Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: eymas on July 14, 2012, 01:11:15 pm

Title: [UPCOMING] All cars explained.
Post by: eymas on July 14, 2012, 01:11:15 pm
Easy idea;
I will list all cars and their information, Speed, Price, that.
All listed.

I am working on this myself. No help needed.

However; To the community leaders and above; Is it possible that I can get the SA:MP Speedometer script so I can test outside argonath? Would help a lot  :D

Stay tuned!
Title: Re: [UPCOMING] All cars explained.
Post by: Gimli on July 14, 2012, 01:16:26 pm
Thank you for your help, but all the info is already on the wiki - http://wiki.argonathrpg.eu/index.php/SA-MP_List_of_vehicles (http://wiki.argonathrpg.eu/index.php/SA-MP_List_of_vehicles) :razz:
Title: Re: [UPCOMING] All cars explained.
Post by: eymas on July 14, 2012, 01:22:48 pm
Thank you for your help, but all the info is already on the wiki - http://wiki.argonathrpg.eu/index.php/SA-MP_List_of_vehicles (http://wiki.argonathrpg.eu/index.php/SA-MP_List_of_vehicles) :razz:
That list only tells the prices and locations to be bought at. My list will add information about Max speed. 0-to-100 time and more.
Thats why I do this =)

EDIT: If I may. Can I add it in the wiki page as well?
Title: Re: [UPCOMING] All cars explained.
Post by: Reece on July 14, 2012, 01:23:49 pm
That list only tells the prices and locations to be bought at. My list will add information about Max speed. 0-to-100 time and more.
Thats why I do this =)

Then add it to the wiki?  :D
Title: Re: [UPCOMING] All cars explained.
Post by: eymas on July 14, 2012, 01:24:50 pm
Then add it to the wiki?  :D

If i get permission to do so  ;)
Title: Re: [UPCOMING] All cars explained.
Post by: Gandalf on July 14, 2012, 04:07:55 pm
Then we change the speedo and all information will be wRONg. :roll:
Title: Re: [UPCOMING] All cars explained.
Post by: Ted on July 14, 2012, 04:47:26 pm
Please do add the information to the wiki if you cannot gain the appropriate access yourself get a hold of someone who can help you edit the wiki. We have too many topics stickied in this section.
Title: Re: [UPCOMING] All cars explained.
Post by: eymas on July 14, 2012, 06:46:44 pm
Then we change the speedo and all information will be wRONg. :roll:
I'm sure that I will update this.
Also happy birthday to him.

Please do add the information to the wiki if you cannot gain the appropriate access yourself get a hold of someone who can help you edit the wiki. We have too many topics stickied in this section.
Will do
Title: Re: [UPCOMING] All cars explained.
Post by: Chris_Knight on July 14, 2012, 06:50:54 pm
derp
Title: Re: [UPCOMING] All cars explained.
Post by: Conroy on July 14, 2012, 08:22:20 pm
You do not need our scripts, you can test it in Argonath the same you would test it on your own server
Title: Re: [UPCOMING] All cars explained.
Post by: Hidduh on July 14, 2012, 09:50:45 pm
derp


herp
Title: Re: [UPCOMING] All cars explained.
Post by: eymas on July 14, 2012, 10:46:54 pm
You do not need our scripts, you can test it in Argonath the same you would test it on your own server
I indeed do not.
Title: Re: [UPCOMING] All cars explained.
Post by: Matt Murdock on July 15, 2012, 03:49:56 am
Hmu if you need any help testing the speed and stuff.  ;)
Title: Re: [UPCOMING] All cars explained.
Post by: Hamza. on July 15, 2012, 11:05:22 am
Nice to hear this , good luck with it...
Title: Re: [UPCOMING] All cars explained.
Post by: Mario_Rinna on July 15, 2012, 12:02:12 pm
Please do add the information to the wiki if you cannot gain the appropriate access yourself get a hold of someone who can help you edit the wiki. We have too many topics stickied in this section.
Or just apply (http://wiki.argonathrpg.eu/index.php/Argonath_RPG_wiki:Editor#How_to_become_an_editor.3F), it's not that hard.

I'm not sure it's possible to get accurate data, since there are numerous factors your speed depends on, such as the type of the road you're driving on (i.e. roads like the main one in The Strip slow you down), FPS, .dff car mods (surprise), your connection, the script, etc.

Ten people can drive the same car and have different top speed.
Title: Re: [UPCOMING] All cars explained.
Post by: Sweeper on July 15, 2012, 12:18:03 pm
Or just apply (http://wiki.argonathrpg.eu/index.php/Argonath_RPG_wiki:Editor#How_to_become_an_editor.3F), it's not that hard.

I'm not sure it's possible to get accurate data, since there are numerous factors your speed depends on, such as the type of the road you're driving on (i.e. roads like the main one in The Strip slow you down), FPS, .dff car mods (surprise), your connection, the script, etc.

Ten people can drive the same car and have different top speed.

This.
Mission impossible.
Title: Re: [UPCOMING] All cars explained.
Post by: eymas on July 15, 2012, 01:19:24 pm
Or just apply (http://wiki.argonathrpg.eu/index.php/Argonath_RPG_wiki:Editor#How_to_become_an_editor.3F), it's not that hard.

I'm not sure it's possible to get accurate data, since there are numerous factors your speed depends on, such as the type of the road you're driving on (i.e. roads like the main one in The Strip slow you down), FPS, .dff car mods (surprise), your connection, the script, etc.

Ten people can drive the same car and have different top speed.
This.
Mission impossible.

Well. I'm using a clean version of GTA:SA.
Testing the cars their speeds on the entire Julius Thruway in Las Venturas.
FPS is around 30. Connection is great enough.

Title: Re: [UPCOMING] All cars explained.
Post by: Sweeper on July 15, 2012, 01:22:03 pm
This.
Mission impossible.


Well. I'm using a clean version of GTA:SA.
Testing the cars their speeds on the entire Julius Thruway in Las Venturas.
FPS is around 30. Connection is great enough.

I guess you didn't get the point.
Title: Re: [UPCOMING] All cars explained.
Post by: Matt Murdock on July 16, 2012, 12:36:28 am
This.
Mission impossible.


Well. I'm using a clean version of GTA:SA.
Testing the cars their speeds on the entire Julius Thruway in Las Venturas.
FPS is around 30. Connection is great enough.
Test them on the bridge in SF for accurate results, start all the way from the back, the FBI SF HQs, and go where the bridge turns to TR. Best place to test speeds.
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