Argonath RPG - A World of its own

GTA:SA => San Andreas - Capital Building => SA:MP - Business & Government => SA Capital Building Archive => Topic started by: TinMan on February 03, 2013, 09:51:03 am

Title: Cop Ideological Spectrum
Post by: TinMan on February 03, 2013, 09:51:03 am
          In Argonath RPG, I see that there are two groups that every cop has a role in. I've been playing here for 3 years and I finally realized how many officers preform their duties differently in a way that sometimes may not always be right and may not always be wrong. This is the whole reason why we have arguments because we all have our own opinions over different issues. It's all matter of a prospective that men have to finally realize. In real life, we have two main political parties called the Democrats and the Republicans with that mentioned, in Argonath, we have two kinds of ways how officers present themselves in the line of duty and that is the "Rambo Cops" and "Extreme Roleplayers."

(http://i309.photobucket.com/albums/kk392/Lmotoole/ArgonathIdeology_zps4f82b83a.png)

#1) Rambo Cops:

Positives:
-More physical action [Seeks more game action than reading words all day]
-Eliminates or Arrest more Suspects [Always tracking down suspects "Orange Dot" Hunting]
-Highly skilled in physical strengths [driving, shooting, etc..]
-Never avoids a combat and/or deadly situations

Negatives:
-Money Hungry [Cares for money instead of the people]
-Roleplay less [Fails to use /me]
-Avoids Investigations of Suspects

          Basically, they are the ones who aren't afraid of the physical action of situations involving shoot outs, c30's, barricaded suspects, etc... Although when it comes to a roleplay situation they may leave or fail to roleplay with the person who is attempting to roleplay with them. However, the only time when they use the local chat is when they are ordering a suspect to surrender to the police. Once the suspect surrenders, they will request a transport unit to avoid the jailing process of the suspect. By avoiding the process they have more time tracking down more suspects and may shoot before asking questions. On patrol, when they see a traffic violator they may just straight suspect hoping they will just evade to chase them down. However, if they stop after they were suspect the officer will still attempt to take them to jail for the money. In fact, acting upon this extreme side may result in several punishments and most officers who act this way don't work very long in the Argonath Police Department. One last example, lets say the officer is responding with lights and sirens to a scene and hits someone on the way. The officer will just continue on and drive away like nothing happened when the civilian is attempting to roleplay. Then later, the officer receives a private message from the person they hit, and they want 2,000 dollars for the damages. Since they are a "Rambo cop" in reply they say that the pay n spray only cost 100 dollars. This is the best example I can put it on how "Rambo Cops" are. Finally, we have rambo cops everyday who come to hostage situations (207s) and breach the building and attempt to just kill the suspect hoping the suspect won't have enough time to react to physically kill the hostage. Again, in this situation they are avoiding the roleplay situation and using physical force as an answer.


#2) Extreme Roleplayers:

Positives:
-Roleplays with suspects [Ask questions first, shoots later]
-Not money hungry [Self-explanatory]
-Processes and Interview Suspects & More Traffic Stops [It involves roleplay]
-Creates a whole new fun roleplay

Negatives:
-Less physical power [Engages to roleplay more than use physical force]
-Suspects escape more [they don't orange dot hunt or barely engage pursuits]
-Possibly kidnapped more by criminals [Criminals seek a roleplay cop than a non-roleplay cop  to kidnap them]
-May not always be available to respond to scenes [Roleplaying requires a lot of time]

          "Extreme Roleplayers" are basically the officers who take the time to roleplay situations thoroughly such as 207's, Bomb Threats, Terrorist Attacks, and other roleplay events.. In all means, they will avoid shoot outs and about any physical action in the game. They prefer roleplay action. These cops are the ones who never area a suspect in game, but if they come across one in a distance they may chase after. Most civilians and citizens like these kind of officers because they do seem a lot more friendly and that could lead to them being kidnapped more. However, the biggest down side is that when a fellow officer calls for backup they may not be available to respond to the scene because they are in a middle of a roleplay. The officer could be reported to the Argonath Police Department forums for failing to respond to a scene. Other than that there key in all situations is just to roleplay to the fullest. For example, if the officer is responding to a scene with lights and sirens and they accidentally hit another person. The officer chooses to roleplay and calls an ambulance etc... but the officer does not respond to the scene they initially were responding to because they go to the hospital for treatment. The officer chooses to pay the citizen the "roleplay" amount of damages of the 2,000 dollars unlike the "Rambo cop" who gave the citizen 100 dollars for the Pay N Spray. Do you finally see the difference between both extremes?     

Which side do you fit more?


          I understand that you can fit more towards the left, right, or maybe directly in the middle if you see both sides. Before I was writing this, in real life, we have what we call a political spectrum of politics basically we have the conservatives, republicans, moderate, democrats, and liberals. All those that I have mentioned is their own view and ideology of how they see the world. But with my view on the whole Argonath Nation, I was coming up with 5 views called Rambo Cop, The Pursuers, Moderate, Limited Roleplayers, and Extreme Roleplayers, but I ran out of ideas after I got the both extremes done. I didn't know how to tie the middle in together, so I hope we can all work on this spectrum to expand our future knowledge on how everyone works in the field. You may think that I may be out of my state of mind writing this whole post or you may think I just hit right on the money. So just please in a reply give me your ideas.


