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Argonath Law Changes

Teddy · 4245

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Offline Ivan_MC

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Reply #30 on: October 31, 2015, 06:58:36 pm
1. Marijuana is now illegal to have, to grow, to trade even in private.
#LEGALAIZE   

no gandalf approve, no believe, no tru.



Offline TeddyTopic starter

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Reply #31 on: October 31, 2015, 07:02:37 pm
Taking the game Hitman as an example - Agent 47 is notorious for being the best hitman. He has carried out several hits without ever being caught. The only information they have on him is that he wears a suit and he's bald with no exact information. So he manages wander the street without the fear of being caught.

Our case: Oh look this guy's name in /mostwanted. hunt him down for bounty.

The guy - Lets teleport between hideout for life.

There we have - cops and robbers server.

If we had the luxury of making it a bit more like that, more realistic, we would. Unfortunately, we're fairly limited and this is something a lot of people have come to like and accept it. This is the best we could come up with and it's been well liked.

You don't even know the teleport system and how limited it is. It's not like someone can just sit there TPing over and over.



Offline Mikal

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Reply #32 on: October 31, 2015, 07:06:42 pm
Mikal, you are missing the point. Notoriety isn't forced, you can always opt out. You chose to do the crimes which lead you there. You aren't forced to run around killing people. So the whole idea of being forced is a bit over dramatic, even for you. In addition to this, high level notoriety is again avoidable but beneficial for those who reach it.. with future plans to make it even more rewarding.
Notoriety kind of is forced though, if you wan't to escape as a suspect and you do escape, you get notoriety, sure you can just get jailed at some point to lose it but I for one am someone who doesn't like being arrested no matter what, I like notoriety and I'd rather keep it without the threat of being chased by police 24/7 which interrupts other things I might like to do.

I have one suggestion though which could fix that:
Make it so that only a high ranking police officer can make the bounties available and they have to organise the man hunt, for example they have the most wanted list and decide to target one specific person, the high ranking officer can 'activate' the bounty on the most wanted person via a command but have to lead the attempt to arrest/kill themselves, IMO this would create alot of teamwork within the PD and also give most wanted players a break when high rankers are not online to organise such manhunts.

Could even make the most wanted list interactive for high ranking officers to make the bounties available.

DENIED


Offline TeddyTopic starter

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Reply #33 on: October 31, 2015, 07:09:30 pm
Respect for Mikal. Don't just complain, suggest improvements.

I'll take the ranked bounty idea into consideration, it was something I had originally planned but doubted it's need. I should note we have re-balanced notoriety so it is actually even harder now to rank up notoriety, and easier to lose it. So it's possible it may still be something to consider in the future.



Offline psyron

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Reply #34 on: October 31, 2015, 07:12:34 pm
dont take away the weed from us or all hell will break loose



Offline CharlieKasper

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Reply #35 on: October 31, 2015, 07:23:04 pm
I have one suggestion though which could fix that:
Make it so that only a high ranking police officer can make the bounties available
once they have evidence available. Please.....



Offline Spike.

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Reply #36 on: October 31, 2015, 07:40:31 pm
once they have evidence available. Please.....

/rhl will be removed, and /area too probably. So it wont make much of a difference after those two are removed.



Offline CharlieKasper

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Reply #37 on: October 31, 2015, 07:42:38 pm
/rhl will be removed, and /area too probably. So it wont make much of a difference after those two are removed.
What I meant is that they can't put bounty or suspect/wanted status even though they know a person has done the crime. Once they have evidence on the same, they can put the bounty and/or wanted status on him.



Offline Spike.

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Reply #38 on: October 31, 2015, 07:46:36 pm
What I meant is that they can't put bounty or suspect/wanted status even though they know a person has done the crime. Once they have evidence on the same, they can put the bounty and/or wanted status on him.

Well a good idea would the that after the bounty is activated it is valid for 3 hours, then it has a cool down of 24 hours before being activated again. (By high ranked law enforcers)



Offline Huntsman

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Reply #39 on: October 31, 2015, 08:27:45 pm

Over 10 years in Argonath


Offline SugarD

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Reply #40 on: October 31, 2015, 08:43:29 pm
Nice lack of president approval. Jking. Like the changes, let's see what's next.
The President has given Mr. Bear his express approval in handling all applicable matters in his absence! :D



Offline Devin

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Reply #41 on: October 31, 2015, 08:53:06 pm
Server leaders actually have full control over the servers they lead in terms of development and direction. As simple as that.



Offline Dizzy.

