Argonath RPG - A World of its own

GTA:VC => VC:MP - Vice City Multiplayer => VC:MP General => Topic started by: hellboy_vkk on October 31, 2012, 08:12:14 pm

Title: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 08:12:14 pm
Greetings Argonath Team,
I'm Hellboy_vkk, owner of a VCMP server (is not taking the name as i don't want to show that i'm advertising anything) i hope you do know me.
I came here to talk about the DDOS attacking going on at my server (and at yours as i came to know about this) . I truly feel it would be best if we stand together to find any solution towards this issue .
    I'm posting this here as I do not know where else to chat with your owners (I searched for your IRC channel but got nothing , sorry if it exists ).I personally feel with my knowledge and skills along with your hard work, knowledge and dedication , we will find a solution to this problem we both are facing. Do not take my post in any negative manner, I just want to start a revolution against this DDOS attacks going on vcmp.
   I hope you will think over it and will reply soon here.
Thank You
Hellboy_vkk
Title: Re: A ray of hope against DDOS attacks
Post by: Marcell on October 31, 2012, 08:18:04 pm
The only solution to stop DDOS attacks being efficient is to change server scripting to something else than Pawn. Period.
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 08:21:02 pm
sorry marcell that is not a solution to it as my server was pawn based and i recently changed it to squirrel and you know me :D
Title: Re: A ray of hope against DDOS attacks
Post by: Brian on October 31, 2012, 08:23:37 pm
dear mr hell, The owner gandalf yesterday said we were not getting DDosed, it was a script issue that made the lagg acure. I do not know if we are being DDosed now but as far as I know there is not a DDos attack on argonath
Title: Re: A ray of hope against DDOS attacks
Post by: Marcell on October 31, 2012, 08:24:38 pm
dear mr hell, The owner gandalf yesterday said we were not getting DDosed, it was a script issue that made the lagg acure. I do not know if we are being DDosed now but as far as I know there is not a DDos attack on argonath
just cause SAMP argo is not ddosed doesn't mean VCMP isn't
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 08:27:17 pm
i may be wrong that argonath also getting ddos, but i heard that argonath is also getting ddosed and that is why i headed here and if i'm wrong then i'll be happy that its not happening to a big server like argonath .

Post Merge: October 31, 2012, 08:28:32 pm
i have got no idea about samp, sorry i don't play samp so i'm just talking about the vcmp server.
Title: Re: A ray of hope against DDOS attacks
Post by: Teddy on October 31, 2012, 08:36:15 pm
The only solution to stop DDOS attacks being efficient is to change server scripting to something else than Pawn. Period.

Wrong. DDOS is a distributed denial of service; which basically floods a port with so much traffic it is unable to handle anymore... this is much more than the programming language used. The only really effective way to reduce ddos effects is a special anti-ddos server, which are not cheap.

Hellboy, you should try getting the IP address(s) of the attacker(s) finding out the ISP provider for the attacker(s) and contacting them directly. Chances are if you have the evidences to prove the attack, the ISP will terminate the attacker(s) internet service.
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 08:40:55 pm
[WS]Teddy you are absolutely correct about DDOS but its not the way you think it works , actually DDOS (known as distributed DOS) is not done through a single IP it uses a network of IP which access the resources at the same time making the server resources unavailable to users and because of which even when the server.exe is still in operation no one gets that the server is online because the ports get flooded with DDOSer and that is why its hardly possible to catch who actually is doing this.
Title: Re: A ray of hope against DDOS attacks
Post by: Klaus on October 31, 2012, 08:47:18 pm
The main problem with the amount of crashing is that of how easy it is for someone to crash a PAWN-based VCMP server ATM. Programs have been distributed between scriptkiddies and pakis and now any old noob can crash a server by the press of a button. It doesn't require skill, it requires the ability to lack a real life. Teddy may be partially right with whatever he's on about, but VCMP servers that are scripted in Squirrel seem to be much more stable than those that are PAWN-based..
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 08:51:41 pm
Klaus , this is myth that pawn based servers are not good and squirrel based servers are best , i'm a pawn and squirrel scripter . As  i already said , i moved my server from pawn to squirrel but still the same thing is going on (would like to add that the server is stable but for scripting errors not to ddos or any attack)
and its really easy to attack a server but hard to defend it on a windows based VPS or own hosting system.
Title: Re: A ray of hope against DDOS attacks
Post by: Shejken on October 31, 2012, 08:53:31 pm
http://www.staminus.net/SecurePort-DDoS-Protection (http://www.staminus.net/SecurePort-DDoS-Protection)
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 08:56:45 pm
Shejken ,lol all know this way man but we do not earn anything from vcmp servers so we cannot go for it.
Title: Re: A ray of hope against DDOS attacks
Post by: Ted on October 31, 2012, 09:14:14 pm
Whether your server is scripted in LUA, Pawn or Squirrel you can still be attacked via the DDos method.
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 09:28:38 pm
that is what my point is , but we can find a solution if we work together over this issue.
Title: Re: A ray of hope against DDOS attacks
Post by: Marcell on October 31, 2012, 09:55:34 pm
Wrong. DDOS is a distributed denial of service; which basically floods a port with so much traffic it is unable to handle anymore... this is much more than the programming language used. The only really effective way to reduce ddos effects is a special anti-ddos server, which are not cheap.

