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Welcome to 0.3x!

Thom · 261

0 Members and 1 Guest are viewing this topic.

Offline ThomTopic starter

  • ♦ 𝕬𝖓𝖌𝖊𝖑𝖘 𝖔𝖋 𝕯𝖊𝖆𝖙𝖍 ♦
  • SA:MP Moderator
  • ***
    • Posts: 1261
  • Tom_Evans
  • With us since: 19/08/2011
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on: February 02, 2013, 08:46:56 am
Hello Argonath,Yesterday Argonath Server in /td 19:00,updated to 0.3x.

New Features:
-More types of colors!Colors!
-Hourglass next to the players that are AFK.((Enable-Disable=/nametagstatus))
- Fixes for Kick() function not always notifying player that they have been kicked.
-Objects that are mapped far away,now are going to load faster.If you still have problem,low the drawing distance.

Fixes:

0.3x contains some important netcode changes, including general security updates that address potential Denial of Service attacks against servers.

- A low-level netcode problem has been addressed that will lower the number of packets that need to be sent from the client and server.
- The potential for a player to send a 0-length command has been addressed.
- Limitations have been placed on the player's ability to query server information like the scoreboard data.
- %x in format() will no longer interpret large integers as being signed.

Visit the official topic at SA-MP Forums that contain the whole fixes,new features etc. with details,Please visit it here

Enjoy the new features!

Singed,
Tom_Evans




 


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