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Free deaths

PMP · 2820

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Offline Knoothead

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Reply #15 on: December 29, 2007, 12:49:57 pm
you idiot, you loose 100 when you die, 100-100=0 <- thats what you win, zero. -.-

Thanks, i love you to. Read the rules.. I took that as flame.

But, people will use /kill when suspected and stuff. When they are kidnapped and so on..

PLX dont call me idiot..



Offline PMPTopic starter

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Reply #16 on: December 29, 2007, 12:52:53 pm
sorry, no need to be hurt.

But that can be solved, when player is wanted and kills himself he loses 500.



Offline Knoothead

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Reply #17 on: December 29, 2007, 12:54:20 pm
sorry, no need to be hurt.
But that can be solved, when player is wanted and kills himself he loses 500.

Yeah.. Doesnt you loose that already??
Apologize accepted :)



Offline VMNT

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Reply #18 on: December 29, 2007, 03:40:49 pm
Thanks, i love you to. Read the rules.. I took that as flame.

But, people will use /kill when suspected and stuff. When they are kidnapped and so on..

PLX dont call me idiot..


I don't think you can do /kill now when you are a suspect, I think I remember seeing it in a thread somewhere.

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Offline Carhartt

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Reply #19 on: December 29, 2007, 03:44:56 pm
People quit the game nowadays to avoid the suspect status. Verry annoying.



Offline Obi1

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Reply #20 on: December 29, 2007, 04:20:48 pm
roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names

I thought this was Obi1 and jizzed.


Offline John_Vaughan

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Reply #21 on: December 29, 2007, 04:44:55 pm
roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names

You were drunk when u were writing this? :trust: :razz: lol :P



Offline Obi1

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Reply #22 on: December 29, 2007, 05:12:59 pm
Na why would i be drunk at 3;30pm im usually drunk by 3:45 pm sheesh critics  :rofl:

I thought this was Obi1 and jizzed.


Offline Kitsune

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Reply #23 on: December 29, 2007, 06:27:05 pm
roflkartoffelsplat, U say losing $100 is built into samp? Roflkartoffelsplat, that's b/s on my private test server u dont lose $100 when you die.. and the only thing i've scripted into it is /kill and some team names
Then that means the devs put this in intentionaly...

Why would you do such a thing? :trust:



Offline Obi1

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Reply #24 on: December 29, 2007, 06:29:21 pm
What did i do? i did nothing.... "Why would you do such a thing" :S

I thought this was Obi1 and jizzed.


Offline Kitsune

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Reply #25 on: December 29, 2007, 06:38:47 pm
I meant, why would the devs make it so you lose $100 when you die as you pointed out that it is not built into SAMP.



Offline Obi1

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Reply #26 on: December 29, 2007, 08:27:41 pm
to stop people abusing /kill in suspect situations and whatnot

I thought this was Obi1 and jizzed.


Offline Kitsune

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Reply #27 on: December 30, 2007, 01:06:39 am
to stop people abusing /kill in suspect situations and whatnot
I guess that explains why people keep relogging while suspected. Instead of abusing with /kill, they abuse with /q.



Offline Protonkid

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Reply #28 on: December 30, 2007, 10:42:14 am
At least you didn't have the 'Groundhog's day effect', when you fly a plane, crash, login... die, relogin, die, relogin.

Mark Proton here :cool:


Offline Kitsune

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Reply #29 on: December 30, 2007, 10:44:56 am
At least you didn't have the 'Groundhog's day effect', when you fly a plane, crash, login... die, relogin, die, relogin.
That is real annoying, before I knew mashing TAB helped avoid that, I kept reloging so I gradually fell and didn't die on impact.



 


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