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What is happening with Roleplay nowadays?

Freakywarriors96141 · 4299

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Offline Subhan

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Reply #15 on: January 22, 2018, 10:28:49 am
What sbout giving the other party some options too instead of shouting for money as demands, we won’t have other options than moving in after constantly demanding money, or do you actually expect us to give 200k?
you just have to RP the money in the bag didn't ask for real cash here and beside i asked 50k$ and what kind of other option can we give beside demands??



Offline Norrage

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Reply #16 on: January 22, 2018, 10:41:46 am
you just have to RP the money in the bag didn't ask for real cash here and beside i asked 50k$ and what kind of other option can we give beside demands??

Talking. All I see now a days is
“Can we see the hostage” - No
“Can we talk?” - No
“Don’t come close or we shoot”

And I already know what is gonna happen when we give you a bag without money: “Hey there is no money in here, kill the hostage we run”

Doesn’t really give us more options than moving in, does it? I’m trying to say, don’t try to blame us for such roleplays. The saving party in such situations are always facing a bigger dilemma than the kidnapping party.

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Offline Freakywarriors96141Topic starter

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Reply #17 on: January 22, 2018, 10:57:43 am
Yea and there are many things you can offer instead of money like bail of a rare criminal, secret files or confidential files, even rare drugs or guns, nuclear formulas, etc.



Offline Subhan

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Reply #18 on: January 22, 2018, 11:35:56 am
Yea and there are many things you can offer instead of money like bail of a rare criminal, secret files or confidential files, even rare drugs or guns, nuclear formulas, etc.
we did order files and we didn't had anyone to bail and drugs?? XD

Talking. All I see now a days is
“Can we see the hostage” - No
“Can we talk?” - No
“Don’t come close or we shoot”

And I already know what is gonna happen when we give you a bag without money: “Hey there is no money in here, kill the hostage we run”

Doesn’t really give us more options than moving in, does it? I’m trying to say, don’t try to blame us for such roleplays. The saving party in such situations are always facing a bigger dilemma than the kidnapping party.
did you even try to give the bag??? even empty but i won't kill hostage cuz that would be a stupid thing to do cause he is a shield for us and we did show you the hostage and talking about "Talking" you guys were talking for hrs there but you still didn't complete any demands and just ram in on us.



Offline Subhan

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Reply #19 on: January 22, 2018, 11:39:53 am
and the person we kidnapped called "Backup" while he had nothing to call backup with when we took all of his stuff near MGS then took him at our HQ and everyone ignored that but i still continued cause you guys won't agree.



Offline Norrage

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Reply #20 on: January 22, 2018, 11:57:26 am
I'm not going to make this topic a 1 vs 1 topic, but I have to respond to this.

we did order files and we didn't had anyone to bail and drugs?? XD
did you even try to give the bag??? even empty but i won't kill hostage cuz that would be a stupid thing to do cause he is a shield for us and we did show you the hostage and talking about "Talking" you guys were talking for hrs there but you still didn't complete any demands and just ram in on us.

No we did not try to give a bag, because from our previous experiences with hostage situations we are already sure it happens that way. Or what will you do after you receive the bag? Stay in one place?

Lets face it, all hostage situations (either if it is in real life or in game) result in a climax. That can be the criminals escaping and getting chased down, or the police moving in and killing the suspects and trying to save the hostages. The last option is normally performed when the police has run out of options. In the situations ingame we always try to see what the demands are, fulfill it when we can (perfect example was a bank robbery last year, we gave them vehicles, gave them records etc) and try to chase the suspects down afterwards because they are a most wanted criminal.

If you think the suspects will be left alone in a hostage situation / afterwards, you are looking the wrong way pal. Yes we were talking for hours but that is called negotiating. We did not complete any demands because we found another way. Oh and if you are so keen on roleplaying, then don't check the minimap for a helicopter flying on the other side of the boat.

As for the following,
and the person we kidnapped called "Backup" while he had nothing to call backup with when we took all of his stuff near MGS then took him at our HQ and everyone ignored that but i still continued cause you guys won't agree.
First of all, that is not our concern. That is bad roleplay and should be ignored / reported, not be complained to by the cops who respond to a situation. I know a situation perfectly well where we tried to do a warrant search on your boat. We took the CB radio and just 2 minutes later some of your members came to the boat to see what we were doing.

