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Roleplay factions

jovanca · 10537

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Offline AK47

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Reply #150 on: June 15, 2015, 08:55:36 pm
Different people were in charge of the script back then, even tho we still waiting for several stuff I have to admit that many others have been improved and that at least we know that there are a bunch of things that will be released soon.

well most of the people got tired of waiting

Former SA:MP Property Administrator
Former Senior SA:MP Administrator


Offline Que

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Reply #151 on: June 15, 2015, 09:52:59 pm
Que's beard came faster than the script, release the stuff now! :)
THIS. THIS. THIS. Seriously.  :D

Make your minds.
We already became more strict since RS4, yet people are now complaining that those Veterans that are rulebreaking are being denied from playing here anymore.
In people's mind it's: "Make rules stricter for our enemies or people we don't like" but when it's affecting their friends we should be soft.
The rules should be for everyone. Although we need to do something if we want the community to stay alive. For me, alive is not when you only do things to keep things going just to keep it out from drying totally. That's not alive to me. I mean, so many times people have tried and it all ends up being a total waste of time just because people are too "proud" to realize that what they thought would keep the community together splitted it into two-three parts.

Argonath has always been unique, that's why most, if not all of us play here. But at the same time it should not be as unique so we cannot adapt to the year it is, to the changes the player base is making, to the changes who would fit into today's GTA world. What was fun eight years ago might not reflect today's afternoon. Somewhere into the mindset of keeping Argonath as it always been, the loss of talented players has been devastating for what used to be a very active and fun place to interact with others, creating roleplays and having an active player base who pushed others into creating new groups and families.

I'm still open for having a serious chat for making Argonath a better place, to think outside the box, to get back the activity to the community. Through the last years, I've been having high ranks in the companies I've been working for, while creating many of my own, knowing the procedure of creating a team, what's most important and all the psychological parts besides. It's always a pleasure to make something better and that's pretty much what I do whenever I get the chance to. This is probably the last time I'm offering myself to the community and I really want to help, so let's do it. Let's recreate the lost and aim for a brighter future.

What I do like about the current SA:MP leaders is that you are letting us all have a pretty decent conversation. It was even hard to have two years ago.



Offline Cyril

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Reply #152 on: June 15, 2015, 09:57:06 pm
You are free to submit your changes to Devin.
He is the one that can take such big decisions on changes on the way SA:MP RPG server works.




 


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