Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: 74alper74 on January 11, 2013, 11:28:54 am

Title: Car Alarm
Post by: 74alper74 on January 11, 2013, 11:28:54 am
Actually I saw this idea on SAMP Ideas & Suggestions board and I thoght why can't be in IVMP.I don't know if this posibble.Alarms will be in every car.When owners entered their vehicles alarm will not be activated.But another person tries to enter & hits the car alarm will be activated and owner or near cops  will hear this alarm.Car stealing is a crime.I believe this is more realistic  :D
Title: Re: Car Alarm
Post by: Batta on January 11, 2013, 01:54:48 pm
This should be an optional though. If you care about the car, you get it.  :money:
Title: Re: Car Alarm
Post by: AK47 on January 11, 2013, 02:01:32 pm
This should be an optional though. If you care about the car, you get it.  :money:

Exactly, like the housealarm in SA:MP!
Title: Re: Car Alarm
Post by: Talya_taya on January 11, 2013, 02:40:46 pm
I think this will be senseless , since when we lock car, it cant be stolen in anyway, and if not it means that its not locked, so the alarm is not activated. :gand:
Title: Re: Car Alarm
Post by: Batta on January 11, 2013, 02:43:41 pm
I think this will be senseless , since when we lock car, it cant be stolen in anyway, and if not it means that its not locked, so the alarm is not activated. :gand:

This is true as well :3
Title: Re: Car Alarm
Post by: 74alper74 on January 11, 2013, 03:26:38 pm
You are right :) I forgot about that car lock   :cool:
Title: Re: Car Alarm
Post by: SugarD on January 11, 2013, 06:50:47 pm
You could also set it so the player can activate the alarm regardless of a carlock. Then just have it check the driver against the owner. If it's a different person, set it off! :lol:
Title: Re: Car Alarm
Post by: Talya_taya on January 11, 2013, 07:11:53 pm
I think this will be senseless , since when we lock car, it cant be stolen in anyway, and if not it means that its not locked, so the alarm is not activated. :gand:

Well actually we could put this alarm thingie in anyway, if someone abuse the carlock, it will be great alarm system for admins :P
Title: Re: Car Alarm
Post by: Batta on January 11, 2013, 07:31:13 pm
if someone abuse the carlock

I guess that is not possible anymore.
Title: Re: Car Alarm
Post by: Talya_taya on January 11, 2013, 07:56:41 pm
I guess that is not possible anymore.

Well who knows... but whatever, its not the most important point now ^^
Title: Re: Car Alarm
Post by: Batta on January 11, 2013, 08:00:37 pm
In any case this idea does not regard a main feature, therefore I think this will almost surely not added in RS2.0.

I'll make sure to discuss about this anyway..
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