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Is the GInput mod allowed

JordanFlores · 580

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Offline JordanFloresTopic starter

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on: August 12, 2015, 09:39:30 pm
The Ginput mod allows users to use the PS/XB Controller on GTA SA with 100% compatability in Singleplayer and Multiplayer
I will attach a screenshot of what it does online and a link to its page, What i want to know is, Do i have to disable it to play Argonath RPG

http://gtaforums.com/topic/562765-ginput/

You should be able to notice what it does on Argo.



Offline Manoni

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Reply #1 on: August 12, 2015, 09:44:43 pm
It seems that it only changes the configuration of your controls to a more "console style" I don't see a problem in that.


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Offline Cyril

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Reply #2 on: August 12, 2015, 09:46:27 pm
I don't see a problem as long as it doesn't enhance your aiming by activating some kind of aimlock.




Offline JordanFloresTopic starter

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Reply #3 on: August 12, 2015, 09:52:12 pm
I don't see a problem as long as it doesn't enhance your aiming by activating some kind of aimlock.
Aimlock is disabled in my config files

Spoiler for Hiden:
[GInput]
; Well... you shouldn't ever really need this option, but if you're too lazy to drag
; GInput out of your SA directory, you may disable it completely here
Enable=1
; Setting this to 0 won't stop the game from registering pad input when not in focus
; Best to leave it enabled
DisableOnFocusLost=1
; This option will toggle vibration on/off
Vibration=1
; Enables cheat input from the pad - see docs/cheat_list_*.html for more info
CheatsFromPad=1
; This option will make the mod launch Steam Overlay menu by pressing Home/Guide
; Takes no effect at all if game is not launched by Steam
GuideLaunchesOverlay=1
; This option alters some of the SCM scripts so they work properly with all GInput sets
; It makes several missions use IV controls properly and also corrects a Dancing minigame to use
; correct face buttons instead of arrow keys
ApplyMissionSpecificFixes=1
; This options makes GInput alter GXT entries to reflect in-game keys correctly
; Without this option, some help boxes (especially when using IV controls mode) will not show correct buttons
ApplyGXTFixes=1
; This option will replace XBOX pad buttons with PlayStation pad buttons
PlayStationButtons=0
; Makes the first XInput pad control the second player
MapPadOneToPadTwo=0
; Disables a lock-on aim when using a pad
FreeAim=0

[Pad1]
; This option will determine what controls set to use
; See docs/GAME CONTROLS FULL LIST.txt for available modes and their setups
ControlsSet=2
; This swaps all actions bound to analog sticks, similarly to Max Payne 3/GTA V Southpaw option
; so everything bound to left analog stick will be controlled by right analog stick and vice versa
Southpaw=0
; This option will switch analog sticks when aiming with a sniper
; 0 makes right stick responsible for aiming & left stick responsible for zooming
; 1 makes left stick responsible for aiming & right stick responsible for zooming
; Takes effect only with IV style controls enabled (ControlsSet=2)
SwapSticksDuringAiming=0
; This option will invert view controls (1st person aiming and looking around)
InvertLook=0

; This option will invert left thumbstick X axis
InvertLeftXAxis=0
; This option will invert left thumbstick Y axis
InvertLeftYAxis=0
; This option will swap left thumbstick axes (so X axis becomes Y and Y becomes X)
SwapLeftAxes=0

; Changes the left stick deadzone - bigger value increases the deadzone
LeftStickDeadzone=24
; Changes the left stick sensitivity
; 0 makes the stick input fully cubic (lowest sensitivity), 100 makes the stick input fully linear (highest sensitivity)
LeftStickSensitivity=100

; This option will invert right thumbstick X axis
InvertRightXAxis=0
; This option will invert right thumbstick Y axis
InvertRightYAxis=0
; This option will swap right thumbstick axes (so X axis becomes Y and Y becomes X)
SwapRightAxes=0

; Changes the right stick deadzone - bigger value increases the deadzone
RightStickDeadzone=27
; Changes the right stick sensitivity
; 0 makes the stick input fully cubic (lowest sensitivity), 100 makes the stick input fully linear (highest sensitivity)
RightStickSensitivity=100


; These options are used ONLY when using SCP Driver Package and SCP's xinput1_3.dll is put in game directory

