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Chapter one - The Veterans Edition

Vince · 4128

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Offline VinceTopic starter

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on: March 10, 2014, 01:56:41 am
This topic was made in combination with mainly Que and I, with input from many other veterans of the community who want to help get Argo back on its feet as one of the best SA:MP severs out there, which I believe can absolutely happen with help from our members...

Each section was written by either Que or me and you can see in parenthesis ( ) who wrote what... but while we wrote different paragraphs the message is the same from ALL of us.

Lastly, this is a very long post... for a very big problem.. if you do not want to take the time to read it do not bother replying please.....



If your post will be nonconstructive, irrelevant or be aimed at any direction that will or can lead to a wrong turn of this topic's existence, that/them post(s) will be reported and ignored.

Below - you will find some of the veterans approach of getting Argonath back to its high standard, mixed with an already loving community. A couple of hours of discussions has been spent on each point. This is the result and the changes we think will benefit the roleplay and this community.

First of all - we all need to realize that this is where we are right now. Argonath's activity and its quality standard has dropped dramatically. It has been caused by various of factors, and all can be worked on. Nothing is a dead heat. Therefore this topic.

#1 - Skip the ignorance (Que)
This is the most important point. Skip the ignorance. Quit disrespecting the scripters. Quit being a stubborn child because you lost your assets in game. Show some respect and keep your head up high. Argonath's positiveness is drowning, and YOU are letting it happen with the piss of yours. We all choosed to play on Argonath to have fun, not for people to harass or disrespect one another.

Also comments like:
"Why aren't you contributing instead of moaning?"
"If you don't like it here, then leave."

"If you got a complain, use [email protected]"

People should not leave. Every player here should be here. There will always be a bunch of nutshells, but we're speaking in general. Do not use such arguments. Them, if any, are not contributing. Keep up the positive tone. Work for a better community. People will always have different opinions, hence it is even more important to listen to them. Not all, not always, but still - keep it positive and be open minded. And lastly: If people hated Argonath that much, they wouldn't still be here 5 years later trying to fix what's wrong. Keep that in mind Argonathians.

#2 - Reward the roleplay (Vince)
When I joined Argonath in late 2007 we were a roleplay server. People knew how to have fun, but they also knew how to pretend to be the character they were playing. And when you did this, you were rewarded.

Whether it was roleplaying security at Argonath's Disneyland off the coast of Angel Pine and getting paid 10k by Aragorn, or roleplaying a mechanic at GS9 during the days of Rage Incorporated with my old pal [RI]Frank_Hawk (some of you may have heard of him?), people encouraged roleplaying, and when you played on the server you could find someone who would appreciate it, usually in forms of being paid for services, also known as RPing.

An issue that we have now (or had on previous RS4) was that people sort of gave up on roleplaying, and cared more about "material" objects. Instead of having a nice shootout with police and saying "nice gun fight" after or "that was close, maybe next time :P", it was provocative, offensive or even just simply dumb.

Another example is ownership, which thankfully has been addressed in RS5. In the end days of RS4, it mattered more how much money, businesses, and houses and cars you owned than just roleplaying with players. Who had so many millions, when the next $1m lotto was coming to buy guns and armor to go pew pew police or buy armor to patrol with 4 cops in a car and kill any suspect who did not /gu in 3 seconds.

To add onto that, this is not complaining. Because now we present solutions! RS5 introduced the reset, which removed everyone's stats. Everyone started over, which would have worked well if the script was finished when it was released. Oh well, we can work with that.

With the amount of people who left due to RS5, we can start over. But in order to get good players again, we need to reward those who do the RIGHT thing. Official groups such as SAPD, Corleone, Gvardia, etc should be the priority to scripters. They should be able to submit ideas to get scripted in to help REWARD their official status. If they do not DESERVE official status, do not hand it out, very simple....

Groups that are not official or recognized much who roleplay should also be rewarded in other forms. While script support is hard, especially since scripters are working to fix bugs on RS5..... we can reward groups who do the right thing by giving them "Gang Territory" where they hang out. Make people realize this by adding simple objects, an announcement of "Official Gang Territories" decided by HQ team, etc. Houses, a bar, even money for good roleplay attempts, it doesn't matter. As long as it gives them credit for their work. Let those who roleplay and encourage roleplay NOT ONLY with themselves but with new players, rival factions such as criminals RPing with cops and not just killing, and so on and so on.

