Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: andrewb1997 on August 19, 2012, 04:24:31 am
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Hello I would like to ask a question on the fourms. It is about Robbing random people in the streets or anywhere else for that matter.This is how me and my friends would commit a robbery, first we would apporach the alone target and ask as if we was friendly guys just saying hello "Are you armed at all mate" then if they was to say yes then we take our desert eagles and knifes somewhere else. But if they are not armed this is what happens. They are first dragged out their car and then are told to put their hands up and dont move a fucking muscle, and if you do move you are shot dead by the three people pointing deagles at you. If they hand over a small ammount of money straight away then we just tend to leave them be, but if they try to stall we take them somewhere remote (Where no one can hear them scream) then demand the money ($500-$5000 depending on how they speak to us) if the money is handed over at the remote location then they are savagely beaten to low health then left to run back to the nearest town. But I was just wondering, what if whilst going through this whole thing and the person we target tries to shoot us or hit us and does not co operate and we suspect is getting ready to make a dash or does make a dash then would it count as dm if we was to kill them. ?
Its hard to make money and an hounest living nowdays crime is the only thing left to do.
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Your example is a clear case of forced roleplay, alt. powergaming. I'd advice you to not focus that much on the dough, but yet exploring the scenarios of robbing. You don't have to get them killed, nor do you HAVE to get dough. It's all about having fun and making up good roleplay scenes which will allow you both to enjoy and be pleased during the scene.
Once you roleplay without having the greed of getting money while you rob, kidnap or whatsoever, you will finally realize the true greatness of roleplaying.
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Try to rob me :)
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I earned about 8,000$ together from robberies in 1 day of roleplaying with Rapture. Considering robberies can't be literally forced, try beating it.
Que personally I don't think it's forced roleplay, if someone starts running or fighting back it's just like in real life really. Running - try to catch (drive near the person and spam /s FREEZE OR WE'LL BLAST YOU) if doesn't comply, shoot. If shoots back, well I don't think it's hard to figure out what to do then
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Que personally I don't think it's forced roleplay, if someone starts running or fighting back it's just like in real life really. Running - try to catch (drive near the person and spam /s FREEZE OR WE'LL BLAST YOU) if doesn't comply, shoot. If shoots back, well I don't think it's hard to figure out what to do then
Once you try to involve the other individual in the roleplay scenario, not aiming for the only one and single end of it (get money, or kill the individual), I'd accept these type of robbings/kidnaps. But here, the whole process is typically like the cop scenario when they pursuing across the map killing them orange names. It's the same thing basically. None of them gains the real joy of roleplay and it's more a way of having a reason for deathmatching than anything else.
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Like I've always said.
If you can RP a robber(or criminal) without having to fire a single round, you win.
A few(2-4) dead cops + escape, still winning. This is still GTA and if RP'd properly, minor deaths are acceptable.
Mass Shooting spree, you loose.
I don't respond any more to kidnappings honestly, cause it always turns into a shoot-out,
if I wanted and Cops V. Criminals, I'd go on a cops and robbers server, I come on this server to.... Roleplay.
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Once you try to involve the other individual in the roleplay scenario, not aiming for the only one and single end of it (get money, or kill the individual), I'd accept these type of robbings/kidnaps. But here, the whole process is typically like the cop scenario when they pursuing across the map killing them orange names. It's the same thing basically. None of them gains the real joy of roleplay and it's more a way of having a reason for deathmatching than anything else.
naturally if you're robbing a balla with nothing and he's at 20 hp it's most logical to leave him alone; but if the person you're robbing is some rich-ass in 2k armor with 10k worth guns he realizes it would be better if he'd pay up instead of trying to run after he dies
I totally understand your point if I would do that I'd kill everyone due to not paying enough and I never do that (only exception was when somebody paid me 1$ and said something like 'should be enough' then ran away, since it was clearly provoking in RP sense more or less) the biggest point about getting money from robberies is getting mutual respect unlike non-mutual showing-off-power yet it's best combined both
for example I always try to outnumber and outgun the victim while acting very politely to make him realize it's better to pay up
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I'd rather extort an individual then rob him..I never have agreed with the shooting of an individual for running from a robbery..I'd rather come back at a later date and kidnap him and torture him for running to show him a lesson that you don't run from certain individuals..but thats just me.
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I'd rather extort an individual then rob him..I never have agreed with the shooting of an individual for running from a robbery..I'd rather come back at a later date and kidnap him and torture him for running to show him a lesson that you don't run from certain individuals..but thats just me.
If they ran away from a robbery in the first place so they will if you attempt to kidnap them.
