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What are you doing to make Argonath a better place?

Frank_Hawk · 1494

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Offline Daco

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Reply #45 on: January 29, 2010, 09:37:04 pm
Super, stop.



Offline supermanmk

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Reply #46 on: January 29, 2010, 09:38:03 pm
yes sir



Offline hell1989

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Reply #47 on: January 30, 2010, 07:25:31 am
[i9] is doing an impressive job at helping new players and bringing the community together and all this is due to Frank Hawk who without him Argonath would be a MUCH worse place I would just like to thank the man with the mind and guts to do what he does on a daily basis. I will admit I myself have not done much to unite this community, but if all thrive to just try and be happy in-game and on the forums Argonath will just be a godly place to hang out at, I am not saying that it isn't already but if players can stop fighting and such, well I myself would come back in game..



 :ps: It looks like Mr.supermanmk is just causing problems on the forums and not making it a better place at all. Why isn't this guy forum banned yet?

Hell Gvardia The violent, the assassins, the tyrants, the war-mongers lament their pitiless mischiefs in the river.


Offline Patton

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Reply #48 on: January 30, 2010, 05:13:13 pm
Uhm, for last few weeks, I've been trying to help new players find their way around the game. Some of things I do is showing them how to use commands system, getting them set with phones, passports (by that I mean finding them a CMB teacher/examiner) and driving licenses (by giving lessons and exams on behalf of LSDS). I also try to support new players financially, so whenever I get few extra bucks in my bank, I wire them to a guy that needs them to buy a house or a car, or even a business. Also, if someone asks a question in public chat, I do my best to give him the most straightforward and simplest answer there is, unless the problem is complicated, in which case I'll send him a few PMs.



Offline Cofiliano

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Reply #49 on: January 30, 2010, 06:16:54 pm
Gvardia general goals are not helping out the community, but our hard work in helping new groups in becoming stable in San Fierro which all remembers as a ghost town, menage to make community spread from Los Santos, and discover the role play opertunitys outside Los Santos. Groups like Diablos and Ancelotti, had our support, advises, and resolving problems in order to make them stay in San Fierro, and see the enjoyment of it, without gething under the pressure of "ghost town" which is a general goal from the developers itself, to spread the community though out San Andreas, and not only Los Santos. Also our recrutment of talented players, and developing them in to a respectable role plays and community members, and not just picking "the leetest members on Community" is in my opinion our greatest success.
Its easy to recruit a veteran respected member of a community in your group, but the real joey is to make them from ashes, which is more the enjoyable and they know to appreciate it more then any member would appreciate any group they join in future. For them Gvardia is Home, place they were teached most of the things, place they got there first and loyal friends in this virtual community, and place where they always have open doors for them. 

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Leon.

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Reply #50 on: January 30, 2010, 06:34:23 pm
You see, if you parked at my gas station, I would probably shoot the f**k out of you, too.
QUOTED FOR TRUTH

Quote from: Cofiliano
Gvardia general goals are not helping out the community, but our hard work in helping new groups in becoming stable in San Fierro which all remembers as a ghost town, menage to make community spread from Los Santos, and discover the role play opertunitys outside Los Santos. Groups like Diablos and Ancelotti, had our support, advises, and resolving problems in order to make them stay in San Fierro, and see the enjoyment of it, without gething under the pressure of "ghost town" which is a general goal from the developers itself, to spread the community though out San Andreas, and not only Los Santos. Also our recrutment of talented players, and developing them in to a respectable role plays and community members, and not just picking "the leetest members on Community" is in my opinion our greatest success.
Its easy to recruit a veteran respected member of a community in your group, but the real joey is to make them from ashes, which is more the enjoyable and they know to appreciate it more then any member would appreciate any group they join in future. For them Gvardia is Home, place they were teached most of the things, place they got there first and loyal friends in this virtual community, and place where they always have open doors for them. 
QUOTED FOR TRUTH ALSO



Offline Seskom

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Reply #51 on: January 30, 2010, 07:05:47 pm
I been helping new players around, I made my RP better, I try not to make big deal out of everything. thats all I guess


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Offline Frank_HawkTopic starter

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Reply #52 on: January 31, 2010, 10:57:54 am
Thanks for expressing how you are playing your part in our community.

I'm especially pleased to hear thoughts from Gvardia and Cems, however we are still lacking the representation of Corleone and other groups within Argonath. I deeply encourage clan leaders to get involved here - particularly from WS, AV, TeaM and Rstar. I think it's important to understand that many people here have a common vision towards our community. If we finds traits among groups or people - we can consider pairing to work more effectively in benefit of our wider audience. 

One thing to bear in mind when posting is that - you don't have to be helping new players to be benefiting the community. It can come through things such as speaking to a variety of different people, managing protests, organising shootouts and many more creative ways of contributing. 

Please keep your view/contribution coming.



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Daco

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Reply #53 on: January 31, 2010, 11:01:07 am
Many people actually think I'm a jerk and stuff, but my best experience in Argonath was helping new players and having fun with them.



Offline Fabio

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Reply #54 on: January 31, 2010, 11:05:34 am
I deeply encourage clan leaders to get involved here - particularly from WS, AV, TeaM and Rstar.

Well like I said in my earlier post, we have a lot of projects and goals since we expanded to SA:MP to help players.



TeaM Member since 2009 | Argonath MTA:VC player since 2007


Offline Frank_HawkTopic starter

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Reply #55 on: January 31, 2010, 11:08:42 am
Fabio, could you disclose some information to provide a insight of the direction being taken?



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Static'

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Reply #56 on: January 31, 2010, 11:09:05 am
Dont know if i didnt mention it before, but im going to Improve the SA Economy.


Offline Fabio

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Reply #57 on: January 31, 2010, 11:15:34 am
Fabio, could you disclose some information to provide a insight of the direction being taken?

Well, as most people already know, a lot of players on SA:MP only give worry about getting their hands on money and power and they will do anything for it, even break the rules, which I have seen countless times, one of our goals is to bring our original roleplaying methods from MTA:VC to show and teach those SA:MP players that ArgonathRPG isn't about being the person with the most money or the most power.



TeaM Member since 2009 | Argonath MTA:VC player since 2007


Offline Daco

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Reply #58 on: January 31, 2010, 11:18:11 am
Well, as most people already know, a lot of players on SA:MP only give worry about getting their hands on money and power and they will do anything for it, even break the rules, which I have seen countless times, one of our goals is to bring our original roleplaying methods from MTA:VC to show those SA:MP players that ArgonathRPG isn't about being the person with the most money or the most power.

SA:MP players would still see the money more valuable than roleplaying which I've seen countless times either. The question is, how possibly could you change that...? :roll:



Offline Fabio

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Reply #59 on: January 31, 2010, 11:29:04 am
SA:MP players would still see the money more valuable than roleplaying which I've seen countless times either. The question is, how possibly could you change that...? :roll:

Try to lead as a example to them.



TeaM Member since 2009 | Argonath MTA:VC player since 2007


 


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