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I think we're getting too carried away with these SMF packages

stormeus · 6161

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Offline JayL

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Reply #30 on: August 08, 2012, 07:27:45 pm
Suggestion to code packages: add one for each of the languages that are used in Argo game servers. Not like it will be used very often but then, seems like it doesn't hurt to have it either.

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Offline Pandalink

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Reply #31 on: August 08, 2012, 07:29:56 pm
I like the spoiler tags.. :redface:

Oh, and the downloads section is nice.

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Offline stormeusTopic starter

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Reply #32 on: August 08, 2012, 07:33:30 pm
Suggestion to code packages: add one for each of the languages that are used in Argo game servers. Not like it will be used very often but then, seems like it doesn't hurt to have it either.

That's the thing, though. It would be useful for a forum that would use syntax highlighting extensively (scripting help forums, mod websites, etc.), but the gains here are modest. I've seen little code posted here, but knowing that SA:MP will probably get the vast majority of the attention anywhere about anything, chances are they're doing something with it there. On the three servers I script with, code just seems to be shared by uploading them to the server and letting everyone else know what's been changed. The small snippets of code that I do post on the forums are too small to really warrant syntax highlighting since they would be easy to read through and understand anyway. Having seen the installation of packages left and right on the ARPD Forum for marginal gain, only to lead to the site being down for a couple of hours because of errors installing and uninstalling them because of the intense modification, the cons seem to outweigh the pros in my eyes.



Offline Ratko Gavrilovic

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Reply #33 on: August 08, 2012, 07:38:18 pm
Maybe a scripting tutorial board can be added to put it to use.
And still I don't see why you are upset by the changes, they don't hurt you.
The spoiler function is an amazing future, no more slow loading on my phone.. :)



Offline Gandalf

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Reply #34 on: August 08, 2012, 08:38:47 pm
That's the thing, though. It would be useful for a forum that would use syntax highlighting extensively (scripting help forums, mod websites, etc.), but the gains here are modest. I've seen little code posted here, but knowing that SA:MP will probably get the vast majority of the attention anywhere about anything, chances are they're doing something with it there. On the three servers I script with, code just seems to be shared by uploading them to the server and letting everyone else know what's been changed. The small snippets of code that I do post on the forums are too small to really warrant syntax highlighting since they would be easy to read through and understand anyway. Having seen the installation of packages left and right on the ARPD Forum for marginal gain, only to lead to the site being down for a couple of hours because of errors installing and uninstalling them because of the intense modification, the cons seem to outweigh the pros in my eyes.
We are not ARPD forums, and installation has basicly finished. There is one page not working, all others are fine, as before installing here we tested them.

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Offline saberman

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Reply #35 on: August 12, 2012, 10:50:43 am
Because I wouldn't try to add a script that I can already do with /me and /l, and I certainly wouldn't do the same to a forum.
I find that funny.



Offline Abraham

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Reply #36 on: August 24, 2012, 02:39:50 pm
badges for doing nothing but being here longer.
u jelly brah?
It's about time we got some recognition for our "loyalty", although I prefer cake.
*flashes badges*

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Offline SugarD

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Reply #37 on: August 24, 2012, 09:00:59 pm
Further provoking will result in more warnings being issued, or worse. I suggest you guys keep to the topic, and stop bumping it with trolling images and negative responses towards other users.



Offline ~Legend~

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Reply #38 on: August 25, 2012, 08:10:50 pm
I'd have to agree with a good part of this topic.
Some may look at it like an "attempt to prevent enhancement" or "sticking to traditional ways", but I for one am always pro-development and keen on new ideas.

However, I think many of the new features, and especially those that have no effect on gameplay or readership on this forum, but are 'just there' may hinder us than help us move forward. Some of the most popular, interactive forum and blog pages out there are often without a whole collection of little gadgets and features that may look and sound cool but don't add a lot more for the forum regular.

We don't want to lose out on professionalism, especially catering for such a wide range of ages. Many of the features look like a bit of fun - rating topics, a 'whenmade' kind of feature - but do we need them on an already good forum like this one? Or do they just take up more space and clog up profiles? :)
Alright, but some people may really like those, and after all you may say that they're not going to get in the way, and sure we could hang on to them perhaps. Also, things like the auctions area, downloads, they all sound like good ideas if we can maintain them for a long period of time. I'm hoping the bug reporting feature also gets its chance in the spotlight, although it was released a while ago, as was the Argonath Media Center.

Many people have gone by with "if you don't like it, don't use". Sadly, some things can't be ignored, and do seem obstructive.
As I posted over here, there are things which seem like obstacles - having to change your topic design or format extensively due to little 'widgets' and disadvantageous features would be a shame.


Offline Gandalf

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Reply #39 on: August 25, 2012, 08:34:20 pm
Its not our fault people maake designs in a way that is not supposed to be.
The extensive use of large images is not allowed on most forums, but if we would prohibit them a lot of topic would get messed.
As for the new features, as long as they are supported by their developers we intend to carry them.

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Reply #40 on: August 26, 2012, 09:16:01 am
Its not our fault people maake designs in a way that is not supposed to be.
The extensive use of large images is not allowed on most forums, but if we would prohibit them a lot of topic would get messed.
As for the new features, as long as they are supported by their developers we intend to carry them.

I was thinking about certain topics' colour schemes, which now may not fit at all with the altogether different theme colouring we have as default.
That could pose a number of problems, and of course, with the theme options varying quite a lot, and with users using different things getting optimum viewability is a challenge.

And with the left panel, isn't a good part of it already available elsewhere (or in parts, immediately above the main web page)?
I was having a look at when people use tables, and the left/right/centre positioning tools which are commonplace on many SMF forums. Topics containing these tools seem to have had their formatting gone a little out of place.

I think once things like an official theme has been confirmed, much of the generic issues could be solved.
As for the new features, some of them are good fun to play with (I do enjoy them :P), but would we need them or would they just make the forums look less professional, less to its quality values?

Rating topics, for instance, hardly gets in the way of any other things as far as I can see, but some work on a more large scale.


P.S. Was just testing a few things quickly, and seems like scroll bars are appearing on all sorts of posts & topics?
Also, just had a look at the Members tab. I think some of the content there has gone out of format. Just thought it'd save a lot of trouble without certain new additions, especially if they are having an impact on already existing and in the past working areas of the forum.


 


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