ok i will tell my settings:
Triple buffering, off
anistropic filtrage, 8x
texture filtrage (4 settings) on
texture filtrage - quality - high
using opengl settings
limit of map (idk) on
maps mip , bilinear
Vsynch - off
tryed all 3 random settings wich came in the driver, no, the lag keeps.
so what the fuck is that? with 2D it donest happens only with 3D