Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Marcoo on June 05, 2012, 10:19:35 pm
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Hey, Well the title says it all, Its pretty anoying that its lagging 24/7, Looks like that its a DD event going on 24/7 inside LS.. May i get a straight answer or anything? Im getting ignored ingame so i decided to take it here
Thanks
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Source is not found but pretty certain it's caused by a fault within the server code, maybe trying to access a file which doesn't exist or something along those lines
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Source is not found but pretty certain it's caused by a fault within the server code, maybe trying to access a file which doesn't exist or something along those lines
And do you know when it will be done and solved? or will it keep going? Its not only today, been like this for around 2 months now ? or more i dont know lost the count
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Not up to me, I am developing the newer version of the server so you will need to ask a developer from the current version
Speak to Louis or xcasio
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We are trying to find a solution, but as it is almost certain within the script code it has to wait until the release of RS5.
The server itself has no problems, the processor occupancy is not high, and the network has enough space.
There are two problems, one is the size of the account files, the second is a possible error in scripts.
The first one can not be solved until RS5, the second one is under constant investigation.
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So it has nothing to do with a DDOS attack like it has been said in the past ? In that case RS5 looks promising.
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So it has nothing to do with a DDOS attack like it has been said in the past ? In that case RS5 looks promising.
Excally.
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So it has nothing to do with a DDOS attack like it has been said in the past ? In that case RS5 looks promising.
Unless it's a pretty determined DDoSer :rofl:
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Nothing to do with a DDoS attack, as Gandalf said network has enough space. It's just stuff within' the code, this happened in the past and I think when a bunch of new scripts were released and got better. So when RS5 comes out it will be, hopefully, alot better.
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Something that has bothered me even more must be the timesync-script, and has been like that for honestly two months.
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Something that has bothered me even more must be the timesync-script, and has been like that for honestly two months.
Actualy longer. Two months ago we added RAM as before that the server was already rapidly becoming unplayable. There are a number of factors we are researching, but it can and will be solved.