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Suggestion for Business and Economy

Joey · 10047

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Offline JoeyTopic starter

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on: May 22, 2019, 10:23:59 am
Business Prices and Sales

Currently, businesses in popular places are being sold for either some high buyouts or not being sold at all. That's because its probably the only area where the business is mostly used to buy stuff from. Algonquin, Alderney, hell even Hove Beach, Boabo, Bohan are not even so much in luck with the business. You will hardly find anyone owning a business in remote places. The whole Alderney is most of a Ghost town except for a few players living there.

The idea here is to make an auto-sale script of like a minimal amount like for eg. 1% of your stock to be sold every day by script. This will encourage players to buy business anywhere in the city and not just in popular areas. They can start earning from businesses without worrying about the place where it is located at. A business owner will also need to maintain a decent amount of stock in order to earn from it like if 1% of your total stock doesn't value to 1 unit, then you won't have a sale. So if you won't have a minimum of 100 units of stock, then it won't make a sale for that day. So owners will have to be active and maintain their stock in order to earn from it. The more you invest, the more you can expect the returns.

This way the market value of a particular place will not skyrocket anymore and hopefully, we will see more players move around the map and not just at MGS.

Taxes and Property Limits

We don't have a lot of new players joining every day and sticking around. Taxes were good when we had a decent amount of players keeping the economy somewhere balanced. But its on a positive side anymore since we only got 7-8players daily active on average on peak hours and 3-4 daily active if taken the average of the whole 24hrs of the day. That's not exactly in the favor of business.

The suggestion here is to remove the taxes, but put a limit on the business you can own. Like 1 business only of each type. I.e a single player can only own to a maximum of 1 business from each category available. So you won't see rich players, like me, owning 12372384 number of businesses after removal of taxes.
For those who own multiple premium business of the same type, like clothing stores and Dealer Ships and Licensed Ammunition, maybe managers can buy it from them for some value and then auction it to rest of the players. This won't apply to restaurants and warehouses cuz they can be requested anytime and anywhere.



-Up for discussion. If you support or unsupport it, it would help to find a solution if you could also state the reason for it.



Offline Serifis

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Reply #1 on: May 22, 2019, 12:34:51 pm
Spoiler for Hiden:
Business Prices and Sales

Currently, businesses in popular places are being sold for either some high buyouts or not being sold at all. That's because its probably the only area where the business is mostly used to buy stuff from. Algonquin, Alderney, hell even Hove Beach, Boabo, Bohan are not even so much in luck with the business. You will hardly find anyone owning a business in remote places. The whole Alderney is most of a Ghost town except for a few players living there.

The idea here is to make an auto-sale script of like a minimal amount like for eg. 1% of your stock to be sold every day by script. This will encourage players to buy business anywhere in the city and not just in popular areas. They can start earning from businesses without worrying about the place where it is located at. A business owner will also need to maintain a decent amount of stock in order to earn from it like if 1% of your total stock doesn't value to 1 unit, then you won't have a sale. So if you won't have a minimum of 100 units of stock, then it won't make a sale for that day. So owners will have to be active and maintain their stock in order to earn from it. The more you invest, the more you can expect the returns.

This way the market value of a particular place will not skyrocket anymore and hopefully, we will see more players move around the map and not just at MGS.

Auto-sale system when an officer get heal from PD, is for that reason I guess...well your system has some basic amount no matter what...why not +1

Spoiler for Hiden:
Business Prices and Salesb]Taxes and Property Limits[/b]

We don't have a lot of new players joining every day and sticking around. Taxes were good when we had a decent amount of players keeping the economy somewhere balanced. But its on a positive side anymore since we only got 7-8players daily active on average on peak hours and 3-4 daily active if taken the average of the whole 24hrs of the day. That's not exactly in the favor of business.