#3 - More strict rules against deathmatchers, the opposite against roleplayers (Que)
The more we played and the years passed by - the more rulebreakers and deathmatchers came to be noticed. The amount of roleplay decreased and more of the scenarios ending up with a couple of kills turned out to be the main event of all scenes. The same individuals came online to do the same repeated things, and endless many times destroyed the roleplay with their trigger hungry attribute.

Instead of warning people for using swearing in roleplay, which is for us all the most smudgy rule of them all, focus on the ones who's actually harming the community. Who gives two shits about someone who is actually acting like an afro-American in Willowfield, using a couple of offensive words in a couple of sentences? It doesn't harm anyone. Neither does it offend anyone either. For those who can roleplay properly can understand the difference between roleplaying a role and being so much out of it as it goes. It is a huge difference.

Punish the repeated deathmatchers a lot harder, give the roleplayers more space to do what they adore the most. Continue to strive towards a better play in game by removing the dirt, not the opposite. It has been about Combat Shotguns and fast cars and luxury houses owned by individuals playing they have dyslexia for the last couple of years.



The list under is what we discussed during the chats, what we found important and is something that should be looked at, changed or even fixed to make Argonath a better place.

uno: Contribute positively.
dos: Official Groups should be rewarded by their RP, not only activity.
tres: Removal of the swearing in RP-rule.
cuatro: More character based roleplay. You is you, and a role is a role. Monster or gangster.
cinco: Punish the rulebreakers a lot harder. Deathmatchers the most.
seis: Give out Gang Territories. More focus on Gangs/Groups in total.
siete: Wake up the forum. Refresh it. Boost it up. Make it active.
ocho: Skip the ignorance, be open for discussions/changes/feedback. Negative or positive.
nueve: Have fun whilst roleplay. Enjoy your play.
diez: Do not give up on this community. Help out.

Retired Deputy Chief
2007 - 2011


Offline Que

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Reply #1 on: March 10, 2014, 02:00:59 am
The chats we had really put up some good work and opinions. I love the fact that a lot of people contributed and this was the result of it. All above is something I support and find important. Good work, everyone.

I remember a case with 58th Street Conecta, where we asked Conroy for a boxing ring in East Los Santos. It was frequently used during the two days it was there and was absolutely something that boosted up positiveness in our group. Just such a simple act can give people who work hard a better day. It's lovely. And that's how it should be done to groups who remain active and continue to roleplay throughout the weeks.



Offline [SE]Dr_Pepper27

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Reply #2 on: March 10, 2014, 02:05:32 am
Honestly couldn't agree more. It's great to see veterans coming together to help restore Argonath. Great ideas by great people.



Offline Cane

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Reply #3 on: March 10, 2014, 02:08:36 am
Like it is stated here, the members of this community, especially the veterans, are speaking out in regards to these issues because we sincerely care about this community. Let's stop dismissing the problems and begin focusing on the solutions. Let's rebuild what used to be known as Argonath RPG.


"When you want to succeed as bad as you want to breathe, then you will be successful."


Offline Dolfagr

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Reply #4 on: March 10, 2014, 02:13:09 am
Honest topic, speaks out for many of the Argonath veterans.



Offline Allison

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Reply #5 on: March 10, 2014, 02:18:36 am
I remember back in 2009 when most of everyone contributed their own part. Our love for this fine community can certainly be spread out to everyone here.

Beautiful statements in the topic. We need to make Argonath great again.



Offline Petarda

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Reply #6 on: March 10, 2014, 02:37:04 am
Couldn't agree more with #1, I see more insults from ateam than from players, the way they say "leave if you don't like, leave" is equal to GTFO.

Also if I may add:

You don't need to kidnap people everyday! -TheMoreYouKnow.



Offline Solis

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Reply #7 on: March 10, 2014, 03:39:37 am
Completely agree with everything, specially points #2 and #3. During my time playing on the server, specifically in 2009 and 2013, I've seen a decrease in role-play quantity and quality, which has been both because the role-players started leaving, and because there has been increasing acceptance to lower standards of role-play.

