Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: Hybird on August 10, 2012, 03:39:36 am

Title: /carlock automatic
Post by: Hybird on August 10, 2012, 03:39:36 am
Hello , we have /carlock  command but we havent /carlock automatic command .

It means your cars everytime will locked . When restarts , come backs etc. you wont use /carlock for all your cars .

And thiefs wont steal your cars and if this idea will accept we can put our cars to downtown,dukes etc.

And our times wont waste .
Title: Re: /carlock automatic
Post by: ramirogarza on August 10, 2012, 03:58:33 am
Good idea hybird :) but then how you will unoock the car
Title: Re: /carlock automatic
Post by: Naic on August 10, 2012, 04:28:33 am
If i remember correctly, this has been discussions in the past and it got denied.  Someone please correct if im wrong.
Title: Re: /carlock automatic
Post by: ramirogarza on August 10, 2012, 04:37:58 am
If i remember correctly, this has been discussions in the past and it got denied.  Someone please correct if im wrong.

You are right..the denied forum was about the /car key or keycode something like that..
Title: Re: /carlock automatic
Post by: yoske on August 10, 2012, 04:39:38 am
It was even implemented for short time but in the end management didn't liked the idea so it was removed. As far as I know, only /carlock will be available :P
Title: Re: /carlock automatic
Post by: Naic on August 10, 2012, 04:52:52 am
It was even implemented for short time but in the end management didn't liked the idea so it was removed. As far as I know, only /carlock will be available :P

Yeah, i remember reading something like that a long time ago.
Thanks for the clarification yoske  :)
Title: Re: /carlock automatic
Post by: Hybird on August 10, 2012, 05:31:34 am
Good idea hybird :) but then how you will unoock the car

We already have /unlock command
Title: Re: /carlock automatic
Post by: Reece on August 10, 2012, 03:52:23 pm
Not ever going to be added, period.
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