The suggestion here is to remove the taxes, but put a limit on the business you can own. Like 1 business only of each type. I.e a single player can only own to a maximum of 1 business from each category available. So you won't see rich players, like me, owning 12372384 number of businesses after removal of taxes.
For those who own multiple premium business of the same type, like clothing stores and Dealer Ships and Licensed Ammunition, maybe managers can buy it from them for some value and then auction it to rest of the players. This won't apply to restaurants and warehouses cuz they can be requested anytime and anywhere.



-Up for discussion. If you support or unsupport it, it would help to find a solution if you could also state the reason for it.

With 12372384 + 1 properties, I dont like to get forced to reset them...As I and all others survived these years, the new players will do the same.

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Offline melan

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Reply #2 on: May 22, 2019, 12:48:50 pm
Taxes and Property Limits not supported. Why would the ones who worked hard for it lose it? If you think you have many bizs just sell it to state and then others will buy.



Offline Toreto

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Reply #3 on: May 22, 2019, 04:46:34 pm
When cops use /heal it buys from someone restaurant randomly
But applying the 1% auto sale depends on stock, will just keep the poor players poor and the rich ones richer
For example  if someone stocks his biz. With 1000$ he would get daily 10$ so in a  month he would get 300$
But If a rich one stocks his biz with 100,000$ he would get daily 1000$  so in a month he would get 30,000$
So that will just make rich players overpowered and earning huge amount of money in a small period of time. Without any work
So I would say Not Supported

And for removing taxes I would say Not supported as well.
Because this will provide constant earning, no losses. The business owners should consider the economy and what should they sell and with what price to attract people. And if there is no total profit from it they can just sell it as in real life.
But making money continuously without work or worries is no fun



Offline JoeyTopic starter

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Reply #4 on: May 22, 2019, 06:42:20 pm
But applying the 1% auto sale depends on stock, will just keep the poor players poor and the rich ones richer
For example, if someone stocks his biz. With 1000$ he would get daily 10$ so in a  month he would get 300$
But If a rich one stocks his biz with 100,000$ he would get daily 1000$  so in a month he would get 30,000$
So that will just make rich players overpowered and earning huge amount of money in a small period of time. Without any work
So I would say Not Supported
Let me tell you how business works. In order to earn big, you need to invest big and use some strategy. You can't become rich and a successful businessman just by investing a 1000$ or even 10000$. You need to keep investing more and more and still, you won't become a millionaire in a week or a month. You can't really expect to grow rich without doing any effort. If running a business was so easy then every business owner would have been rich now but no that's not the case and that's why we have so many empty biz around the map.
It took more than 5mil investment in Grotti which gives an average monthly income for 50k to 75k. No one gets rich within a day nor by investing small.

Quote
Because this will provide constant earning, no losses. The business owners should consider the economy and what should they sell and with what price to attract people. And if there is no total profit from it they can just sell it as in real life.
But making money continuously without work or worries is no fun
And you think working fireman/medic for all or even most of the time you are online is fun? Players have no option currently to grind but only do those jobs because there's nothing else that can give them that kind of income. This is a Light RP server and not a fireman/medic simulator. Most of the players spend almost 70 to 80% of the time in grinding via jobs. Giving them another way to earn and become rich is not going to harm the server in anyway. Once you get rich enough, you can't really go back to do those jobs bcz u get too lazy for that, instead one tries to find to do some creative stuff that he finds interesting. Players come here so that they can take a break from real life and spend some quality time enjoying here. If you expect them to work their asses off here as well, then it won't really be an enjoyable experience for them. The expenses are now more than before, and a player who has been here for awhile will still have to grind which he did before when he joined as well, then that's not really a positive experience.



Offline Kowalski.