So next time you complain about our roleplay, look further ahead than your own nose and think as cops for one time too. Oh and if you want my honest opinion about /dice, it's shit. /dice because you are trying to shoot someone's tires of a car, really?

Est. 29.10.2008 | 05.11.2015
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Offline Subhan

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Reply #21 on: January 22, 2018, 12:09:45 pm
I'm not going to make this topic a 1 vs 1 topic, but I have to respond to this.

No we did not try to give a bag, because from our previous experiences with hostage situations we are already sure it happens that way. Or what will you do after you receive the bag? Stay in one place?

Lets face it, all hostage situations (either if it is in real life or in game) result in a climax. That can be the criminals escaping and getting chased down, or the police moving in and killing the suspects and trying to save the hostages. The last option is normally performed when the police has run out of options. In the situations ingame we always try to see what the demands are, fulfill it when we can (perfect example was a bank robbery last year, we gave them vehicles, gave them records etc) and try to chase the suspects down afterwards because they are a most wanted criminal.

If you think the suspects will be left alone in a hostage situation / afterwards, you are looking the wrong way pal. Yes we were talking for hours but that is called negotiating. We did not complete any demands because we found another way. Oh and if you are so keen on roleplaying, then don't check the minimap for a helicopter flying on the other side of the boat.

As for the following,First of all, that is not our concern. That is bad roleplay and should be ignored / reported, not be complained to by the cops who respond to a situation. I know a situation perfectly well where we tried to do a warrant search on your boat. We took the CB radio and just 2 minutes later some of your members came to the boat to see what we were doing.

So next time you complain about our roleplay, look further ahead than your own nose and think as cops for one time too. Oh and if you want my honest opinion about /dice, it's shit. /dice because you are trying to shoot someone's tires of a car, really?
your previous is not from us okay its from some other gang who have different RP style then us and if you had "complied" with us we might have gave you the hostage and would have thought of the future after giving him.

so your last option was killing us and couldn't do our demands cause it will kill ya? and BTW your last option failed cause you lost the hostage while moving in you did killed us but lost hostage+your people so it was like really a blind ram you guys did  at that time your another way was a flop and risk the hostage life cause you were not careful enough

my members did came i did called them cause i saw your white buffalo and i knew something was gonna happen and i called them before you could come in the boat.

and i didn't get that helicopter part why will i see the helicopter in the mini-map when i can see that damn giant thing flying over my head!!



Offline Joe_George

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Reply #22 on: January 22, 2018, 12:50:33 pm
personally i think /dice is useful sometimes when it comes to deciding who takes the advantage :D

Quote
Arty_Hudson(9) tries to knife dwayne
Arty_Hudson: rolls the dice: 6
fk Dwayne_Johnson(12)
Dwayne_Johnson: rolls the dice: 6
rip [R*]Twenty(1)
omg Dwayne_Johnson(12)
lel Arty_Hudson(9)
Arty_Hudson: rolls the dice: 3
Dwayne_Johnson: rolls the dice: 3
shet Arty_Hudson(9)
lol wat Bob123(5)
lmao Arty_Hudson(9)
lol Dwayne_Johnson(12)
Arty_Hudson: rolls the dice: 1
Dwayne_Johnson: rolls the dice: 1
:/ Arty_Hudson(9)
[R*]Twenty(1) said: wtf
you dice first xd Arty_Hudson(9)
Dwayne_Johnson: rolls the dice: 5
Arty_Hudson: rolls the dice: 5
wth Dwayne_Johnson(12)
:| Bob123(5)
Arty_Hudson: rolls the dice: 3
Dwayne_Johnson: rolls the dice: 6
lel Bob123(5)
rip [R*]Twenty(1)
Dwayne_Johnson(12) counters the Knife

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Offline Norrage

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Reply #23 on: January 22, 2018, 12:54:27 pm
personally i think /dice is useful sometimes to keep the situation from turning into force RP or unrealistic RP  :D

Just in very rare situations in my opinion. It seems that every player roleplays with /dice. How about you don't try to win sometimes and just let a situation happen that does not benefit you. An example for that is that they tried to kidnap me (another kidnap, :rolleyes:), and I did not try to make them fail everything. That means they got me without using /dice and just with me roleplaying with them without trying to win (not to get kidnapped).

