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/group requirements & changes

Teddy · 2735

0 Members and 2 Guests are viewing this topic.

Offline TeddyTopic starter

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on: August 20, 2015, 05:00:17 pm
These are non-retroactive and will apply to future groups.

1) The member requirement has increased from 5 members to 10 members. Additionally at least 10 5 members must be at least 2 weeks (14 days) old. All 10 5 members must have been active within the last 2 weeks (14 days).

2) The requirement for topic age has been increased from 2 week to 1 month.

Retroactive inclusion (affects all groups)

1)  A group must maintain at least 10 hours collectively per month to maintain keeping /group



Offline Stivi

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Reply #1 on: August 20, 2015, 05:03:10 pm
Does this include business groups too?

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


Offline TeddyTopic starter

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Reply #2 on: August 20, 2015, 05:04:02 pm
Does this include business groups too?

Anyone requesting /group.



Offline Corey.

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Reply #3 on: August 20, 2015, 05:09:31 pm
 :app: :app: :app:

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Offline Salmonella

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Reply #4 on: August 20, 2015, 05:29:00 pm
10 seems a bit much to me. :/



Offline [HB]Estro

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Reply #5 on: August 20, 2015, 05:31:23 pm
1 month is little bit more


Offline Cofiliano

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Reply #6 on: August 20, 2015, 05:43:14 pm
Group vehicles-Make them at least 10 vehicles. I mean since you're putting the conditions for /groups higher and more strict, solve this issue as well.

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Offline Rusty

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Reply #7 on: August 20, 2015, 06:07:15 pm
1 month is little bit more

Stops having people who set-up groups which then go inactive and their group ingame just sits there doing nothing but take up space. 

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Offline Bruce.

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Reply #8 on: August 20, 2015, 06:22:56 pm
I was having a idea of having a group phone number.

Like the leader of the group has to /buygroupphone [number] and when someone calls the number it contacts the higher group member available.

I believe Argonath will be back as soon as the exams are over.
SA:MP server is currently in a decent state with a stable player base of around 20-25 people on a daily basis.


Offline AK47

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Reply #9 on: August 20, 2015, 07:25:16 pm
10 seems a bit much to me. :/

Indeed, what if I don't want more then 5 members?

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Offline Bundy

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Reply #10 on: August 20, 2015, 07:28:29 pm
Lol the server has like 20-30 people in total, you think this'll increase the player rate?

We all know what has to happen to increase the player rate, pointed out many times, do with it whatever you want. Peace.

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Offline Satoshi

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Reply #11 on: August 20, 2015, 07:46:24 pm
Having 10 members is a bit too much, indeed.



Offline LeHott

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Reply #12 on: August 20, 2015, 07:47:47 pm
Indeed, what if I don't want more then 5 members?

Mmhm



Offline Whiteman

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Reply #13 on: August 20, 2015, 07:52:04 pm
Indeed, what if I don't want more then 5 members?
This.


Offline TeddyTopic starter

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Reply #14 on: August 20, 2015, 07:52:57 pm
I should note, and have noted, these are changes we have to make. You may notice the group system consistently encountering problems, this is due to the system mostly being misused and used way beyond it's intention. As a result we need to make change to ensure it can continue to operate for those who want to use it. Or you can keep bitching, we'll revert and it'll eventually just not work entirely.... if that's better for you.



 


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