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Reply #42 on: October 31, 2015, 10:31:41 pm

AND YES STIVI WE WILL COMPENSATE WEED BEING ILLEGAL NOW WITH HIGHER PRICES


Illegal  :(
well, if you're raising the prices, who not



Offline Mang

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Reply #43 on: October 31, 2015, 10:47:46 pm
Notoriety kind of is forced though, if you wan't to escape as a suspect and you do escape, you get notoriety, sure you can just get jailed at some point to lose it but I for one am someone who doesn't like being arrested no matter what, I like notoriety and I'd rather keep it without the threat of being chased by police 24/7 which interrupts other things I might like to do.

I have one suggestion though which could fix that:
Make it so that only a high ranking police officer can make the bounties available and they have to organize the man hunt, for example they have the most wanted list and decide to target one specific person, the high ranking officer can 'activate' the bounty on the most wanted person via a command but have to lead the attempt to arrest/kill themselves, IMO this would create alot of teamwork within the PD and also give most wanted players a break when high rankers are not online to organize such manhunts.
Could even make the most wanted list interactive for high ranking officers to make the bounties available.
Honestly, we did get SWAT, FBI, SAPD online and organised to try and arrest Muddy yesterday, but unfortunately he decided to stay alt-tabbed out of the game while we were nearby, so we couldn't do much. Today also, he was simply hiding inside a notoriety shelter all day making us powerless to do anything, which  shows that it doesn't matter how much organization you put into it, with the current system you're not going to claim the bounty if the suspect actually wants to protect himself. IMO this system as is isn't very fun to criminals, who are basically forced to either run from the cops 24/7 because everyone wants the 40k bounty, making them quickly get arrested/die, therefore losing their hard-earned notoriety status, or hide in the shelter all day(which I don't blame them for doing, they'd die quickly otherwise), or the cops, who are, at least at the moment, forced to just waste their time waiting outside of a shelter on the off-chance that the suspect will exit. I'd say that the use of those shelters should be more restricted or the penalty for dying lowered, or something done to make the system actually fun.

@Mikal I don't understand why you're wanting to restrict law enforcement even more, you already got so much exclusive stuff from this update, let us have at least something, like the bounties. And if you feel that notoriety is forced and that we shouldn't go after you, you shouldn't be allowed the rewards, which come with the risk as well.

 



Offline Mikal

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Reply #44 on: October 31, 2015, 11:07:53 pm
Honestly, we did get SWAT, FBI, SAPD online and organised to try and arrest Muddy yesterday, but unfortunately he decided to stay alt-tabbed out of the game while we were nearby, so we couldn't do much. Today also, he was simply hiding inside a notoriety shelter all day making us powerless to do anything, which  shows that it doesn't matter how much organization you put into it, with the current system you're not going to claim the bounty if the suspect actually wants to protect himself. IMO this system as is isn't very fun to criminals, who are basically forced to either run from the cops 24/7 because everyone wants the 40k bounty, making them quickly get arrested/die, therefore losing their hard-earned notoriety status, or hide in the shelter all day(which I don't blame them for doing, they'd die quickly otherwise), or the cops, who are, at least at the moment, forced to just waste their time waiting outside of a shelter on the off-chance that the suspect will exit. I'd say that the use of those shelters should be more restricted or the penalty for dying lowered, or something done to make the system actually fun.

@Mikal I don't understand why you're wanting to restrict law enforcement even more, you already got so much exclusive stuff from this update, let us have at least something, like the bounties. And if you feel that notoriety is forced and that we shouldn't go after you, you shouldn't be allowed the rewards, which come with the risk as well.
You clearly don't realise how much making senior law enforcement staff have to activate bounties would help you then, right now anyone with a high enough notoriety to be arrested is on edge and will be camping in notoriety shelters all the time or will just stay alt+tabbed/not enter the server, if they weren't always on the radar do you think they'd do that? Making it so that bounties have to be set by certain individuals would mean that most wanted players will go about their normal daily business until they think they have a bounty active on them, if they don't know they have a bounty until it's set and they are surrounded by SWAT, FBI, SAPD etc, what can they do other than die or surrender? Good luck to the cop that gets the kill in that cluster fuck, lol.

Also if you ask me criminals and cops are very balanced, both sides have their pros and cons, but I think bounties really do need to be something that law enforcement need to work together with in order to execute if they want to get any success, otherwise you end up with what you said Muddy is doing, not that I see anything wrong with it since I'd do exactly the same if I was his notoriety level and ALWAYS had cops after me.

DENIED


 


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