Hey all,
I think we should have more jobs especially for criminals like car jack jobs or small store robberies or breaking into a home.
Well, about the criminal jobs, scripted jobs aren't really that good for the server, where does imagination come in if you just followed a script? That's where Roleplaying comes in. You don't need scripted jobs to carjack someone. If you PM them about the Roleplay, they might accept and you can Roleplay that. I am sorry if it doesn't really work like in Single Player, but, it's really bad that people really want to free roam instead of roleplaying more. I didn't say it isn't at an acceptable level for a light Roleplaying server, but, it shouldn't be medium free roaming, it should be more of a light to medium Roleplaying server. But, with scripts I've heard that instability to the server is worse.
We also need a place where all people can meet and hang out. I think the MGS is good for car meetings, but not for other things.
I thought 'bout modding the night club from EFLC into the server and open it in Algonquin for all Argonathians. This is possibly madeable and it would be really cool to hang out, dance or drink there. This would make the dead map more alive, as well.
PrecisionZ
Well, I don't know about bringing some scripts from EFLC into IV:MP. This should've happened in Multi IV, but it died as fast as it was born. Plus, the thing about the clubs(there are three in TBOGT, Maisonette 9, which, in my opinion is the greatest of the three, Bahama Mamas, which unfortunately is closed after EFLC in Liberty, but it would've been cool to enter in multiplayer, like in GTA EFLC Online and Hercules, the bar) is that they are there in GTA IV, but the interiors weren't scripted until EFLC. And I don't think a server can make a script for the client, because here it is a client problem, not a server script issue.
So,
not really supported.