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Reply #5 on: May 23, 2019, 10:35:48 am
To be fair, some businesses were worked for, very hard. I'd say disagreed regarding a limit, but yeah, due to the lower activity I've heard of from IV:MP players, I think a solution would be:

Decrease the tax rate in accordance with the playerbase and adjust it accordingly, high as hell taxes are ridiculous when there's few players around. However, I do agree with the suggestion regarding automatic stock sale, though I'd say 2%  :)


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Offline Commander_Cj

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Reply #6 on: May 28, 2019, 08:32:24 pm
Actually, there is too many ways to cheat the 1 business per person legally, people will tend to give the money they get from managers as a refund for other businesses, to their friends/multiple accounts so they participate in the auction and re-buy the business with a different ID. Which makes this useless.

Also, people with millions worth of stock, would just simply earn too much money in a few months without even logging in if taxes are removed.

I am with removing taxes and making the economy better, but this isn't the way to do so.

Please correct me if I didn't get the idea correctly.


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Offline jNewtonik

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Reply #7 on: May 29, 2019, 05:30:15 am
Also, people with millions worth of stock, would just simply earn too much money in a few months without even logging in if taxes are removed.
If I'm not mistaken! before Argonath implement the taxes, you could lost a property due to innactivity that exceed the 30 days.
Personaly talking never liked the tax system but neither had a big problem with it, it is what it is. :v



Offline JoeyTopic starter

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Reply #8 on: May 29, 2019, 07:31:44 pm
Actually, there is too many ways to cheat the 1 business per person legally, people will tend to give the money they get from managers as a refund for other businesses, to their friends/multiple accounts so they participate in the auction and re-buy the business with a different ID. Which makes this useless.

Also, people with millions worth of stock, would just simply earn too much money in a few months without even logging in if taxes are removed.

I am with removing taxes and making the economy better, but this isn't the way to do so.

Please correct me if I didn't get the idea correctly.
I will go here point by point just in case if anyone else has similar questions in mind, this might help it.

- Its not 1 business per person, its 1 type of business each per person. Which means you can own upto 1 electronic store, 1 ammu-nation, 1 gs, 1 ds, 1 clothing store, 1 restaurant, 1 transport company, 1 warehouse of (food, drink, weapons, fuel, electronis) each. Thats like 12   business or more right there.

- Multi accounting is still not allowed in argonath. So I guess that should clear your question of "re-buy the business with a different ID."

- Giving money to your friend to buy a business is not "cheating". Its called business management/teamwork/organization/company.

-Offline earning can be stopped by making a script that will only auto-earn the day you login.

If you have any more doubts, ask away.

If I'm not mistaken! before Argonath implement the taxes, you could lost a property due to innactivity that exceed the 30 days.
Personaly talking never liked the tax system but neither had a big problem with it, it is what it is. :v
Yes, but it was if the business was out of stock after 30 days of inactivity.
But sure it can be done if one is inactive for 30 days of more, then his property can be taken by state and then auctioned. The server should be focusing more on how to keep a player active. No one should be allowed to earn while offline. But active player should also be rewarded with a fair payment and not have to be grinding missions for hours of their day.



Offline Commander_Cj

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Reply #9 on: May 30, 2019, 11:08:02 pm
I will go here point by point just in case if anyone else has similar questions in mind, this might help it.

- Its not 1 business per person, its 1 type of business each per person. Which means you can own upto 1 electronic store, 1 ammu-nation, 1 gs, 1 ds, 1 clothing store, 1 restaurant, 1 transport company, 1 warehouse of (food, drink, weapons, fuel, electronis) each. Thats like 12   business or more right there.

- Multi accounting is still not allowed in argonath. So I guess that should clear your question of "re-buy the business with a different ID."

- Giving money to your friend to buy a business is not "cheating". Its called business management/teamwork/organization/company.

-Offline earning can be stopped by making a script that will only auto-earn the day you login.

If you have any more doubts, ask away.

I got your point, I know that multi accounting is forbidden.

It is kinda "business management", but this is what makes the script kinda useless if anyone could easily give his business to literally anyone with a free slot (There is a lot of players that can't/doesn't know how to invest in a business). Yeah it would make a difference but a very slight difference. Also, it is unrealistic. People in real life could own more than 1 business from a certain category.

