free

News

collapse

User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

NOTICE OF PARKING ENFORCEMENT CHANGES by Huntsman
[June 19, 2025, 05:22:50 pm]


Re: Stopping by by Sinister
[June 08, 2025, 01:58:04 pm]


Re: Stopping by by Ehks
[June 04, 2025, 12:25:17 am]


Re: Rest in peace by Stefanrsb
[June 02, 2025, 03:38:02 am]


Re: [SA:MP]House of Sforza | The Elite Power | Estd. 2006 | LS - LV by Stefanrsb
[June 02, 2025, 03:09:22 am]


Re: The Soprano Family | Royal Loyalty by Stefanrsb
[June 02, 2025, 03:00:31 am]


Re: The Gvardia Family || San Fierro's Main Power || Best criminal group of 09/10/11 by Stefanrsb
[June 02, 2025, 02:47:01 am]


Re: BALLAS | In memory of INFERNO 9 and NBA by Stefanrsb
[June 02, 2025, 02:31:29 am]


Re: Count to 1,000,000. by Stefanrsb
[June 02, 2025, 02:15:04 am]


Re: Stopping by by Traser
[June 01, 2025, 10:23:13 pm]


Re: Stopping by by Old Catzu
[May 18, 2025, 07:27:06 pm]


Re: Stopping by by TheRock
[May 18, 2025, 06:44:49 am]

* Who's Online

  • Dot Guests: 557
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Birthday Calender

June 2025
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
[22] 23 24 25 26 27 28
29 30

[Unbanned] DarkPower202's banned by paprika/Bill_Cosby

DarkPower202 · 1695

0 Members and 1 Guest are viewing this topic.

Offline DarkPower202Topic starter

  • [IV:MP] ???
  • Regular
  • **
    • Posts: 253
  • It needs to be about 20% cooler..
  • With us since: 28/01/2016
    YearsYearsYearsYearsYearsYearsYearsYearsYears
    • Official YouTube Channel
Your in-game name: DarkPower202

Your account name: MikuV4X
Ban reason as was stated in-game: Modified Handling
Admin who banned you: paprika/Bill_Cosby
When you were banned: 28th March 2017

Reason why you did it: I want to say that this was a completely misunderstanding. I just changed my car color to 240 which is buggy color, then I drive around and paprika stopped me because of that, He told me to get out and enter back in to my vehicle. The car color changes on his screen, but not on mine's. He thought that i was using handling mods but for the last time "I do not use any handling nor vehicle modifications".



I've sent a complaint already, and I want a request to be unbanned because this is not valid at all.

Thank you

Nothing, or nothing you can see..


Offline DarkPower202Topic starter

  • [IV:MP] ???
  • Regular
  • **
    • Posts: 253
  • It needs to be about 20% cooler..
  • With us since: 28/01/2016
    YearsYearsYearsYearsYearsYearsYearsYearsYears
    • Official YouTube Channel
Reply #1 on: April 09, 2017, 10:33:35 am
Handlings do not affect car colors. Can you tell me how are you sure that i was using modified handling?
Also, how or where did you know that handling does affect car colors? That's just impossible.

Anyway let me explain you how the handling.cfg works:

This is the Infernus's handling line.
Code: [Select]
INFERNUS 1700.0  7.5   85 0.0 -0.1 -0.18 0.2  5  0.25  1.0 160.0 0.4  0.70 0.7  30.0 1.40 1.10 15.0 0.12 0.47  2.0  1.5  1.8  0.10 -0.10 0.0  0.5  1.0 1.0 0.8 1.5 0.0  100000 440010 1 1

Click the Spoiler
Spoiler for Hiden:
INFERNUS
is the car name identifier directed from vehicles.ide.

1700.0
is the weight measured in kilograms.

7.5
is the drag coefficient, which controls the aerodynamics of a car. The less the value, the more aerodynamic it is.

85
is a value that controls how many percent the car should sink into the water when it first hits it. It'll eventually sink so it doesn't matter. If the value is 0, the car will float on the water for like 3 seconds, then start to sink.

0.0 -0.1 -0.18
are the numbers that controls the center of mass. First number is the X axis (meaning left and right), second number is the Y axis (forwards and backwards), and third number is the Z axis (up and down).

0.2
is the value that controls the wheel drive of a car. 1.0 is FWD, 0.0 is RWD, and anything between these two are 4WD with a given ratio. 0.2 would be 80% rear 20% front.

5
is the value that controls the number of forward gears.

0.25
is the value that controls how fast the car should accelerate. It's highly dependant on how many gears the car have, and what the gear ratios are.