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If they take the running way out I just won't RP with them any longer..it's a waste of time.
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If they cooperate, reward them by being nice and letting them decide how much they will be robbed of.
If they do not want to, just let them go. People will respect you more if they can get away from you without being killed.
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If they cooperate, reward them by being nice and letting them decide how much they will be robbed of.
If they do not want to, just let them go. People will respect you more if they can get away from you without being killed.
i agree
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We do try our hardest not to kill people,. But unfortunately until I get the money for a nice place then most rp situations are to do with the money involved. I do still take role-play into account when robbing people if I was going to get robbed how we rob people I would have thought it would be a laugh, and not take the risk of dying.
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If they cooperate, reward them by being nice and letting them decide how much they will be robbed of.
If they do not want to, just let them go. People will respect you more if they can get away from you without being killed.
This.
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We do try our hardest not to kill people,. But unfortunately until I get the money for a nice place then most rp situations are to do with the money involved. I do still take role-play into account when robbing people if I was going to get robbed how we rob people I would have thought it would be a laugh, and not take the risk of dying.
You seem to be hungry for cyber satisfy of items and money,people with such attitude are worst roleplayers. Even barely speaking English speaker roleplaying awfully still have more respect than such case.
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You seem to be hungry for cyber satisfy of items and money,people with such attitude are worst roleplayers.
You weren't that different either.
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You seem to be hungry for cyber satisfy of items and money,people with such attitude are worst roleplayers. Even barely speaking English speaker roleplaying awfully still have more respect than such case.
Errm sorry for not being up to your role-play standards. Also robberys do occur in real life, which most of the time end up with people handing over money or getting stabbed. This is a role-play server which is suppose to resemble real life. Is it that type of server......................
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If money is the only thing you care about (and I understand that) go and grow weed and order heroin instead, you'll also have many opportunities to rob those without ending up accused of DM, too.
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This is not a serious rp server.We're here to have fun,not to copy real life.If I want a real robbery,I go outside to a dangerous neighborhood.
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You weren't that different either.
Prove it if you can backup your accusation or just look plain funny.
Post Merge: August 21, 2012, 06:01:30 am
Errm sorry for not being up to your role-play standards. Also robberys do occur in real life, which most of the time end up with people handing over money or getting stabbed. This is a role-play server which is suppose to resemble real life. Is it that type of server......................
Actually no this is not real life,this is Argonath RPG a world of it's own. Here people don't get stabbed ,shot because they didn't decided cooperate with your forcefull roleplay,as we do not support such. If you have no ability to roleplay properly except do simple pay or die,then you should switch to something your able to handle in a proper manner before getting punished.
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Prove it if you can backup your accusation or just look plain funny.
Ahhh, even if i did, it would be dragged off-topic with constant argument about your denials. You can't deny your ego back at your "SRU" days. :)
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Ahhh, even if i did, it would be dragged off-topic with constant argument about your denials. You can't deny your ego back at your "SRU" days. :)
I have never been in SRU,you mix me up with Tony Knight I believe. :)
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I have never been in SRU,you mix me up with Tony Knight I believe.
If that the case then you have my sincere apologizes. :/
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If that the case then you have my sincere apologizes. :/
No problem . :lol:
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Ahhh, even if i did, it would be dragged off-topic with constant argument about your denials. You can't deny your ego back at your "SRU" days. :)
:rofl:
The problem is [500-5000] Try smaller amounts. Since you're doing it for the role play... I hope. If you want bigger amounts rob bigger dogs, but face the consequences!
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Your example is a clear case of forced roleplay, alt. powergaming.
Powergaming? Noone cares if you MG or PG. Because if you Don't force the RP they don't do Anything at all. They just run away. So that way Their Pging.
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Errm sorry for not being up to your role-play standards. Also robberys do occur in real life, which most of the time end up with people handing over money or getting stabbed. This is a role-play server which is suppose to resemble real life. Is it that type of server......................
Well if you are driven by a way to obtain resources (money) perhaps think about the following:
- You rob someone without violence: you can get money or nothing, get away quick and directly find your next victim.
- You rob someone and kill them if they do not give: you lose bullets if you use a gun, you lose minimal $600 if jailed, you lose time of running, you lose value of weapons if killed.
Comparing this, which method would grow your money the fastest ?
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The only time I ever kill anyone in a robbery is if they completely ignore the situation or go "OPMG FUCKING DMERS ADMINS PLSS," which is pretty common. :) I would gladly let you live provided that you took the time out from your busy schedule of standing idly to at least respond with something going along with the RP. Hell, I don't even want your money, I'd take a /me donation or even some RP jewelery.