By different ID I didn't mean another account, I meant an another Identification Card (ID) / Another player.

I never liked the boring firefighter/medic missions, and I like the idea of giving players more ways to earn money and reward them but businesses are pretty fair right now(There is ways to earn money through businesses other than opening a restaurant or a wholesaler), maybe we need to start finding some more ideas regarding other jobs such as Taxi(s) or balance real estate etc etc...



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Offline jNewtonik

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Reply #10 on: May 31, 2019, 02:04:44 am
- Its not 1 business per person, its 1 type of business each per person. Which means you can own upto 1 electronic store, 1 ammu-nation, 1 gs, 1 ds, 1 clothing store, 1 restaurant, 1 transport company, 1 warehouse of (food, drink, weapons, fuel, electronis) each. Thats like 12   business or more right there.
Also, it is unrealistic. People in real life could own more than 1 business from a certain category.
It's good to compare the game with some of the real life facts, but do not forget that in a game environment there should be a think called 'balance' even so, I don't believe in a real life
situation there is people that own a whole square of 5-10 restaurants (usualy the crowed ones).

Also consider that if every player would own 1 restaurant, the salary would be greated for a new player who decided to invest into restaurants. The competition ...
will not be that big (I mean you, or anyone else will not own 30-40 restaurants and grind the script income) unless the script works differently from what I though.

It's a big convertation, and it will be hard to implement something like that, only because there is already players who own the half town, and some of them
would probably be mad to loose those properties (even if they would take the full price of /building back).



Offline DerangedTuber

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Reply #11 on: May 31, 2019, 11:35:53 am
Business Prices and Sales

Currently, businesses in popular places are being sold for either some high buyouts or not being sold at all. That's because its probably the only area where the business is mostly used to buy stuff from. Algonquin, Alderney, hell even Hove Beach, Boabo, Bohan are not even so much in luck with the business. You will hardly find anyone owning a business in remote places. The whole Alderney is most of a Ghost town except for a few players living there.

The idea here is to make an auto-sale script of like a minimal amount like for eg. 1% of your stock to be sold every day by script. This will encourage players to buy business anywhere in the city and not just in popular areas. They can start earning from businesses without worrying about the place where it is located at. A business owner will also need to maintain a decent amount of stock in order to earn from it like if 1% of your total stock doesn't value to 1 unit, then you won't have a sale. So if you won't have a minimum of 100 units of stock, then it won't make a sale for that day. So owners will have to be active and maintain their stock in order to earn from it. The more you invest, the more you can expect the returns.

This way the market value of a particular place will not skyrocket anymore and hopefully, we will see more players move around the map and not just at MGS.

Taxes and Property Limits

We don't have a lot of new players joining every day and sticking around. Taxes were good when we had a decent amount of players keeping the economy somewhere balanced. But its on a positive side anymore since we only got 7-8players daily active on average on peak hours and 3-4 daily active if taken the average of the whole 24hrs of the day. That's not exactly in the favor of business.

The suggestion here is to remove the taxes, but put a limit on the business you can own. Like 1 business only of each type. I.e a single player can only own to a maximum of 1 business from each category available. So you won't see rich players, like me, owning 12372384 number of businesses after removal of taxes.
For those who own multiple premium business of the same type, like clothing stores and Dealer Ships and Licensed Ammunition, maybe managers can buy it from them for some value and then auction it to rest of the players. This won't apply to restaurants and warehouses cuz they can be requested anytime and anywhere.



-Up for discussion. If you support or unsupport it, it would help to find a solution if you could also state the reason for it.
I love this idea is an awesome way for new/poor players to get money.



Offline James Conway

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Reply #12 on: June 19, 2019, 04:03:24 pm
both ideas supported I see, let's see if we can implement it in the new rewrite version.



 


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