There will be tutorials on the site...
The list of commands and help on server...
Developers, first off my compliments.
If it will be like you presented it, then it will be most likely a solid and decent script, with many opportunities for the players.
That also means the Developers need to take there time, I myself know how a deathline doesn't make the result more better.
( Well I must say that often Crunchtime keeps you on work (and might also cause some transpiration)).
I would take enough time for the debugging part, this occasionally takes more time than expected, but I'm sure this will be done.
Its a shame not having that much time due to my education else I would have taken the opportunity to join the developing team.
More because the script is often very satisfying in words of result, but who am I to tell.
I will be pleased to see the result, and I'm thinking it wouldn't be a missplaced idea to release all futures and commands a few days before the launch of the script. This might sound silly, but its ofter better to make players aware of the features before releasing the script itself so missunderstanding will be out of the way for many players that take the time to visit the website.
This will lead to a less hectic and unorganized release with players killing, abusing and running all over the place to get money for that house everyone want. Before launch, everyone knows what he can do and might decide to get money another way instead op cop abusing to gain money.
For example if someone wants to earn money fast at the beginning and he doesn't know he can be for example harvester to gain it. He would consider searching for it instead of heading to a nearby police station.
I might also change the map so all new jobs and places will be listed on script release, but this requires the knowledge of the futures.
Argonath Business MapFor now I wish you guys success with finishing and debugging, Cosmo