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Criminal Ideas

Pyrus · 3319

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Offline JayL

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Reply #45 on: October 04, 2010, 06:11:26 pm
Ok, then arpd hiding part should be removed too ... coz ppl helping criminals can see them...

its a good idea daddy, should be implemented, There are all types of rulebreakers, admins should dealt with them.
btw script can be made that non-admin players cant spectate... (though not required that much) 

In the criminal evade case, cops can easily /kill and check it out. Criminals on the other hand are not allowed to /kill due the ''no suicide as a suspect'' rule. Criminals are the main target of stealths, and you can not describe the exact position in a situation like that.

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Offline Alarba

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Reply #46 on: October 04, 2010, 06:16:05 pm
M60 for Llamas!



Offline Klaus

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Reply #47 on: October 05, 2010, 01:04:27 am
M60 for Llamas!
This is criminal ideas, not Llama ideas.


Offline Call_me_Dad

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Reply #48 on: October 05, 2010, 06:26:40 pm
Scripts have no control over spectate mode. Wont be possible.

imo, noob cops wont ever get the idea of mis-using the spec mode.
And experienced players aint that cheap xD



Offline Klaus

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Reply #49 on: October 05, 2010, 07:21:40 pm
And experienced players aint that cheap
You underestimate ARPDs cheapness


Offline ~Legend~

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Reply #50 on: October 05, 2010, 11:43:14 pm
I really like the shipment idea. Likewise, perhaps add a script that spawns medium class weapons at random locations which are ever changing across the map (of course, only have very few spawn points) - if at all possible. For a criminal, if it just happened to be their lucky day, they might run into one. Or in particularly difficult to access areas, fixed spawn points could be added, in order to help those criminals with slightly lower self-esteem. ;)

The idea about hiding as a criminal would be very effective, for not the spectate mode (like already said :)). Just linking to that idea, would it be possible to add a script that completely hides your location, but with movement still enabled, and which you can use as a form of evasion for a fixed amount of time - perhaps a minute, in which time you can make a getaway, and gain a lead on anyone that was after you?
To prevent this lifeline being abused, maybe give the option of only having very few of these options per login/spawn session. Or, another way to do it would be to use random icons which are dotted across the map, which criminals can pick up in order to gain this option. As I know we can't literally create our own icon, this could just be one of those mission checkpoint orbs (such as in the GTA:VC game itself).   


Offline JayL

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Reply #51 on: October 06, 2010, 01:08:23 am
You underestimate ARPDs cheapness

Yeah definitely. We are so cheap that we heal during combat, we flame when we get killed, we don't respond to any roleplay attempt and we just go in blazing the entire place. [/sarcasm]

Eu corro fujo desta sombra / Em sonhos vejo este passado
E na parede do meu quarto / Ainda está o seu retrato
Eu quero ver pra não lembrar / Pensei até em me mudar / Lugar qualquer que não exista / O pensamento em você


 


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