Argonath RPG - A World of its own

GTA:VC => VC:MP General => VC:MP - Vice City Multiplayer => VC:MP Ideas => Topic started by: Luca Man on January 07, 2013, 10:19:13 am

Title: Introducing new cars to the server (next version of server).
Post by: Luca Man on January 07, 2013, 10:19:13 am
More cars would be more good. Here are the cars that I want to see: BF Injection (it is good when driving on the beach) and the Voodoo (I want it because it has a nice brown color and because of the hydraulics).
Title: Re: Introducing new cars to the server (next version of server).
Post by: Kessu on January 07, 2013, 11:05:51 am
BF Injection is already on the server. (if I recall the car name correctly)

Voodoo I think bugs out the server, therefore we are not able to add it. (We all wanted it all the way from 2008, but never got it)
Title: Re: Introducing new cars to the server (next version of server).
Post by: SugarD on January 07, 2013, 11:11:17 am
Voodoo I think bugs out the server, therefore we are not able to add it. (We all wanted it all the way from 2008, but never got it)
If it has the same issue LU had with implementing the Yardie Lobo, it's likely a crash/sync problem related to the hydraulics themselves. Hopefully VC:MP 0.4 can get that fixed. :)
Title: Re: Introducing new cars to the server (next version of server).
Post by: Kessu on January 07, 2013, 11:13:53 am
If it has the same issue LU had with implementing the Yardie Lobo, it's likely a crash/sync problem related to the hydraulics themselves. Hopefully VC:MP 0.4 can get that fixed. :)
One can wonder if 0.4 is even coming (it's been said to come for way too many years)  :cry:
Title: Re: Introducing new cars to the server (next version of server).
Post by: SugarD on January 07, 2013, 11:20:28 am
One can wonder if 0.4 is even coming (it's been said to come for way too many years)  :cry:
It's on it's way. It's just really slow because Maxorator is coding it by himself while he's in college.
Title: Re: Introducing new cars to the server (next version of server).
Post by: JDC on January 07, 2013, 01:14:04 pm
It's on it's way. It's just really slow because Maxorator is coding it by himself while he's in college.

What happened to the rest of his dev team?
Title: Re: Introducing new cars to the server (next version of server).
Post by: SugarD on January 07, 2013, 01:23:09 pm
What happened to the rest of his dev team?
They disappeared circa 0.3zr2.
Title: Re: Introducing new cars to the server (next version of server).
Post by: Ave on January 07, 2013, 04:36:55 pm
It's on it's way. It's just really slow because Maxorator is coding it by himself while he's in college.
It's on its way since 2007.
VC:MP would've looked different if version 0.2 hadn't been abandoned in a rush decision.
Anyways, VooDoo works on the current version.
Title: Re: Introducing new cars to the server (next version of server).
Post by: brian1996 on January 07, 2013, 06:43:14 pm
It's on its way since 2007.
VC:MP would've looked different if version 0.2 hadn't been abandoned in a rush decision.
Anyways, VooDoo works on the current version.
Guido managed to get that fixed.
Title: Re: Introducing new cars to the server (next version of server).
Post by: SugarD on January 07, 2013, 08:44:12 pm
It's on its way since 2007.
That was a different 0.4 based on the 0.3 codebase, which was later scrapped. Maxorator's new 0.4 version is brand-new code being made from scratch.
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