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PNS

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Offline Pandalink

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Reply #15 on: April 30, 2014, 10:30:14 pm
One of the most needed changes at the moment.

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Offline Chuck_Norris

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Reply #16 on: May 01, 2014, 12:06:15 am
Well, They should not delete the Mechanic Job since it is the way of roleplay. But they can equal  the prices of Mechanic and PnS so that people will have both choices whether involve mechanic or fix their cars from PnS if they don't have much time. The people who would give preference to Mechanics will roleplay. But nowadays Mechanics are fleecing by charging too much money that the people can not afford and they like to respawn the car rather than fixing it. So, that's the thing they should think on and try to get a solution of it.

You dont need a script to roleplay, now do you?



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Offline JDC

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Reply #17 on: May 01, 2014, 08:00:03 am
If the PnS is put back in again I want to see it with a high price so it still would let the mechanics do most of the work.

This. Preferably, make the fees for PnS quite high.

Further on, perhaps making it proportionate to a player's cash level would be nice, so that you don't see players who have saved up a bit being able to avoid mechanics 100% of the time.

The mechanic script is not needed for roleplay, true. But I have seen many people use it in exemplary roleplay recently. PnS should be brought back in a way that maintains the job security of mechanics.

The most important part is interacting with others and meeting people from around the world.

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Reply #18 on: May 01, 2014, 09:12:01 am
Well, You're correct here. Always i met with the mechanics offered me to repair my car in $50 and thats too much, huh?
Once a mechanic offered me repair for 500, isn't much?

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