The version is wrong!
I was going to put RS2.x, but
your own commands topic says 2.1!
(You might wanna fix that!)
Status domain does periodically track user population. The results are not formatted but all the servers (with the exclusion of MTA:VC due to encryption reasons, we can't track) have at least daily activity. Even if they are dying, people are playing, and if people are playing that should be good enough. Even if a few people are having fun with a small group... who are we to take that away? It's wrong. This community is about having fun, regardless if that be with 2 people, 10 people, 30 people, or 200 people.
Entertainment is not measured by player count.
Agreed 100%. Besides, it isn't like the servers people claim are "dead" would be using a lot of resources then. Keep in mind, many of the server applications are often hosted on the same systems in the same environment, sharing the same resources, and it has never caused us problems before. Prior to a lot of the hosting splitting off, we were constantly expanding our games being hosted directly by Argo's systems, and it was not slowing anything down, the "more popular" servers included. There aren't any resources being wasted...and as Teddy said, as long as someone is enjoying it, who are we to stop that?
This community was founded with a small group of people in MTA:VC back in 2006. Their whole goal was to have fun. Now look what it has become. Taking away what makes our community special is not going to help it grow, but instead hinder it. Remember, we, (and our predecessors), defined the roleplay gamemode in Grand Theft Auto multiplayer modifications. Not these other big guys with all of their fancy rules, huge player bases, and constantly shifting servers. Obviously we did something right because we are also outliving them.