I'm not advocating for the style seen in RL:RP servers, but during my months of staying in MTA:SA I came across a great community of roleplayers, which showed that Argonath's scripts and vision can be perfectly mixed up with detailed and serious role-play. In my days on VC:MP I also came across a great community willing to roleplay anything at any opportunity, those were fun times. Furthermore, unlike what some people may think, this kind of role-play can be fun and creative.

The problem is that, during the course of time, such players have been shunned and ostracized into leaving the community, while the rulebreakers and non-roleplayers have been tolerated into staying. With an ever-increasing number of rule-breaks, along with an ever-decreasing quality and quantity of the role-play, any role-players that tried to come back and bring roleplay back would only find themselves disappointed and leaving once again since the problem was so great it couldn't be fixed by themselves.

Add to that how the focus for a lot of people went from having fun through interaction with people and RP, to having fun by getting luxurious sports cars, combat shotguns and automatic rifles, and go on a shooting spree with other criminals or the police at every opportunity.

Which is why the people being punished shouldn't be the ones trying to bring in more role-play, but the ones who are actually breaking the server's rule.

It's a vicious cicle. Great criminal/civilian role-players see how their RP isn't rewarded by the police officers who only spam "/m3", /s /gu" and proceed to shoot them within seconds, and give up. Great police role-players see how their RP isn't rewarded by the criminals whose only line of thought is "what you looking at, pig?" and/or "get out of here" before being blasted by combat shotguns, and give up. Great RP groups, whether police or criminals, see their efforts are only left in shambles without any reward besides normal players complimenting their role-play, and give up.

It's either to go on with the flow of the server, or leave.

Which is why, at this point, it is necessary to change how things have been going on for years. As I said, it isn't about turning Argonath RPG into a generic RL:RP server, MTA:SA and VC:MP proves we can increase the quantity and quality of role-play while still being Argonath RPG.

If people hated Argonath that much, they wouldn't still be here 5 years later trying to fix what's wrong.

This is my quote. Obviously if we hated or wanted to perjudicate this community, we wouldn't be here, even after being banned/community-banned in the past, trying to make a change for the good. We aren't just complaining, we are trying to take action on our own.



Offline Aca

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Reply #8 on: March 10, 2014, 09:09:11 am


#1 - Skip the ignorance (Que)
This is the most important point. Skip the ignorance. Quit disrespecting the scripters. Quit being a stubborn child because you lost your assets in game. Show some respect and keep your head up high. Argonath's positiveness is drowning, and YOU are letting it happen with the piss of yours. We all choosed to play on Argonath to have fun, not for people to harass or disrespect one another.

Also comments like:
"Why aren't you contributing instead of moaning?"
"If you don't like it here, then leave."

"If you got a complain, use [email protected]"

People should not leave. Every player here should be here. There will always be a bunch of nutshells, but we're speaking in general. Do not use such arguments. Them, if any, are not contributing. Keep up the positive tone. Work for a better community. People will always have different opinions, hence it is even more important to listen to them. Not all, not always, but still - keep it positive and be open minded. And lastly: If people hated Argonath that much, they wouldn't still be here 5 years later trying to fix what's wrong. Keep that in mind Argonathians.

Cheers.



Само слога Србина спасава!!!


Offline Smith

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Reply #9 on: March 10, 2014, 11:25:24 am
Nice nice!



Offline Thomas R

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Reply #10 on: March 10, 2014, 11:29:43 am



Offline Marcel

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Reply #11 on: March 10, 2014, 11:30:47 am
You have given this a great amount of thought. I cannot agree more. Fully support this way of getting us back on our feet!




Offline Mr. Goobii

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Reply #12 on: March 10, 2014, 11:37:38 am
The list is tight, long and detailed. I'll support we have to be stricter in the matter of punishing rulebreaker, maybe not minor offense, but those who repeatedly are destroying for others in terms of DM and trolling.

However, I think we have become more strict by the years. We have to remember to give players a second chance though. After all, we was all sometime SkinID 101(Newbie) once!  :rolleyes:



Offline Monty yate

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Reply #13 on: March 10, 2014, 11:41:31 am
Agree,  will always be helping/serving/contributing the community in all possible manners..



Offline AK47

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Reply #14 on: March 10, 2014, 11:45:46 am
Good reading.

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Former Senior SA:MP Administrator


 


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