The future of the spectrum lies here, but I just need help how to conquer the middle portion of it.
(http://i309.photobucket.com/albums/kk392/Lmotoole/ArgonathIdeology_zps7143fb8b.png)





Signed,
Tinmothy Manners (TinMan)
Title: Re: Cop Ideological Spectrum
Post by: Pingster on February 03, 2013, 12:13:44 pm
I'm gonna be a Negative Nancy and wonder why is this in CH instead of General. :3

Anyway, personally, I guess I'm in the moderate zone, edging way towards roleplay. If given a chance, I'll use words over bullets, though the work often involves the latter, so can't really pick that without abandoning the team. Huge reason I've made my career choices is 'cause I believe there's more harm to be done through roleplay than through shootouts. At the end of the day, no one will remember a suspect shot down or jailed, but if a major member of a crime organisation has been taken down, destroyed, then that's something one remembers.
Title: Re: Cop Ideological Spectrum
Post by: newguy on February 03, 2013, 12:18:11 pm
I'm on a criminal spectrum.
Title: Re: Cop Ideological Spectrum
Post by: SugarD on February 03, 2013, 12:27:53 pm
I think you're missing the independent party here. :P
Title: Re: Cop Ideological Spectrum
Post by: Mikal on February 03, 2013, 03:21:36 pm
I am on extreme l33t dmer rpers with big guns and a camel
Title: Re: Cop Ideological Spectrum
Post by: Marcel on February 03, 2013, 04:41:52 pm
Gawd bless TinMan on his scientific analysis of roleplay <3
Title: Re: Cop Ideological Spectrum
Post by: TinMan on February 03, 2013, 06:25:05 pm
I'm gonna be a Negative Nancy and wonder why is this in CH instead of General. :3

You randomly find it on the bulletin boards posted inside of City Hall.

 
Title: Re: Cop Ideological Spectrum
Post by: Primus on February 03, 2013, 06:34:40 pm
Very nice Explanation.
I personally not like Rambo cops they just come and blow me or die in shootout.
Title: Re: Cop Ideological Spectrum
Post by: [WS]Jacob on February 03, 2013, 10:16:58 pm
I would say I'm on the roleplay side of things, I can't go around blowing people's heads off all the time :lol:
Title: Re: Cop Ideological Spectrum
Post by: TheLegitHabibi on February 08, 2013, 06:15:35 am
I roleplay when its required. Grab an infer us and take the NRG out, when required.
Wouldn't say I'm on the middle. But I'm on the extremes depending on the situation.
Title: Re: Cop Ideological Spectrum
Post by: Rick. on February 08, 2013, 06:52:19 am
Gawd bless TinMan on his scientific analysis of roleplay <3
Title: Re: Cop Ideological Spectrum
Post by: Teddy on February 08, 2013, 08:45:51 am
Depends on the suspect.
Title: Re: Cop Ideological Spectrum
Post by: [NP]Monte Montague on June 17, 2013, 10:23:57 pm
This theory is flawed.
Title: Re: Cop Ideological Spectrum
Post by: Pablo Escobar on October 07, 2013, 12:30:33 pm
Cops with role play ? a free cop ? come on ,we all know that cops cannot RP with criminals,if someone seen Orange dot in map its like a dog fight,however the only way stop cops lead by UC admin/admin in RP or CBFasi,otherwise everysingle cop same for me ,however ;

if we are going talk about FBI,They role-play as much as possible,thats why i'd prefer to evade from random cops,cause nothing happens shoot-out and case closed with FBI its different.

FBI +1

SAPD/Cop duty -56.254
Title: Re: Cop Ideological Spectrum
Post by: TinMan on October 07, 2013, 12:44:16 pm
This theory is flawed.

Prove how this theory is flawed?
Title: Re: Cop Ideological Spectrum
Post by: Padres on October 07, 2013, 03:26:36 pm
I'm actually having it hard to choose one side. Basically I am a extreme roleplayer but sometimes it's just not worth it, spending loads of time on roleplaying with someone who does not even bother even participating.



Cops with role play ? a free cop ? come on ,we all know that cops cannot RP with criminals,if someone seen Orange dot in map its like a dog fight

That's our gamemode. If an Police Officer notices a wanted subject on the radar, he/she pursues that individual and attempts to put named individual into detainment. 

Keep in mind that there is no [Wants-To-RP] tag above your head, nobody will be able to find out if you are just another suspect that gives a literal fuck about roleplay or a veteran roleplayer that prefers Police Officers to be interacting with you from a roleplaying vision.
Title: Re: Cop Ideological Spectrum
Post by: Whiteman on October 07, 2013, 03:31:23 pm
That's our gamemode.

Our gamemode is RPG not TDM. Though I understand your point that you make.
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