Est. 29.10.2008 | 05.11.2015
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Offline Semirak

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Reply #24 on: January 22, 2018, 05:20:23 pm

н є ι ѕ є и в є я g


Offline Freakywarriors96141Topic starter

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Reply #25 on: January 22, 2018, 05:32:32 pm
Just in very rare situations in my opinion. It seems that every player roleplays with /dice. How about you don't try to win sometimes and just let a situation happen that does not benefit you. An example for that is that they tried to kidnap me (another kidnap, :rolleyes:), and I did not try to make them fail everything. That means they got me without using /dice and just with me roleplaying with them without trying to win (not to get kidnapped).
I hope that this will clear /dice thingy that it is not at all useful, in roleplay never thought of winning or loosing, come on we do roleplay for fun and in fun in happiness sacrifices are needed ;) so go for a Role Play and don't thought of winning or loosing ;)



Offline Semirak

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Reply #26 on: January 22, 2018, 05:53:59 pm
I think /dice can be helpful only to chose if u lose or win the role play, but only 1 time! Not like what happend to me last week:

Unknow: Hands up!
Semi hands up
Semi: sir what is happening?
Unknow : u will follow me!
Semi tryes to steal his weapon
semi /dices 8
unknow /dices 3
Semi steals his weapon
Unknow hits semi to get his weapon
Unknow /dices 3
Semi /em wtf man i won .... alright lets continue
semi /dices 6
Unknow tryes again
/dices 8
 semi /em ffs i aint gonna continue this rp,this is a /dice game
/unknow /reports semi
--------

н є ι ѕ є и в є я g


Offline Subhan

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Reply #27 on: January 22, 2018, 06:37:44 pm
I hope that this will clear /dice thingy that it is not at all useful, in roleplay never thought of winning or loosing, come on we do roleplay for fun and in fun in happiness sacrifices are needed ;) so go for a Role Play and don't thought of winning or loosing ;)
/me comes to freaky and knocks him out what's the chances of you not saying /em fails every time?



Offline DwaYR

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Reply #28 on: January 22, 2018, 07:06:41 pm
/me comes to freaky and knocks him out what's the chances of you not saying /em fails every time?

Yeah, you just answered your question to this whole topic, by typing "/me comes to freaky and knocks him out" which doesnt give any chance to other player to respond or counter, that is how most of the criminal groups roleplay, not saying that every group does it, but yeah, just saying. Bye.

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Offline Mark

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Reply #29 on: January 22, 2018, 09:45:43 pm
I think /dice can be helpful only to chose if u lose or win the role play, but only 1 time! Not like what happend to me last week:

Unknow: Hands up!
Semi hands up
Semi: sir what is happening?
Unknow : u will follow me!
Semi tryes to steal his weapon
semi /dices 8
unknow /dices 3
Semi steals his weapon
Unknow hits semi to get his weapon
Unknow /dices 3
Semi /em wtf man i won .... alright lets continue
semi /dices 6
Unknow tryes again
/dices 8
 semi /em ffs i aint gonna continue this rp,this is a /dice game
/unknow /reports semi
--------

This is the perfect example of how creativity gets killed when you decide to use /dice for every single sh*t you do in roleplay.

That's pretty sad you had to deal with this, people have really almost to zero knowledge on how to start and behave in almost every scenario, i'd say it's because they lack of common sense or they haven't got enough experience. It's easier to jump into pvp fights when the other side is either the police or rival group and moan afterwards.

Also, most of the playerbase is young (and they often admit they have never played any roleplay game before) and doesn't understand correctly how roleplaying works, as COL i can tell you i have to spend plenty of time on that matter than any other subject in a passport test but we can't cover everything, experience comes always with time, it gets worse when they start to hang around with people that have influence on them, these people who are also confused or purposely interpretate roleplay scenarios for their own advantage are the reason why the majority of scenarios are boring and repetitive. Why am i saying this? Because i have been in the same position in the past.


 


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