Hellboy, you should try getting the IP address(s) of the attacker(s) finding out the ISP provider for the attacker(s) and contacting them directly. Chances are if you have the evidences to prove the attack, the ISP will terminate the attacker(s) internet service.
due to how anachronistic PAWN scripting is in VCMP, PAWN servers can be crashed due to a few attack packets sent (whatever you want to call them) whereas huge amount of packets sent on IP of a server scripted in mIRC/Squirrel 'should' just generate lag. If your server gets crashed due to ddos attacks while it's on squirrel I don't know what's the reason hellboy, back when we owned <insert server name here> with Morphine and Stormeus it wasn't crashable.
Title: Re: A ray of hope against DDOS attacks
Post by: Toto on October 31, 2012, 10:00:38 pm
I want to leave just a note, this guy have a clue what he's talking about, do not consider him as newbie. There's many peoples that can solve this problem, but everyone is lazy or doesn't wants to...
Title: Re: A ray of hope against DDOS attacks
Post by: Gandalf on October 31, 2012, 10:18:45 pm
Hi,

You are welcome to use my PM if you wish to discuss this more in-depth.
As for protecting, you have to make a difference between a DOS (dnial of service) and DDOS (distributes denial of service).
Most crashers and tools are working based on DOS. this means that a single connection floods a number of malformed packets, causing the server to crash.
The best solution lies in the server software itself. If the coders of the server package place limitations in the acceptance of packets, these tools become less effective as SA:MP has proven.
To a certain extent it is possible to catch repeat offenders by a packet sniffer. For this you need to have access to the RDP and run such a tool. The IP
 you may find this way can be blocked by using the native firewall.

As for DDOS, this is a different kind of attack. It does not have to be directed at a specific port, as an attack against any open port can overload the network capabilities (bandwidth) of the server. There are several cheap or free firewall solutions that reduce the effect by intelligently closing out suspicious traffic. However the downside is that the refused traffic tends to 'bounce' inside the data centre, causing outages on other servers in the same switch. Providers might not be happy and block your account.

The best way to stop a DDOS attack if having a secondary IP. In case of an attack you can enter the server from there and mae a switch. This is only needed in case of a long and persistent attacker. Most kids who 'order' an attack to not have the money to keep it up long enouch for it being a problem.
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on October 31, 2012, 10:48:49 pm
DOS attack is quite easy to prevent as we can block the number of packets being received by the host (either vps or own hosted) on a specific port and that won't harm the connection much as DOS is not for long term as far i know people who use this cheap way.
but to stop this without using any firewall we have to edit the server software , but as we got no vcmp server code we cannot do it in that way (otherwise would have done that).
DDOS as you said that if we try to block the number of packets it will jump in the connection and will either make the service provider's connection to lag to all or may also can temporarily ban the connection , which ultimately will result in a permanent ban over us from the ISP. so this solution is not a nice way to do it.
and the next way you suggested about the secondary ip that will do the like in dos we will need to change ip and lose players playing there and it will decrease the server reputation .
Dos is not a big problem , we can even use the socket blocking technique (i hope that won't effect the players)  .
but i think this is real time to work on this issue as its getting worse now a days.
p.s. i just read the mIRC thing .. yeah mIRC is best but not the squirrel server i got .
Title: Re: A ray of hope against DDOS attacks
Post by: SugarD on November 01, 2012, 09:18:55 am
Hellboy_vkk:

I find it quite interesting that you are willing to work alongside another community in order to resolve this issue. I personally find this very noble of you to do, given that we are technically competition for each other in the VC:MP area of things.

As for the subject at hand, did you and Gandalf possibly come up with any solutions? I'm still searching for ideas for the security of this community's upcoming Liberty Unleashed server, and I love seeing what people come up with for their own servers so I can find new ways to protect our's, and possibly even share the ideas with them.

Thanks again for having the courage to create this topic and try to find a mutual resolution. You've got my respect for that. :)

-SugarD
Title: Re: A ray of hope against DDOS attacks
Post by: PulseEffect on November 01, 2012, 10:23:50 am
Hellboy_vkk:

I find it quite interesting that you are willing to work alongside another community in order to resolve this issue. I personally find this very noble of you to do, given that we are technically competition for each other in the VC:MP area of things.

