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Raising fine for killed suspects

BojanS · 1878

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Offline superh2o

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Reply #15 on: March 20, 2014, 10:00:48 pm
I think this change will just make regular players lose more money new players that make most rules breaks and law breaks will not be hit with this change not even one bit, this change cant make anything good.

If you would make a bank account for admins only when players is jailed or killed as suspect  to take 10-20% of the money in that bank account for Event purposes now that wold change things, players would still cop bait and shoot at PD yes but the community will have some use of them :) 70% of ppl who shoot with pd are still new player that still haven't changed the starting skin. We had the change pay for guns, yes seemed good but only hit the regular players the hardest new players with 10k$ still have no problems. And they will never have them, Bojan i know you wish it all to be RP but some ppl just wont RP.


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Offline psyron

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Reply #16 on: March 21, 2014, 07:02:24 am
So.. you can't just do the /kill after someone points a gun at you and type /me kill tayla with two shots in the chest ?
Interesting

Valid enough, strongly depends on the RP so theres no point in mentioning it.

Quote
The reason why most of the regulars does not surrender is because they like running away more and nothing more..
And yes, I did say specifically regulars

Ofcourse. :D i mostly get chased for drunk driving, and some way or the other i get caught and sent to jail after the officers use their alcohol tester and fine tickets on me. Just having fun in Argonath RPG :) (Should i not?)



 


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