with it too.

This server doesn't need scripts unless they are actually something that can't be RPed (despite the fact JDCs 'RP-IT' on every idea is annoying, some of it's true), it just needs good people who are actually here to RP, and not brag about their rank or how much stupid cash they have.
I agree. Scripts should only be there to enhance roleplay, not do it for you. Many people fail to realize this, and that is why we often see script-dependency being an issue in players. If they had roleplayed MTA:VC-style with the SA:MP-style scripts, the amount of fun people would have would be amazing because they would be doing everything themselves, while still getting that "inside the game" feeling from the visual enhancements being added.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: benasack2000 on June 28, 2013, 08:54:36 pm
"for SAFD command /ffban and /medicban also /ffrank and /medicrank"
No.

I'm sorry Mikal, I haven't heard a reply from you yet why we don't need ff/medic ban? Go to a mission or a callout these days and then i'll actually consider your argument. Otherwise, you don't have one.

Fire Extinguisher/Water Cannon Abuse
Poor Attitudes
Ruined RPs
Flaming on FF/Medic duty
Negligence
Drugs
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on June 28, 2013, 09:22:36 pm
I'm sorry Mikal, I haven't heard a reply from you yet why we don't need ff/medic ban? Go to a mission or a callout these days and then i'll actually consider your argument. Otherwise, you don't have one.

Quote
Fire Extinguisher/Water Cannon Abuse
/report

Quote
Poor Attitudes
Not against any regulations/rules..

Quote
Ruined RPs
/report

Quote
Flaming on FF/Medic duty
/report

Quote
Negligence
Not against any regulations/rules..
Players cannot be forced to 'care' for someone.

Quote
Drugs
Call the cops, gather evidence, make a court case against said person.

Furthermore, I'm banned from SA:MP Argonath for saying Air Div only cares about looking cool, so I will not be attending any callouts.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: benasack2000 on June 29, 2013, 02:45:05 am
That's hilarious Mikal!! I was cop banned 2 times for QUOTE "poor attitude"

I was cop banned probably 3 times as a new player for abusing a duty weapon


all these cop offenses can be translated directly to FD

abuse of duty weapons = fire extinguisher/water cannon abuse


You have no argument bro
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on June 29, 2013, 09:34:51 am
I have an argument, I just gave it, your only argument is that FD should be more like PD apparently..
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Groopy on June 29, 2013, 11:08:46 am
Whenever I am EMS or FD, I keep begging on chat for some roleplay accidents anything that includes FD and EMS.. and then I think ''Am I asking for roleplay on roleplay server?'' and from all the ignorants that just keep ordering heroin, growing weed, cops just chasing suspects I realise, there's no chance.. Cops are pulling over firemans that are responding to fire mission, is that happening in real life? do you see cop pulling over fireman with sirens and lights, asking for license? PD is just moving back FD from anything that's happening.. ''move back'' ''road closed get away!!!q32423e1'' and that's another reason. FD, EMS and PD should be united, we are emengercy services not enemies. More cooperation is needed, not getting away from eachother and attacking eachother
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on June 29, 2013, 08:47:07 pm
and then I think ''Am I asking for roleplay on roleplay server?''
Unfortunately that's how Argonath is no matter what profession you are RPing, be it a criminal, cop, medic, fireman, whatever, you will probably always find yourself looking or asking for someone to RP with, because people don't generally RP in Argonath.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: benasack2000 on June 29, 2013, 08:55:08 pm
Unfortunately that's how Argonath is no matter what profession you are RPing, be it a criminal, cop, medic, fireman, whatever, you will probably always find yourself looking or asking for someone to RP with, because people don't generally RP in Argonath.

What keeps the ARPD officers in line? /copban and a good structured SAPD rank system. If they screw up, they will learn not to do it again.

The FD and EMS drug problems and other abuse can be stopped by just implementing this. Yes they can be dealt with by administration AND they can be shortly banned from the job to give them a little break from it to reflect on what they did wrong. I have reported ARFD members for water cannon abuse many times, and the admins handle it well. But this command can give FD and EMS command a little bit more leverage.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: SugarD on June 29, 2013, 09:29:54 pm
Not against any regulations/rules..
Actually, negligence of duty IS illegal and against all emergency service protocols throughout the United States Of Argonath. The President himself said so:
Only Law Enforcement has limitation on being imposed a jail sentence, even if investigation by higher staff or FBI could still cover that. All other personnel of Emergency services can be subject to acts from Law Enforcement at any time.
That includes negligence of duty should they refuse to follow orders of a staff member or coordinator.
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on June 29, 2013, 10:55:15 pm
Actually, negligence of duty IS illegal and against all emergency service protocols throughout the United States Of Argonath. The President himself said so:
So sue them for failure to follow national regulations?
Title: Re: Community Suggestions For SA:MP SAFD
Post by: benasack2000 on June 29, 2013, 11:54:17 pm
its illegal, and therefore is completely open to job bans
Title: Re: Community Suggestions For SA:MP SAFD
Post by: Mikal on June 30, 2013, 12:32:54 am
its illegal, and therefore is completely open to job bans
Illegal you say? CALL THE COPS. :cop:
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