As for the subject at hand, did you and Gandalf possibly come up with any solutions? I'm still searching for ideas for the security of this community's upcoming Liberty Unleashed server, and I love seeing what people come up with for their own servers so I can find new ways to protect our's, and possibly even share the ideas with them.

Thanks again for having the courage to create this topic and try to find a mutual resolution. You've got my respect for that. :)

-SugarD

+1

Yea, not sure if everyone knew, SAMP was lagging as I believe the DoSs' continued all the way into Monday Night for me. On the weekend the "10yr rage kid" decided to launch attacks against ParUni, RPG, Stunt and Teamspeak. Many of the servers were engulfed in heavy user traffic. These attacks from those who wish to destroy cookies can seriously please go outside and play catch.
Title: Re: A ray of hope against DDOS attacks
Post by: SugarD on November 01, 2012, 10:25:04 am
+1

Yea, not sure if everyone knew, SAMP was lagging as I believe the DoSs' continued all the way into Monday Night for me. On the weekend the "10yr rage kid" decided to launch attacks against ParUni, RPG, Stunt and Teamspeak. Many of the servers were engulfed in heavy user traffic. These attacks from those who wish to destroy cookies can seriously please go outside and play catch.
There was actually an announcement regarding SA:MP's situation, from which Gandalf said wasn't caused by a DDoS. :lol:
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on November 01, 2012, 04:54:36 pm
sugarD thanks for your appreciation and i truly feel that coming up together can solve it (i hope so) and as far the competition is concerned i'd just say that the better will win that and time will decide it so keeping the competition aside we both are facing a problem which is making us not to compete each other so enemy of my enemy is my friend is my policy so that we can have a fair competition ;)

also would like to add that i'm working on it the way i can and i hope if argonath gets any way they will tell us as i think argonath too believe in fair competition as i do.
thanks again for your replies :D

and yeah would like to add that your competition gona increase as i'm coming for SAMP soon i hope you will be ready for that.
Title: Re: A ray of hope against DDOS attacks
Post by: SugarD on November 01, 2012, 07:04:18 pm
sugarD thanks for your appreciation and i truly feel that coming up together can solve it (i hope so) and as far the competition is concerned i'd just say that the better will win that and time will decide it so keeping the competition aside we both are facing a problem which is making us not to compete each other so enemy of my enemy is my friend is my policy so that we can have a fair competition ;)

also would like to add that i'm working on it the way i can and i hope if argonath gets any way they will tell us as i think argonath too believe in fair competition as i do.
thanks again for your replies :D

and yeah would like to add that your competition gona increase as i'm coming for SAMP soon i hope you will be ready for that.
Ha, awesome! Love to see your enthusiasm too! These DDoS'ers don't stand a chance! :)
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on November 02, 2012, 02:39:03 pm
thanks for your appreciation :)

Post Merge: November 03, 2012, 06:54:01 pm
kessu stop being a fool man , i went there just to confirm that was it a dos attack over argonath too ,
i don't want to play with you man i told you already and if you still thinks that you are a lot superior then i have to say that you are the one because of which i'm not able to work .
i got an ip and went there to confirm weather we both got dos attack from same ip but you kicked me man this is too much , i'm a man of my words i don't want to play with you and i'm serious so stop acting like a  children .
Title: Re: A ray of hope against DDOS attacks
Post by: Klaus on November 03, 2012, 07:03:36 pm
You are banned, which means you cannot enter the server for any reason. So please, "stop being a fool man".
Title: Re: A ray of hope against DDOS attacks
Post by: Kessu on November 03, 2012, 07:15:32 pm
If you want to confirm something, use the forum PM. You are NOT allowed to enter the server under ANY circumstances. If you have the IP, send it to me and I can check it out.
Title: Re: A ray of hope against DDOS attacks
Post by: Teddy on November 03, 2012, 07:20:39 pm
due to how anachronistic PAWN scripting is in VCMP, PAWN servers can be crashed due to a few attack packets sent (whatever you want to call them) whereas huge amount of packets sent on IP of a server scripted in mIRC/Squirrel 'should' just generate lag. If your server gets crashed due to ddos attacks while it's on squirrel I don't know what's the reason hellboy, back when we owned <insert server name here> with Morphine and Stormeus it wasn't crashable.

False.

A DDOS attack is against a service or port, not a script. Sure a script may exist to target this method of script, that doesn't make a it a DDOS. A decent attack can bring down a service or at least prevent its access regardless of the coding language.

