Teddy · 3024
0 Members and 1 Guest are viewing this topic.
Erm I once tested this, but I forget the exact numbers haha. Generally interiors are above z = 1000. I believe it should stay below z = 3000 or something to make sure certain SAMP features keep working.
I am not aware of bugs that you can see through walls. One thing I do know is that above a certain height pickups will stop working. Making interiors unsuitable for apartments, medic/cop duty pickup, etc.
There is one, it's not invisible walls though.. What I meant was that if you turn your camera view to the side of the wall you can see the other side.