Yeah I know, /gu and investigation, right well gents never did it happen in the 5 years history here, that a cop who abused /sus gets punished for it after the investigations. Why?
Cause the suspect just gets jailed at the end and that's it. Case closed, and the abusers keeps on doing what he wants.
I can call BS on this particular quote, as I myself have punished some offending cops who were processed through /gu. I personally experienced (and in some instances, facilitated) some of these cases during my tenure as Administrator/FBI (SA:MP).
But before any small-minded detractors point fingers, let me clarify that I will be objective on this topic. I both agree and disagree with many of Cofi's points, and I will state facts that I have observed over the last five years. (to those who will misbrand them as "defense shield" and/or "pro-admin bias", feel free to shove your lies where the sun doesn't shine) I am with Cofi with regards to the core intentions with which he made the topic, which is to remind the community of the respect we all deserve.
After analyzing the topic (and its
replies, rather than limiting myself to the first post alone, or else this reply will be solely for Cofi), it basically became a request to punish cops more often, as Astaroth mentioned. Despite the claims that this is not an anti-admin topic, discussion from many of the posters is delivered with the implicit assumption that
admins inherently favor cop players over civilians and criminals for one reason or another.
That is false. I (and just about every admin who is competent enough to continue working) punish every cop committing a server rulebreak that we come across. If you will talk about the affiliation of the player itself, I personally don't give a f**k if they are a civilian, cop, criminal, or even someone in my own group, neither do I care if they have been here for 6 weeks or 6 years; if they rulebreak on our watch, we will deal with them as our admin duties require. (also considering new players who are actually in the process of learning our rules)
Unfortunately, much of the community do not know (or know, but refuse to remember) the following, so keep this in mind:
1. The majority of punishments are not visible to the public, like the personal warnings (not /warn) that many admins (rarely including myself as I favor more strict methods) are known to give. Just because there is no feedback to you (the reporter), that does not mean the person you reported got away with it (assuming they really were in the wrong). Remember that the admin punishment system is a means of maintaining order and justice on the server, and not red lines in the chat made to satisfy your e-penis.
2. Admins are not being "unfair" in their work. It's just that for cops, there are different ways (admin and SAPD/FBI) of handling infractions from cop players, as the nature of infractions can differ as well (i.e. outright sue abuse, vs. RP corruption). One recurring problem is that many players also mix the responsibilities of admins and SAPD Command when it comes to who should be handling what.
3. Even with RS5's added script support for non-government groups, remember that cops' privileges and responsibilities are much more intertwined with the scripts, and that
not all player groups will handle themselves internally with the same level of strictness and professionalism as Corleone/Stracci/Araatus/Gvardia/Ancelotti. An unfortunate example of these are "rulebreaker gangs/mafias" and those factions where even the group leaders cannot resist getting punished, ending up with situations where they spend up to half a year (or more) leading their group "from exile" because they are banned.
4. Many players (not limited to any single affiliation) decide to take revenge (in all the wrong ways) themselves when they feel wronged, instead of observing due process. In a significant number of cases, the revenge actions are worse than the original rulebreak, which results in
escalation; this usually ends with the reporter (who took revenge) getting a bigger punishment than the person they reported, and we all know what kinds of complaints usually come after that.
5. More importantly,
many players also feel the need to cry after (nearly) every single (perceived) wrong done against them, instead of accepting that not everyone will act the way they want. Personally, I appreciate players who know how to handle their own problems (i.e: fighting off a DMer
sometimes with their combat skills, rather than crying like a b
itch every time someone so much as punches them), but also balance those with knowing when to seek the help of Admins/ARPD/etc.
6. The worst headaches on the server come from regulars and "veterans", not new players. Nearly all new players have little to no knowledge of the rules, all the more reason they need our (not just the staff, but also more experienced players') help, and many stop rulebreaking after they are taught and/or spoken nicely to once. Troublesome regulars, on the other hand, already know the rules but still choose to f
uck around on the server. (How relevant is this to the topic? Very.)
7. Different admins have different tolerance/patience levels. While we have some set guidelines, we are also humans, chosen for our ability to judge when someone has violated rules, and act accordingly. We are not robots/machines, nor cogs in some kind of machine. Each of us has a slightly different way of handling things. But just because some admins are more kind and patient, that is no reason to take advantage of them. One more thing we all have in common is that we will give the same (if not harsher) punishments without tolerance once certain lines are crossed.
8. The complaint email works. Anyone who tells you that it does nothing is full of shit. If you wonder why you do not get any "follow-up" (notification that "XX has been punished for YY on ZZ"), refer to Point #1.
If you want to help the community, help US enforce the rules meant to protect YOU; be
objective in your reports, refrain from causing unnecessary trouble, and focus on the more positive aspect of your playing experience/s (while helping us with the reports) so that you can still have fun at the end of the day, rather than brooding for days because some douche/troll/idiot tried to bring you down. If you let them do that, you're only letting them win.
TL;DR:Broccoli is an edible green plant in the cabbage family, whose large flowering head is used as a vegetable. The word broccoli comes from the Italian plural of
broccolo, which means "the flowering top of a cabbage", and is the diminutive form of brocco, meaning "small nail" or "sprout". Broccoli is often boiled or steamed but may be eaten raw.