; Changes Sixaxis sensitivity when steering any vehicles - higher values increase sensitivity
SixaxisSensitivity=150
; Tilting the controller towards you will make the player reload his weapon
SixaxisReloading=1
; Tilting the controller steers the car player is driving
SixaxisCarSteering=0
; Tilting the controller steers the bike/BMX player is riding
; Also shifts weight forwards/backwards
SixaxisBikeSteering=0
; Tilting the controller steers the boat player is using
SixaxisBoatSteering=0
; Tilting the controller steers the helicopter player is flying
SixaxisHeliSteering=0
; Tilting the controller steers the plane player is flying
SixaxisPlaneSteering=0
; Tilting the controller controls hydraulics, moving the pad upwards rapidly makes the car jump
; Mutually exclusive with SixaxisCarSteering - will disable car steering if both options are enabled
; and the vehicle has hydraulics
SixaxisHydraulics=0

; Face buttons sensitibity (don't affect triggers nor analog sticks). A value of 100 means the button has to
; be 100% pressed for the game to register a full button press; 75 means the button has to be 75% pressed to
; register a full button press, and so on
FaceButtonsSensitivity=50


[Pad2]
; This option will determine what controls set to use
; See docs/GAME CONTROLS FULL LIST.txt for available modes and their setups
ControlsSet=1
; This swaps all actions bound to analog sticks, similarly to Max Payne 3/GTA V Southpaw option
; so everything bound to left analog stick will be controlled by right analog stick and vice versa
Southpaw=0
; This option will switch analog sticks when aiming with a sniper
; 0 makes right stick responsible for aiming & left stick responsible for zooming
; 1 makes left stick responsible for aiming & right stick responsible for zooming
; Takes effect only with IV style controls enabled (ControlsSet=2)
SwapSticksDuringAiming=0
; This option will invert view controls (1st person aiming and looking around)
InvertLook=0

; This option will invert left thumbstick X axis
InvertLeftXAxis=0
; This option will invert left thumbstick Y axis
InvertLeftYAxis=0
; This option will swap left thumbstick axes (so X axis becomes Y and Y becomes X)
SwapLeftAxes=0

; Changes the left stick deadzone - bigger value increases the deadzone
LeftStickDeadzone=24
; Changes the left stick sensitivity
; 0 makes the stick input fully cubic (lowest sensitivity), 100 makes the stick input fully linear (highest sensitivity)
LeftStickSensitivity=100

; This option will invert right thumbstick X axis
InvertRightXAxis=0
; This option will invert right thumbstick Y axis
InvertRightYAxis=0
; This option will swap right thumbstick axes (so X axis becomes Y and Y becomes X)
SwapRightAxes=0

; Changes the right stick deadzone - bigger value increases the deadzone
RightStickDeadzone=27
; Changes the right stick sensitivity
; 0 makes the stick input fully cubic (lowest sensitivity), 100 makes the stick input fully linear (highest sensitivity)
RightStickSensitivity=100


; These options are used ONLY when using SCP Driver Package and SCP's xinput1_3.dll is put in game directory

; Changes Sixaxis sensitivity when steering any vehicles - higher values increase sensitivity
SixaxisSensitivity=150
; Tilting the controller towards you will make the player reload his weapon
SixaxisReloading=1
; Tilting the controller steers the car player is driving
SixaxisCarSteering=0
; Tilting the controller steers the bike/BMX player is riding
; Also shifts weight forwards/backwards
SixaxisBikeSteering=0
; Tilting the controller steers the boat player is using
SixaxisBoatSteering=0
; Tilting the controller steers the helicopter player is flying
SixaxisHeliSteering=0
; Tilting the controller steers the plane player is flying
SixaxisPlaneSteering=0
; Tilting the controller controls hydraulics, moving the pad upwards rapidly makes the car jump
; Mutually exclusive with SixaxisCarSteering - will disable car steering if both options are enabled
; and the vehicle has hydraulics
SixaxisHydraulics=0

; Face buttons sensitibity (don't affect triggers nor analog sticks). A value of 100 means the button has to
; be 100% pressed for the game to register a full button press; 75 means the button has to be 75% pressed to
; register a full button press, and so on
FaceButtonsSensitivity=50



Offline Bundy

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Reply #4 on: August 12, 2015, 10:10:56 pm
so how do you aim and shoot?

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Reason : You are too good for our family.


Offline JordanFloresTopic starter

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Reply #5 on: August 13, 2015, 02:30:35 pm
so how do you aim and shoot?
as you would in GTA IV (I have the GTA IV control set enabled) I just have Free Aim enabled so the automatic aim assist does not work.



Offline DeeJay

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Reply #6 on: August 14, 2015, 01:35:17 pm
I use it to for driving, alot more fun to drive now.



 


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