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Offline Manoni

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Reply #45 on: January 19, 2014, 07:31:49 am
Since the sync was improved, that mean lag shooting may now be a thing of the past?

Yes, it has been already stated by them; Also the auto aim has been removed from the joypad controllers to make this new sync system more equal between the Mouse/Controller users.


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Offline Miller786

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Reply #46 on: January 19, 2014, 12:17:17 pm
Oh my gosh, "pro" players can no longer have an advantage on new players by using a bug...
The game it's coming the way it was meant to be played, No lag-shooting? Fuck Yeah!



Offline saberman

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Reply #47 on: January 19, 2014, 01:10:44 pm
I like that lagshooting has been fixed, makes combat more fun imo, only problem is that aimbots will be more commonly used, but it will be easier for admins to find these hackers out.



Offline Pingster

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Reply #48 on: January 19, 2014, 07:01:34 pm
"pro" players can no longer have an advantage on new players by using a bug...
:lol: :lol: :lol:


What's next, "pro" players will no longer have an advantage over new players by knowing where to drive their car on Argonath?


We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


Offline Polar

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Reply #49 on: January 19, 2014, 09:01:32 pm
So will it only fix the lag shooting, or also lag ramming A.K.A PIT?


Offline Devin

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Reply #50 on: January 19, 2014, 09:28:57 pm
It has to do with shooting, not driving physics.



Offline Nexus_Riggs

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Reply #51 on: January 19, 2014, 09:47:24 pm
Good to see the SA:MP Team focus on shooting synchronization.

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Offline Mikal

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Reply #52 on: January 20, 2014, 01:50:50 am
Wow.. Only just? They should have made synchronization better along time ago instead of wasting time with all custom objects and crap..

DENIED


Offline MikeSangelo

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Reply #53 on: January 20, 2014, 02:43:26 am
Wow.. Only just? They should have made synchronization better along time ago instead of wasting time with all custom objects and crap..

Better late than never.


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Offline Pingster

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Reply #54 on: January 20, 2014, 02:46:00 am
Wow.. Only just? They should have made synchronization better along time ago instead of wasting time with all custom objects and crap..
Great idea, let us just turn the time back so they can make the sync better instead of wasting time with all custom objects and crap.

Oh wait


Yeah, that's how pointless your post was.


We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


Offline Miller786

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Reply #55 on: January 20, 2014, 04:16:09 pm
:lol: :lol: :lol:


What's next, "pro" players will no longer have an advantage over new players by knowing where to drive their car on Argonath?
I, as a low ping player, always not more than 50 , i personally never HIT a DAMN on the server even by trying to lag-shoot.



Offline Huntsman

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Reply #56 on: January 20, 2014, 05:11:06 pm
Thought I should share that there is a new update to SA:MP coming up: http://forum.sa-mp.com/showthread.php?t=487997

Updated shooting sync? I bet it still wont be as good as MTA:SA

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Offline Pingster

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Reply #57 on: January 20, 2014, 08:25:18 pm
I, as a low ping player, always not more than 50 , i personally never HIT a DAMN on the server even by trying to lag-shoot.
Well, did you invest time into learning to lagshoot? SAPD, FBI and some YT videos taught me how to do that, plus common sense. It's a skill that helps a lot, if you can't lagshoot for shit, then you won't be able to shoot even with the sync fixed, 'cos you still need to shoot ahead a bit, your target will rarely be sitting still.


We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


Offline Miller786

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Reply #58 on: January 20, 2014, 09:57:25 pm
Oh yes sure, i should waste my time learning lag-shooting to hit high pings, now that this BUG has been fixed people moan on SAMP forums to get lag shooting back because it would ruin the "competitive" aspect of the game, yes sure the competition to the best idiot that can run in circle looking like an IDIOT and shooting at the right distance in front of the player... What a great loss...



Offline Pingster

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Reply #59 on: January 21, 2014, 12:21:26 am
I'm not moaning about removing it, I just think your attitude about it is stup silly.

Competition is still going to go to the guy who runs around, not to the idiot who refuses to move. Knowing how to lagshoot is a huge skill anyway, maybe not so much on SA:MP anymore, but in any game where you have to lead your shots to shoot someone, that's the same thing.


We need to put aside the egos of both the leadership/management/players too because ultimately we have one objective, which is to ensure the prosperity of our community.


 


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