Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Neel on May 25, 2013, 07:19:17 pm
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I've never understood how Gambling IG Actually Works...the Dice One... So can someone help me out over here? :P
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Well , First of all , its's all about luck ... The command is /dice , and you can chose any game , the most popular games in argonath are : 1x mean you should dice one time the highest number win , 2x means you have the dice twice then count them and the highest number win , and finally Black jack aka BJ , means you should dice and count your dices it shouldn't be above 21 or you will lose , That's all :)
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You can gamble in-game by 2 ways (as far as I know). Using /dice or /saynumber.
Using dices (/dice), it chooses a random number, between 1-6, like a normal dice.
Using /saynumber, it chooses a random number, between the limit you choose. If you choose 10, it will randomly choose a number between 1-10. As /dice as /saynumber can't be cheated.
I hope I've helped you.
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Oh! Ok Thanks!
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Thanks from me too. But in hambling you ca loose all your money.
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Thanks from me too. But in hambling you ca loose all your money.
Yeah! That's the Truth bout gambling!
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/dice isn't only for gambling, you can use it to play multiple games, including but limiting to: Slot Machines/Basketball/Cards/And many other games, all what you need is an open-creative mind.
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/dice isn't only for gambling
/dice can be used in a fully RP way even if a cop and a suspect are RPing cuffing. It's like in D&D
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/dice can be used in a fully RP way even if a cop and a suspect are RPing cuffing. It's like in D&D
What? How can I use /dice while Rp cuffing a suspect??
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What? How can I use /dice while Rp cuffing a suspect??
Like, let the even numbers be a succesfull cuff, and the uneven numbers let you escape from the cuff action. Be aware that such action can only be done if all parties involved agree with that, because otherwise it will mean you are breaking a server rule (escaping after surrendering).
It can be used in a whole lot of situations, and RPly cuffing is only one example of letting luck decide the outcome of a certain roleplay scene.
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Ok.... But Ain't Nobody Got Time For That! :P
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Ok.... But Ain't Nobody Got Time For That! :P
Yes, because nobody cares about roleplay.
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I mean usually no one will take the risk of letting the suspect get away..
We just do /me Removes Cuffs from Waist Belt and then the following RP..
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I mean usually no one will take the risk of letting the suspect get away..
We just do /me Removes Cuffs from Waist Belt and then the following RP..
Roleplay is the act of 'acting' as a person from real life(hasn't to even be from real life, CREATIVITY!), 'roleplaying' isn't just by typing random /me's. Talking, shouting, and interacting with people IS roleplay.
I once had a talk with JDC, I punched him, he ate his head, I dragged his arm, he dropped them and grew another.