1.0
is the value that controls the engine inertia. It doesn't really do anything in IV, however it changes the sound a bit of the car's gear change.

160.0
is the value that controls the gear ratios. The higher the value is the longer speed you can reach in every gear.

0.4 0.70 0.7
is the value that controls the brakes. The first value is the power of the normal brakes and it's highly dependant of the tyre's grip. Second value controls the ratio of the brakes, the third value controls the handbrake's power.

30.0
is the value that controls the steering lock. While real cars have a steering lock of 45° usually.

1.40 1.10 15.0
is the value that controls the grip of the car. First value is cornering grip. Second value controls the "forwards and backwards" grip. It highly depends on the acceleration as well. Third value controls how much the car should "wiggle it's tail", meaning how much oversteer there should be.

0.12
is the value that controls how much oversteer a car should have. Normal values are between 0.08 and 0.25, where 0.25 shows lots of oversteer. This doesn't affect how fast the car will lose it's rear, only at what steering angle will the oversteer start.

0.47
is the value that controls how fast the car should oversteer or understeer between going backwards and forwards.

2.0 1.5 1.8
are the values that controls the suspension. It depends on the center of mass' Z axis, and first number controls the stiffness of the springs, while the other 2 values controls the front and rear shock absorbers (not sure about this part though). The first value should always be higher then the other two.

0.10 -0.10
are the values that control the wheels' "moving area". First number controls how much the wheel can go up in it's wheelbase, the second value controls how much the wheel can hang down when you jump or lift the car.

0.0 0.5
are the values that control the ride height and the ride height ratio. First number is for raising or lowering the car, any higher value, will significantly raise the car. Second number is the ratio where 0.46 lifts the rear up and pushes the front down, 0.5 is a balanced number.

1.0 1.0 0.8 1.5
are the values that controls the damage of the car. First number is the collision damage, meaning the higher the value, the faster the car will fail after each and every hit. The second number controls the damage caused by bullets. Third number controls the deformation damage, which is the shown damage. 0.8 is a value that deformates the car quite badly at 70 Km/h. The fourth number controls the engine damage, meaning the higher the value, the higher your engine starts to blow up.

0.0
is the value that controls the seat's offset position.

100000
is the value that controls the car's value in USD. I'm guessing it's used when you want to sell the car to Joey or whoever :lol:

440010
is the number that controls the ABS. It's actually the 2nd number here that controls the ABS, where 4 means standard ABS and 0 means no ABS.

1
is the number that controls the handling flags.

1
is the number that controls the car's door, boot & trunk animation.


It's been a while and all I was thinking is what was the real ban reason is?
If that colorbug was an abuse then I'm completely sorry for abusing it.

Nothing, or nothing you can see..


Offline Senate

  • IV:MP Division Leader
  • Regular
  • **
    • Posts: 1226
  • [R*]Senate
  • With us since: 15/01/2011
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #2 on: April 09, 2017, 01:02:45 pm
Ban reason as was stated in-game: Modified Handling

This is why you were banned, nobody cares about your carcolor bug.

You also appear to be awfully familiar with OpenIV and other editing tools, this does not help your case. I know what the default values are, I also know that yours were not default.

What you people don't seem to understand is that the server reacts much differently to those changes than the client does.



Offline DarkPower202Topic starter

  • [IV:MP] ???
  • Regular
  • **
    • Posts: 253
  • It needs to be about 20% cooler..
  • With us since: 28/01/2016
    YearsYearsYearsYearsYearsYearsYearsYearsYears
    • Official YouTube Channel
Reply #3 on: April 09, 2017, 02:31:26 pm
To be honest, I've removed all the mods because i had enough of them. Lags and stuffs that i don't like.
and by Removing these "mods" still won't make my game clean, I guess.. that's how i got banned.
I know i screwed up again, I learnt my mistake. I'll reinstall the game completely and I won't use any mod.
I admit that i was using modified handling and I totally regret it, I just want to get back online soon.

Update:
Reinstalled, Tout est normal maintenant. I'm interested in being unbanned.
Spoiler for Hiden:
     



Nothing, or nothing you can see..


Offline Senate

  • IV:MP Division Leader
  • Regular
  • **
    • Posts: 1226
  • [R*]Senate
  • With us since: 15/01/2011
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #4 on: April 13, 2017, 05:24:37 pm
If you're unsure what is modded and what is not please install a fresh copy of the game and keep it untouched.

Thank you. Unbanned.



 


free
SimplePortal 2.3.7 © 2008-2025, SimplePortal