The statement stands true the only really effective way to negate the effects of a DDOS attack is 2 servers, one is the server with the actual service; we'll call it computer A, and the other one is the IP actually handed out, we'll call it computer B. Computer B will need to have special software on it to one forward the data and communicate effectively between computer A and the user. Additionally computer B will monitor the traffic. Computer B is only a watching gateway, once it detects suspicious activity, or high flood coming from a certain IP it'll close the traffic to that IP, or in some software revert it. However, as I stated also before, this software is really expensive. This setup is commonly called a ddos proxy, as like a proxy the data is just being routed to a middleman.
Title: Re: A ray of hope against DDOS attacks
Post by: Marcell on November 03, 2012, 07:30:43 pm
False.

A DDOS attack is against a service or port, not a script. Sure a script may exist to target this method of script, that doesn't make a it a DDOS. A decent attack can bring down a service or at least prevent its access regardless of the coding language.

The statement stands true the only really effective way to negate the effects of a DDOS attack is 2 servers, one is the server with the actual service; we'll call it computer A, and the other one is the IP actually handed out, we'll call it computer B. Computer B will need to have special software on it to one forward the data and communicate effectively between computer A and the user. Additionally computer B will monitor the traffic. Computer B is only a watching gateway, once it detects suspicious activity, or high flood coming from a certain IP it'll close the traffic to that IP, or in some software revert it. However, as I stated also before, this software is really expensive. This setup is commonly called a ddos proxy, as like a proxy the data is just being routed to a middleman.
I don't really care about the science bullshit talk, the point is any pawn-based server on VCMP can be crashed with a simple program due to a few button presses.
Title: Re: A ray of hope against DDOS attacks
Post by: SugarD on November 03, 2012, 07:32:25 pm
I don't really care about the science bullshit talk, the point is any pawn-based server on VCMP can be crashed with a simple program due to a few button presses.
Then that is a different issue than what this topic is about.
Title: Re: A ray of hope against DDOS attacks
Post by: Teddy on November 03, 2012, 07:36:31 pm
I don't really care about the science bullshit talk, the point is any pawn-based server on VCMP can be crashed with a simple program due to a few button presses.
Sure a script may exist to target this method of script, that doesn't make a it a DDOS.
Then that is a different issue than what this topic is about.

Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on November 03, 2012, 07:55:11 pm
kessu if this is the thing i'm quitting working with argonath's community and this is because of the egoistic admins there you people things that you are doing right but mark my words you are doing wrong .

p.s. you guys got no chat services that's why i headed there .i don't like to wait till you reply me and all in messages.

thank you!

and a special thanks to sugarD and the owner Grandalf but sorry to say that because the vcmp server is in wrong hands i cannot continue working with you people .
Title: Re: A ray of hope against DDOS attacks
Post by: Kessu on November 03, 2012, 08:01:29 pm
kessu if this is the thing i'm quitting working with argonath's community and this is because of the egoistic admins there you people things that you are doing right but mark my words you are doing wrong .

p.s. you guys got no chat services that's why i headed there .i don't like to wait till you reply me and all in messages.

thank you!

and a special thanks to sugarD and the owner Grandalf but sorry to say that because the vcmp server is in wrong hands i cannot continue working with you people .
Now I wonder if you can really leave our VCMP server behind  :roll:

It seems like you like to be there very much, opposite of your words  :devroll:

 :ps: You're not the first one to say that, and you're definiatly not the first one to be wrong about it. Look in the mirror if you want to blame someone of your ban.

Bye.
Title: Re: A ray of hope against DDOS attacks
Post by: SugarD on November 03, 2012, 08:02:47 pm
kessu if this is the thing i'm quitting working with argonath's community and this is because of the egoistic admins there you people things that you are doing right but mark my words you are doing wrong .

p.s. you guys got no chat services that's why i headed there .i don't like to wait till you reply me and all in messages.

thank you!

and a special thanks to sugarD and the owner Grandalf but sorry to say that because the vcmp server is in wrong hands i cannot continue working with you people .

Don't give up hope because a select few don't get along with you Hellboy_vkk. We all want to see progress here for both you and us alike. :)

As for the ban thing, if you are banned, the admins are forced to keep to their policies, however you are able to send an email to [email protected] if you feel you have been abused by them. Nothing personal, it's just how our rules here work. We have to treat everyone the same, regardless of rank or status, to be fair to everyone else. :)
Title: Re: A ray of hope against DDOS attacks
Post by: hellboy_vkk on November 03, 2012, 11:03:11 pm
"Now I wonder if you can really leave our VCMP server behind 

It seems like you like to be there very much, opposite of your words 

  You're not the first one to say that, and you're definiatly not the first one to be wrong about it. Look in the mirror if you want to blame someone of your ban.

Bye."

you really need to learn a lot kessu and it would be better if you start with some manners and respect.
Also , i am a man of my words , i will never play there (even when i can evade it easily with any new nick).

thank you!
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