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[UPCOMING] All cars explained.

eymas · 1204

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Offline Sweeper

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Reply #15 on: July 15, 2012, 12:18:03 pm
Or just apply, it's not that hard.

I'm not sure it's possible to get accurate data, since there are numerous factors your speed depends on, such as the type of the road you're driving on (i.e. roads like the main one in The Strip slow you down), FPS, .dff car mods (surprise), your connection, the script, etc.

Ten people can drive the same car and have different top speed.

This.
Mission impossible.



Offline eymasTopic starter

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Reply #16 on: July 15, 2012, 01:19:24 pm
Or just apply, it's not that hard.

I'm not sure it's possible to get accurate data, since there are numerous factors your speed depends on, such as the type of the road you're driving on (i.e. roads like the main one in The Strip slow you down), FPS, .dff car mods (surprise), your connection, the script, etc.

Ten people can drive the same car and have different top speed.
This.
Mission impossible.

Well. I'm using a clean version of GTA:SA.
Testing the cars their speeds on the entire Julius Thruway in Las Venturas.
FPS is around 30. Connection is great enough.




Offline Sweeper

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Reply #17 on: July 15, 2012, 01:22:03 pm
This.
Mission impossible.


Well. I'm using a clean version of GTA:SA.
Testing the cars their speeds on the entire Julius Thruway in Las Venturas.
FPS is around 30. Connection is great enough.

I guess you didn't get the point.



Offline Matt Murdock

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Reply #18 on: July 16, 2012, 12:36:28 am
This.
Mission impossible.


Well. I'm using a clean version of GTA:SA.
Testing the cars their speeds on the entire Julius Thruway in Las Venturas.
FPS is around 30. Connection is great enough.
Test them on the bridge in SF for accurate results, start all the way from the back, the FBI SF HQs, and go where the bridge turns to TR. Best place to test speeds.


 


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