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Offline Kessu

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Reply #150 on: September 18, 2014, 04:14:25 pm
What is this... I don't even....
I have to agree :D


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Offline TheLegitHabibi

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Reply #151 on: September 18, 2014, 04:16:16 pm

Chris. No random person will touch the code. What if they make scripts and give them to us instead of giving them the whole access? Do you understand that?
If we do that, there isn't a security issue. If the current team likes their work they accept it, or reject it in another case.

Can you now please give me a proper reason why we can't have other scripters.. If you don't have one just stop posting then. You're just irrelevant and keep repeating like a parrot. Its like talking to a wall bro.

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Offline AK47

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Reply #152 on: September 18, 2014, 04:17:49 pm
my eyes are bleeding

Former SA:MP Property Administrator
Former Senior SA:MP Administrator


Offline TheLegitHabibi

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Reply #153 on: September 18, 2014, 04:21:54 pm
I'll make a tldr for u.

Me:  Let people from.outside the community into the scripting team without giving them access to the whole code.

Chris: No because Argonath is precious, you have to earn your way in. Even if takes 3 years. Improvement will be slow. I don't care about it, no outside scripters. Also James, what have you done for the community?

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Offline .Matthew.

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Reply #154 on: September 18, 2014, 04:25:34 pm
my eyes are bleeding
my eyes too
why this font doe



Offline Devin

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Reply #155 on: September 18, 2014, 04:39:46 pm
Me:  Let people from.outside the community into the scripting team without giving them access to the whole code.

The level of... you know.. is too damn high.

In-house scripting by Argonath developers is the way it works, scripts made by those that are trusted to develop for the server not random people that could easily introduce their own exploits or problems into scripts/server.



Offline Chris_Knight

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Reply #156 on: September 18, 2014, 04:47:57 pm
Yes,we all are certainly wrong,and posting unrevelant crap aren't we James? After all you know how Argonath is and how it should be done...
Speaking of wall "bro"... paradox.

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Offline TiMoN

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Reply #157 on: September 18, 2014, 05:21:12 pm
pls meke me scriptor im pro im make c00l skript explosuve dildo skirript



Offline Stivi

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Reply #158 on: September 18, 2014, 05:48:28 pm
You should ask Gimli TiMon!

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


Offline Chris_Knight

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Reply #159 on: September 18, 2014, 08:42:02 pm
pls meke me scriptor im pro im make c00l skript explosuve dildo skirript

Parenting went wrong.

IG:Chris_Knight


Offline KostasTopic starter

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Reply #160 on: September 18, 2014, 09:03:07 pm
Chris. No random person will touch the code. What if they make scripts and give them to us instead of giving them the whole access? Do you understand that?
If we do that, there isn't a security issue. If the current team likes their work they accept it, or reject it in another case.

Can you now please give me a proper reason why we can't have other scripters.. If you don't have one just stop posting then. You're just irrelevant and keep repeating like a parrot. Its like talking to a wall bro.

When you started this arguement I was with your side ... but at the end I think that they are right. HEre is a way to understand what they are saying.

You cannot give them a small part of teh code because:
Imagine trying to write a book in English ... the main part of it is in British English ... your trusted writers know it and only right in British English as they can see your main part, when writing their chapters ... other writers that will end up writing in American English , Gangster English , or even the English we foreigners use,aka fucked up ...
The outcome will obviously be lame, and hard to understand ...


Offline Axison

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Reply #161 on: September 18, 2014, 09:12:09 pm
As a scripter myself... i would not let any random person from outside my community anywhere near my scripts. James you are wrong, as Charlie said in order to create a script for the server you need the base script, you can't script a feature without knowing how the account/other scripts work. I'll say this, if you don't know anything about scripting... dont post about it.


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Offline Mikal

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Reply #162 on: September 18, 2014, 10:21:00 pm
pls meke me scriptor im pro im make c00l skript explosuve dildo skirript

Failed scripting, buildings didn't collapse. :(

DENIED


Offline Leon.

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Reply #163 on: September 19, 2014, 12:50:28 am
@James.
As per a solution, that is something we as a community need to discuss without heated passion standing between us. This thread appears to seek a solution, but a solution seems highly unlikely for quite some time because we are all still mad about something...



Offline Duncan_James

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Reply #164 on: September 19, 2014, 06:06:26 am
Hi.

I've been in this community since April 2008 and i enjoyed staying here pretty much until RS5 was released. I know some of you will say that i have to deal with the reset and that we have to start from scratch, i'm okay with that. But what i really think is that RS5 was made more complicated than it should be. Let's take the money system for example (and it's not the only issue, it's just an example): Back in RS3/RS4/RS4.1, to withdraw money from your bank account, all you had to do is to stand up facing the ATM and type /withdraw [Amount], same goes for the deposit operation. But now it's so much complicated that i even forgot how to do it when i re-registered for RS5. There are a lot of things that could be more simple and reasonable. I think the problems of this kind is one of the major factors that led to the drop of the amount of players.

Trust me, making ads for the server or just waiting for the new players to come won't solve this out. More effective things can and should be done to bring back the usual rate of players in the community. I'll just say what i feel, i didn't expect RS5 to be like this, considering the time it took to be released, and the preparations that people held to it. Now i'm not saying that scripters didn't do their job, infact they did what they could do and i trust them, but i guess they didn't really get the help they needed, and that the HQ should've taken into consideration the opinions or the ideas of many people, especially the ones who've been here enough to be trusted. As for the relationship between the players and the admins, i think there should be mutual respect between them. Players should be more tolerant and respectful to admins as much as admins should be less strict when it comes to applying the rules. Let me just say something, being an admin doesn't mean that you should watch every player's move and punish him severly for every single mistake he does.

I suggest that the HQ switches back to RS3, or RS4, or atleast RS4.1. I think this is a good way to fix the issue, as after doing this, advertising the community elsewhere will be more effective than doing it now. If this is totally impossible, maybe an updated version of RS5 (Let's call it RS5.1) with the same, or major scripts of RS3/RS4/RS4.1 on it, this is also a good idea. If you're still not convinced, just launch an older version of Argonath on a separate server and keep the current one as it is. You'll see the difference just few days after.

This is what i feel and what i wanted to say long time ago. It's just that i didn't have the right occasion to say it.

Regards,
 David.



 


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